azazel, chaotic male elven Wizard ----- --------------- |...| ------- |.............| --------------- +...| #-....>| ##..............| ..............| # |.... #|......######|.............| |..............######.<..| ###-----+- ### -------.------- |.............| ##-----# # # # |.............| ## ### # # -.............| ## # # # -----.----#---- ## ### # #%# ######## ## # # # # # ## ### # # -----|--------- ### ## # ###-----------# |...+....?....| # #### #-.........|# |??.??.????.??| --------.----## |>@.......|# |?????....????| |............## ##..........-# |??]????.?.?.?| |...........|# ----------- --------------- |...........+# ------------- azazel the Conjurer Experience level: 4 Strength: 10 Dexterity: 13 Constitution: 14 Intelligence: 20 Wisdom: 8 Charisma: 10 Health: 0(24) Energy: 46(46) AC: 9 Gold: 62 Moves: 802 Your Inventory: Coins $ - 62 gold pieces Weapons a - a blessed +1 quarterstaff s - an [uncursed +2] elven dagger (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn) o - a [blessed +0] leather armor Scrolls j - an uncursed scroll of scare monster Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile p - an [uncursed] spellbook of blank paper q - an [uncursed] spellbook of cure blindness Potions f - an uncursed potion of levitation g - an uncursed potion of object detection h - an uncursed potion of water Rings d - an uncursed +1 ring of gain intelligence e - an uncursed ring of shock resistance n - a [cursed -1] shiny ring named --cursed-- [of gain dexterity] Wands c - an uncursed wand of secret door detection (0:12) Tools m - an uncursed tooled horn Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - magic missile 2 attack 0% [||||||||] c - cure blindness 2 healing 39% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You had strayed. Hunger level was 135. Your alignment was -2 / 14. Monster difficulty range was 0 - 3. Level difficulty was 2. You were immune to sleep. You were magic-protected. You were blinded. You saw invisible. You had infravision. You were unlucky (-1). You are dead. Vanquished creatures: a kitten 2 coyotes a gas spore a hobbit 2 geckos 3 jackals a kobold 3 grid bugs 3 newts 17 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 10 times. You read items or engraved 4 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a long staircase Level 2 <- You were here a scroll shop a long staircase History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:403 you reached level 2 of The Dungeons of Doom. On T:471 you advanced to experience level 2. On T:592 you advanced to experience level 3. On T:800 you advanced to experience level 4. Latest messages: As you read the scroll, it disappears. You have found a scroll of stinking cloud! Where do you want to center the cloud? Something is burning your lungs! You cough and spit blood! You kill it! Welcome to experience level 4. You feel awake! You hear the rumble of distant thunder... [HP-4=15] You can see again. Something is burning your lungs! You cough and spit blood! [HP-8=7] Core dumped. You can see again. Something is burning your lungs! You cough and spit blood! You die... Final status: Goodbye azazel the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 368 points, and 62 pieces of gold, after 802 moves. You were level 4 with a maximum of 24 hit points when you died.