Maralin, chaotic female human Wizard ---------- +..<.....+ |........| ------- |.....)..| |......# |........| |.....|# ------.--- ##-.....|# ######## # |.....|# # # ### |.....|# ### ------- # -------# ------------# # |===@@-###### # |..........|### |====.| # |...........#0 |====.| ### |..........|## |====.| # |..........|## |===".| ##...........-# |="==.| |..........| ------- ------------ Maralin the Conjurer Experience level: 3 Strength: 15 Dexterity: 10 Constitution: 13 Intelligence: 17 Wisdom: 8 Charisma: 12 Health: 0(23) Energy: 27(27) AC: 8 Gold: 294 Moves: 627 Your Inventory: Coins $ - 294 gold pieces Weapons a - a blessed +4 quarterstaff (weapon in hands) Armor b - an uncursed +1 cloak of magic resistance (being worn) Comestibles n - an [uncursed] apple q - an [uncursed] cream pie Scrolls i - an uncursed scroll of teleportation r - an [uncursed] scroll labeled ZELGO MER [of identify] Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of remove curse Potions f - an uncursed potion of oil g - an uncursed potion of extra healing h - an uncursed potion of see invisible Rings d - an uncursed ring of invisibility e - an uncursed ring of conflict (on left hand) Wands c - an uncursed wand of slow monster (0:4) Gems o - an [uncursed] white gem [worthless glass] p - an [uncursed] yellowish brown gem [topaz] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - remove curse 3 clerical 93% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were fervently aligned. Hunger level was 436. Your alignment was 12 / 13. Monster difficulty range was 0 - 3. Level difficulty was 3. You were magic-protected. You caused conflict. Your luck was zero. You are dead. Vanquished creatures: a wererat 2 coyotes a giant rat a brown mold 2 jackals a kobold 2 grid bugs a lichen 2 kobold zombies 13 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 14 times. You read items or engraved 2 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 3 <- You were here a jewelry store History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:155 you reached level 2 of The Dungeons of Doom. On T:286 you advanced to experience level 2. On T:480 you reached level 3 of The Dungeons of Doom. On T:549 you advanced to experience level 3. Latest messages: You are conscious again. [10 turns] You see here a partly eaten coyote corpse. You hear a door open. You see here a partly eaten coyote corpse. You resume your meal. You finish eating the coyote corpse. [8 turns] The door opens. Haynin senses your presence. "Invisible customers are not welcome!" Haynin hits the wererat. The wererat is killed! You take off an uncursed ring of invisibility (on right hand). Your body seems to unfade... "Hello, Maralin! Welcome to Haynin's jewelers!" Haynin hits! (3x) You die... Haynin gratefully inherits all your possessions. Final status: Goodbye Maralin the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 533 points, and 294 pieces of gold, after 627 moves. You were level 3 with a maximum of 23 hit points when you died.