Grumsh, chaotic male orcish Wizard -|-.-- #-....| ###|....| # |I...| -------- ### |..%.. |......| # ------ ||......## |.....<| -------- Grumsh the Conjurer Experience level: 3 Strength: 9 Dexterity: 13 Constitution: 14 Intelligence: 16 Wisdom: 14 Charisma: 9 Health: 0(22) Energy: 26(26) Def: 1 Gold: 152 Moves: 1511 Dungeon seed: tKNUGBTJyujBGfVf Game ID: Grumsh_1545323334 Your Inventory: Coins $ - 152 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - a blessed scroll of identify k - an uncursed scroll of genocide q - a blessed scroll of teleportation Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of stone to flesh Potions f - an uncursed potion of blindness g - an uncursed potion of restore ability h - an uncursed potion of extra healing Rings c - an uncursed ring of regeneration (on left hand) d - a blessed +2 ring of increase accuracy (on right hand) p - an uncursed ring of protection from shape changers Wands b - a wand of light (0:11) Tools n - a magic marker (0:50) o - an uncursed blindfold u - an uncursed leash w - a +0 pick-axe Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 93% S - stone to flesh 3 healing 99% 93% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were poison resistant. You were magic-protected. You had infravision. You had a +2 bonus to hit. You regenerated. You are dead. Vanquished creatures: a shrieker an acid blob a hobbit a giant rat a gecko a jackal 3 foxes 2 sewer rats 10 grid bugs a lichen a kobold zombie 5 newts 28 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 17 times, starting on turn 10. You read items or engraved 1 time, starting on turn 1268. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 2 a weapon shop Level 3 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:529 you advanced to experience level 2. On T:639 you reached level 2 of The Dungeons of Doom. On T:1269 you advanced to experience level 3. On T:1282 you reached level 3 of The Dungeons of Doom. Score breakdown: Gold: 152 ( 7431 points) Experience: 3 levels ( 7878 points) Exploration: 3 levels ( 6.00%) ( 6060 points) Discoveries: 1 item ( 0.36%) ( 1805 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 12 monsters ( 3.15%) ( 5324 points) Turncount: 1511 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 22798 Latest messages: You faint from lack of food. You come to. You faint from lack of food. You come to. $ - 2 gold pieces. You faint from lack of food. You come to. You faint from lack of food. You come to. You faint from lack of food. You come to. The door opens. You faint from lack of food. You come to. You faint from lack of food. You come to. You faint from lack of food. You come to. You faint from lack of food. It bites! (2x) You come to. The coyote bites! You faint from lack of food. It bites! (9x) You die... Final status: Goodbye Grumsh the Wizard, killed by a coyote, while fainted from lack of food... You died in The Dungeons of Doom on dungeon level 3 with 22798 points, and 152 pieces of gold, after 1511 moves. You were level 3 with a maximum of 22 hit points when you died.