Malik, lawful male elven Wizard ------ |....| # ----------- --------- |....| ## |.?%%+%?(+| |.......|####+....| ----------- # * |.%)![!![!| |.......| ##|....| |.........| # ------ # ** ##-.*[%?%!?%| |.......| ##-....-##### #..........|# # #......#* # # # |.![!%??[%| |.......| #|....| ###|..........#######.....-########## ### ----------- ---.----- #------ ###|------.-.|#####0#....>| # # ## # ### #.........{.# ##...--- ### # # # |.........|# * # # # ## ### |.........|#################################### # # -----.-.---# # # -----.--- # # ######## # ### |.......| ---.--- # # * * # |.......| |<....| --------# * #@ ##-.....{.| |{.....#####-......|######**# 0# --------- |.....| |......-# ------- -------- Malik the Thaumaturge Experience level: 7 Strength: 12 Dexterity: 15 Constitution: 13 Intelligence: 20 Wisdom: 10 Charisma: 9 Health: 34(38) Energy: 71(80) AC: 10 Gold: 382 Moves: 2517 Your Inventory: Coins $ - 382 gold pieces Amulets u - an [uncursed] circular amulet [of life saving] Weapons a - a blessed +1 quarterstaff (weapon in hands) z - an [uncursed +0] elven dagger Armor b - an uncursed +0 cloak of magic resistance (being worn) p - an [uncursed] +0 pair of jumping boots (being worn) w - a cursed -3 helm of opposite alignment (being worn) Scrolls i - an uncursed scroll of create monster j - a blessed scroll of earth k - an uncursed scroll of light Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of detect monsters Potions f - an uncursed potion of object detection g - an uncursed potion of confusion h - an uncursed potion of water y - an [uncursed] ruby potion [of booze] Rings d - an uncursed +3 ring of increase accuracy (on right hand) e - an uncursed ring of invisibility Wands c - an uncursed wand of create monster (0:13) r - an [uncursed] marble wand [of sleep (0:7)] s - an [uncursed] spiked wand [of striking (0:5)] Tools n - an uncursed bell q - an [uncursed] key [skeleton key] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - detect monsters 1 divination 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were piously aligned. Hunger level was 50. Your alignment was 22 / 22. Monster difficulty range was 0 - 5. Level difficulty was 4. You were immune to sleep. You were magic-protected. You saw invisible. You had infravision. You could jump. You had a +3 bonus to hit. Your luck was zero. You survived. Vanquished creatures: a ghost 2 small mimics 2 rock moles 2 giant ants a dwarf 5 hill orcs 2 iguanas 2 coyotes a hobbit 9 manes a large kobold 2 giant rats 2 gnome zombies 4 geckos 11 jackals a fox a kobold a sewer rat 6 grid bugs 2 bats 2 lichens 2 kobold zombies 4 newts 66 creatures vanquished. Voluntary challenges: You used a wielded weapon 61 times. You read items or engraved 31 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 24 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a fountain a long staircase Level 2 an armor shop stairs to The Gnomish Mines Level 3 some fountains Level 4 <- You were here a general store, some fountains The Gnomish Mines: Level 3 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:612 you reached level 2 of The Dungeons of Doom. On T:738 you reached level 1 of The Gnomish Mines. On T:783 you advanced to experience level 2. On T:851 you advanced to experience level 3. On T:1288 you advanced to experience level 4. On T:1397 you reached level 3 of The Dungeons of Doom. On T:1426 you advanced to experience level 5. On T:1831 you advanced to experience level 6. On T:1920 you reached level 4 of The Dungeons of Doom. On T:2499 you advanced to experience level 7. Latest messages: You hit the rock mole. [HP+1=31] You hit the rock mole. (3x) The rock mole bites! [HP-4=27] You kill the rock mole! Welcome to experience level 7. [HP+4=31] [HP+1=32] [HP+1=33] You feel strong! You must have been exercising. You feel wise! You must have been very observant. You feel tough! You must be leading a healthy life-style. You see here 7 rocks. [HP+1=34] You see here 8 rocks. Wizard needs food, badly! You don't have anything to eat. Final status: Goodbye Malik the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 1172 points, and 382 pieces of gold, after 2517 moves. You were level 7 with a maximum of 38 hit points when you quit.