muahdib, chaotic male human Wizard ------ ----- ----------- |....| +...|######..........| . |....- |...|# |.........| ----|-....----|---- --...|# |.........| ................. ....|# ##|.........| ----.......------ -...|# # |.........| |.@|......{|....| |...|# ####....<.....| |@@[.@.....-....| |...|# # #----------- | ----------.......|.%_.| |...|### # ..............{....|....| |...|# | --------+------.----------|...-# |((((|.|....|.((.|...|# |((((|.|....|((..-...|# |....|.|..%.|(%(.|...|# | ------------|--.---.-------...|# |...............................|# ---------------------------------# [Muahdib the Magician] St:18 Dx:15 Co:18 In:18 Wi:17 Ch:10 Chaotic Mine Town:7 $:0 HP:0(110) Pw:143(180) AC:0 Xp:12/29517 Wt:992/950 T:26160 3:56 Burdened Latest messages The watch captain hits! [HP-29=16] Unknown command ' '. # Are you sure you want to pray? [yn] (n) You begin praying to Anhur. You are surrounded by a shimmering light. The watch captain starts to attack you, but pulls back. The watchman starts to attack you, but pulls back. The watch captain starts to attack you, but pulls back. The watchman starts to attack you, but pulls back. You finish your prayer. You feel that Anhur is well-pleased. You feel in good health again. In what direction? You feel much better. The watch captain swings her long sword. The watch captain hits! The watch captain swings her long sword. The watch captain hits! You hear a door open. The watchman thrusts her short sword. The watchman hits! [HP-8=8] In what direction? The sleep ray hits the watch captain. The sleep ray hits the watchman. The watchman thrusts her short sword. The watchman hits! You die... Your inventory Amulets t - a blessed amulet of reflection (being worn) {20} Weapons x - the blessed rustproof +3 Magicbane (weapon in hand) {10} Armor v - an uncursed +0 mummy wrapping (being worn) {3} w - a [blessed] rustproof +3 iron skull cap [orcish helm] (being worn) {30} z - a blessed [fireproof] +3 robe {15} B - an [uncursed] +0 studded leather armor (being worn) {200} J - an uncursed +0 pair of elven boots (being worn) {15} U - an uncursed +1 pair of riding gloves [leather] (being worn) {10} Comestibles o - an uncursed lichen corpse {20} y - an uncursed lizard corpse {10} Rings e - an uncursed ring of slow digestion (on right hand) {3}* Wands P - a cursed bent wand [of locking (0:4)] {7}* S - an uncursed wand called Cancellation!!!! [of cancellation (0:4)] {7} Tools n - an uncursed blindfold {2} q - a blessed bag of holding {610} D - a blessed [+0] unicorn horn {20} Gems Z - a blessed luckstone Contents of the bag of holding: 11648 gold pieces {116} an uncursed circular amulet [versus poison] {20} an uncursed circular amulet [versus poison] {20} an uncursed concave amulet [of ESP] {20} a cursed concave amulet [of ESP] {20} an uncursed spiked amulet [of magical breathing] {20} a cursed [+0] broadsword named Luck Blade [Luck Blade] {70} an uncursed +0 cloak of magic resistance {10} an uncursed +1 iron skull cap [orcish helm] {30} an uncursed +0 pair of high boots {20} an uncursed +0 pair of jumping boots {20} an uncursed [+0] pair of jumping boots {20} an uncursed [stale] egg {1} 5 uncursed food rations {100} 4 uncursed food rations {80} 3 uncursed lichen corpses {60} a cursed lizard corpse {10} 2 uncursed slime molds {10} 2 uncursed tins [of spinach] {20} an uncursed tripe ration {10} a cursed scroll labeled ASHPD [of scare monster] {5} a cursed scroll labeled GHOTI [of magic mapping] {5} a blessed scroll labeled GNIK SISI VLE [of remove curse] {5} 2 uncursed scrolls labeled GNIK SISI VLE [of remove curse] {10} an uncursed scroll labeled HACKEM MUCHE [of light] {5} a blessed scroll labeled NR 9 [of flood] {5} an uncursed scroll labeled NR 9 [of flood] {5} a cursed scroll labeled NR 9 [of flood] {5} an uncursed scroll labeled TEMOV [of confuse monster] {5} an uncursed scroll labeled TEMOV [of confuse monster] {5} an uncursed scroll labeled XIXAXA XOXAXA XUXAXA [of taming] {5} an uncursed scroll of create monster {5} an uncursed scroll of create monster {5} a blessed scroll of destroy armor {5} an uncursed scroll of destroy armor {5} a cursed scroll of destroy armor {5} an uncursed scroll of earth {5} a cursed scroll of earth {5} a blessed scroll of enchant armor {5} 2 uncursed scrolls of enchant armor {10} a cursed scroll of enchant armor {5} a blessed scroll of enchant weapon {5} 2 uncursed scrolls of identify {10} a cursed scroll of identify {5} a blessed scroll of teleportation {5} 3 uncursed scrolls of teleportation {15} an uncursed scroll of teleportation {5} 2 uncursed scrolls of teleportation {10} an uncursed unlabeled scroll [of blank paper] {5} an uncursed spellbook of clairvoyance {50} a cursed spellbook of cure sickness {50} an uncursed spellbook of extra healing {50} a blessed spellbook of force bolt {50} a cursed spellbook of force bolt {50} an uncursed spellbook of haste self {50} an uncursed spellbook of healing {50} a cursed spellbook of healing {50} an uncursed spellbook of knock {50} a cursed spellbook of light {50} an uncursed [faint] spellbook of sleep {50} a cursed spellbook of sleep {50} an uncursed spellbook of wizard lock {50} an uncursed spellbook of wizard lock {50} a cursed stylish spellbook [of magic mapping] {50} a cursed tan spellbook [of detect monsters] {50} an uncursed amber potion [of monster detection] {20} a blessed brown potion [of full healing] {20} an uncursed brown potion [of full healing] {20} an uncursed luminescent potion [of sickness] {20} an uncursed murky potion [of healing] {20} 4 blessed potions called water [of holy water] {80} an uncursed potion called water [of water] {20} a cursed potion called water [of unholy water] {20} an uncursed potion of extra healing {20} an uncursed potion of extra healing {20} 2 uncursed slimy potions [of invisibility] {40} an uncursed smoky potion [of paralysis] {20} 4 uncursed white potions [of object detection] {80} a cursed bronze ring [of levitation] {3} an uncursed glass ring [of see invisible] {3} an uncursed [-2] ring of adornment {3} an uncursed ring of conflict {3} an uncursed ring of fire resistance {3} an uncursed ring of polymorph {3} an uncursed ring of teleport control {3} a cursed ring of teleport control {3} an uncursed twisted ring [of cold resistance] {3} a cursed wire ring [of aggravate monster] {3} an uncursed wand called Sleep/Death [of sleep (0:4)] {7} a blessed wand of digging [0:6] {7} an uncursed wand of digging [0:7] {7} a cursed wand of light [0:11] {7} an uncursed wand of magic missile [0:5] {7} an uncursed wand of magic missile [0:2] {7} an uncursed wand of make invisible [0:5] {7} a cursed wand of make invisible [0:2] {7} an uncursed wand of polymorph [0:6] {7} an uncursed wand of probing (0:5) {7} an uncursed wand of slow monster [0:6] {7} a cursed wand of slow monster [0:5] {7} an uncursed wand of striking [0:1] {7} an uncursed wand of striking [0:0] {7} an uncursed wand of striking [0:4] {7} a cursed wand of striking [0:0] {7} an uncursed drum [leather] {25} an uncursed key [skeleton key] {3} an uncursed [oil] lamp {20} an uncursed [oil] lamp {20} an uncursed magic marker [0:26] {2} a cursed magic marker [0:59] {2} an uncursed tinning kit [0:46] {100} an uncursed towel {2} an uncursed black gem [worthless glass] {1} an uncursed black gem [worthless glass] {1} an uncursed orange gem [worthless glass] {1} an uncursed white gem [opal] {1} 3 uncursed white gems [worthless glass] {3} an uncursed yellow gem [worthless glass] {1} an uncursed yellow gem [citrine] {1} an uncursed yellowish brown gem [amber] {1} an uncursed yellowish brown gem [worthless glass] {1} Final Attributes You were piously aligned. Hunger level was 570. Your alignment was 65 / 140. Monster difficulty range was 1 - 9. Level difficulty was 7. You were cold resistant. You were poison resistant. You were magic-protected. You saw invisible. You were telepathic. You were visible. You were stealthy. You had slower digestion. You were fast. You had reflection. You were extremely lucky (13). You had extra luck. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 81% b - wizard lock 2 matter 0% 91% c - sleep 1 enchantment 0% 94% d - healing 1* healing 0% 0% e - knock 1 matter 0% 48% f - clairvoyance 3 divination 74% 61% g - haste self 3 escape 74% 73% h - extra healing 3 healing 0% 89% Vanquished creatures a baby sarkany (0 created) 4 ghosts (5 created) 2 giant mimics a flesh golem a large mimic 2 stalkers a fire elemental a giant zombie 4 sergeants 2 water demons 4 wargs 2 warhorses 2 xans (3 created) a quantum mechanic a sasquatch 2 gelatinous cubes 2 large dogs 3 freezing spheres 2 shocking spheres 2 large cats a tiger 2 gargoyles a tengu 3 enormous rats 2 human mummies 2 pit vipers (3 created) a cobra 3 wraiths (10 created) a carnivorous ape 4 leather golems 6 soldiers 5 watchmen (8 created) 2 chameleons a crocodile 4 giant beetles 4 quivering blobs (5 created) a cockatrice 15 wolves 5 winter wolf cubs 3 lynxes a gremlin a spotted jelly (2 created) 3 leprechauns (5 created) 6 iron piercers a mumak 4 giant spiders 2 scorpions (4 created) a horse an ice vortex 5 black lights 3 vampire bats 2 gnome kings 3 orc mummies (4 created) a dwarf mummy (2 created) 2 ogres (4 created) 4 rust monsters 2 owlbears 3 gold golems 4 werewolves a Green-elf (2 created) 2 lizards a chickatrice 4 dogs (5 created) 3 housecats 5 jaguars 3 dwarf lords a gray unicorn 2 dust vortices (3 created) a raven 3 plains centaurs 4 gnome mummies a snake 6 apes (7 created) 7 human zombies (9 created) 2 rope golems a Woodland-elf (2 created) 4 soldier ants (7 created) a snow ant 4 wood nymphs (5 created) 6 water nymphs (7 created) 10 mountain nymphs 21 Mordor orcs (27 created) 18 Uruk-hai 4 rock piercers 4 rock moles 2 ponies 2 fog clouds (3 created) 5 yellow lights a shrieker 2 violet fungi 8 gnome lords (9 created) 5 gnomish wizards (6 created) a kobold mummy a red naga hatchling 2 golden naga hatchlings (1 created) a guardian naga hatchling a white naga hatchling a gray ooze 4 elf zombies (5 created) 3 ghouls 2 straw golems a paper golem 2 wax golems 2 baby crocodiles 11 giant ants (12 created) 3 little dogs 3 floating eyes (6 created) 3 kittens 9 dwarves (13 created) a kobold lord a kobold shaman 22 hill orcs (23 created) 23 rothes 3 centipedes (5 created) 4 giant bats 2 monkeys 7 orc zombies (11 created) 9 dwarf zombies (12 created) 2 wererats 2 werejackals (3 created) 5 iguanas (6 created) 4 killer bees 5 acid blobs 6 coyotes a gas spore 8 hobbits 3 manes a large kobold 3 hobgoblins 11 giant rats (12 created) 9 cave spiders 3 brown molds (4 created) 4 green molds (6 created) 2 red molds 42 gnomes (45 created) 8 garter snakes 4 gnome zombies 6 geckos 13 jackals 5 foxes a kobold a goblin (2 created) 3 sewer rats 22 grid bugs a bat (2 created) 10 lichens (11 created) 4 kobold zombies (7 created) 16 newts (18 created) 626 creatures vanquished. Voluntary challenges You used a wielded weapon 1269 times. You read items or engraved 259 times. You put on armor 71 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 405 times. You encountered 2 bones levels. You used Sokoban shortcuts 20 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] healing spells [Skilled] enchantment spells [Basic] matter spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 13 Level 1: a fountain Level 2: a fountain Level 3: a general store Stairs down to The Gnomish Mines Level 5: a scroll shop, a fountain Level 6: an armor shop Level 7: [oracle] many fountains Level 8: some altars Stairs up to Sokoban, level 7 Level 9: many fountains, a sink, some trees Stairs up to Town, level 8 Level 10: (PolyTrap) Level 11: (9FoodRations) many fountains, many trees Level 12: (VladWasHere) a temple, a sink The Gnomish Mines: levels 4 to 7 Level 7: [minetn] <- You were here some shops, a temple, some fountains Sokoban: Level 5: [soko1] (ColdRes) Level 7: [soko3] (PoisRes) Game information Seed: 3277728366 Started: 2018-08-28 17:05:56 Ended: 2018-08-28 22:09:03 Play time: PT03:59:11 Goodbye muahdib the Wizard... You died in The Gnomish Mines on dungeon level 7 with 65920 points, and 11648 pieces of gold, after 26160 moves. Killer: watchman You were level 12 with a maximum of 110 hit points when you died. You didn't beat your previous score of 265847 points. No Points Name Hp [max] 1 2512964 richards-Val-Hum-Fem-Law ascended to demigoddess-hood. 698 [707] 2 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 3 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 26 279946 richards-Val-Hum-Mal-Law choked on his food in The Dungeons of Doom on level 29 [max 30]. Choked on a gelatinous cube corpse. 156 [158] 27 271919 richards-Val-Hum-Fem-Law turned to stone in The Dungeons of Doom on level 25. Petrified by a captain. 164 [164] *28 265847 muahdib-Wiz-Hum-Mal-Cha was crushed to death in The * Dungeons of Doom on level 25. Crushed to death by a collapsing drawbridge. 160 [160] * 65920 muahdib-Wiz-Hum-Mal-Cha died in The Gnomish Mines on level 7 [max 13]. Killed by a watchman. - [110] 29 233374 nht-Wiz-Elf-Fem-Cha died in Gehennom on level 42 [max 45]. Killed by Orcus, while helpless. - [1] 30 219806 stonewall-Mon-Hum-Fem-Law died in One-eyed Sam's Market on level 24 [max 46]. Killed by invisible Ms. One-eyed Sam, the shopkeeper. - [65]