Kriemhild, lawful female dwarven Cavewoman ----------- ---------------- #..........| #-`.............-# ###|.......... `######|..............|# -------- # |.........| ##|..............|# |=/[[=)| -----### |.....>...| ##|..............|# |......| |...|# #..........| #--------------|-# --|----- |...-# ###---------.- #### #### # ## |.<.| # # # # # # --.--### # ### ## # ####### # # # # ---.-- # -------------.- # # # ###|....| # |.............| # # ----+-----# #.....| ###-.............| ---+-# ### #.........|# |.....# ## |.............| |....# ##### ###|........-# |....|######-.............| |.{.| ------|---.- # |.....{..| |..>.| # |.............| |...-######### |..........-#### |........| |.....### --------------- ----- # |..........| # |........| ------ # |........... ---------- ------------ Kriemhild the Troglodyte Experience level: 2 Strength: 18/01 Dexterity: 12 Constitution: 18 Intelligence: 8 Wisdom: 8 Charisma: 9 Health: 29(29) Energy: 4(4) Def: 7 Gold: 329 Moves: 1010 Dungeon seed: 7B52WskWxL2np5A5 Game ID: Kriemhild_1544437192 Your Inventory: Coins $ - 329 gold pieces Amulets c - an uncursed amulet of magical breathing (being worn) Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) g - a cursed -1 dagger Armor q - an uncursed +0 plate mail (being worn) r - an uncursed +0 splint mail Potions j - a blessed potion of invisibility Rings f - a cursed ring of protection from shape changers (on left hand) Tools h - an uncursed blindfold i - an uncursed blindfold Gems e - 15 uncursed flint stones (in quiver) n - 22 uncursed rocks Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Fighting Skills bare handed combat [Basic] Weapon Skills club [Basic] sling [Basic] Spellcasting Skills Final Attributes: You were stridently aligned. You had infravision. You could survive without air. You were protected from shape changers. You are dead. Vanquished creatures: a hobbit 2 giant rats a brown mold a gecko 3 jackals 3 sewer rats 2 kobold zombies 3 newts 16 creatures vanquished. Voluntary challenges: You went without food. You used a wielded weapon 12 times, starting on turn 132. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 19 points of alignment, starting on turn 541. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 2 Level 3 <- You were here a general store, some fountains a long staircase History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:107 you reached level 2 of The Dungeons of Doom. On T:372 you reached level 3 of The Dungeons of Doom. On T:876 you advanced to experience level 2. Score breakdown: Gold: 329 ( 8567 points) Experience: 2 levels ( 5570 points) Exploration: 3 levels ( 6.67%) ( 6396 points) Discoveries: 1 item ( 0.34%) ( 1752 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 8 monsters ( 2.10%) ( 4347 points) Turncount: 1010 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 21305 Latest messages: You kill the brown mold! Welcome to experience level 2. You faint from lack of food. You come to. You faint from lack of food. You come to. You displace Slasher. You faint from lack of food. You come to. That command is only available in debug mode. You see here a brown mold corpse. You faint from lack of food. You come to. You faint from lack of food. You come to. You have a little trouble lifting k - a brown mold corpse. Ulch! That fungoid vegetation was tainted! You feel deathly sick. You faint from lack of food. You die from your illness. Final status: Goodbye Kriemhild the Cavewoman, poisoned by a rotted brown mold corpse, while fainted from lack of food... You were poisoned in The Dungeons of Doom on dungeon level 3 with 21305 points, and 329 pieces of gold, after 1010 moves. You were level 2 with a maximum of 29 hit points when you were poisoned.