muahdib, chaotic male human Wizard
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[Muahdib the Evoker] St:12 Dx:18 Co:9 In:18 Wi:8 Ch:10 Chaotic
Dungeons of Doom:2 $:84 HP:0(18) Pw:16(16) AC:9 Xp:2/26 Wt:316/575 T:846 0:02 Stun
Latest messages
You kill the newt!
Welcome to experience level 2.
[HP+6=18]
The door opens.
You displaced your kitten. (2x)
You stop. Your kitten is in the way!
You hear the chime of a cash register.
You see here 29 gold pieces {0}. (2x)
29 gold pieces.
Autopickup: ON, for $"?!=/ objects.
The door opens.
You hear some noises in the distance.
You stop. Your kitten is in the way!
The bat bites!
[HP-4=14]
You kill the bat!
You see here a bat corpse {20}.
There is a bat corpse {20} here; eat it? [ynq] (n)
This bat corpse tastes terrible!
[HP+1=15]
You finish eating the bat corpse.
The bat bites!
[HP-3=12]
The bat bites! (2x)
[HP-5=7]
The bat bites!
[HP-3=4]
You hit the bat.
The bat bites!
You die...
Your inventory
Weapons
a - a blessed +1 quarterstaff (weapon in hands) {40}*
Armor
b - an uncursed +0 cloak of magic resistance (being worn) {10}*
Scrolls
i - 2 uncursed scrolls of create monster {10}*
j - an uncursed scroll of identify {5}*
Spellbooks
k - a blessed spellbook of force bolt {50}*
l - an uncursed spellbook of detect unseen {50}*
p - an [uncursed] spellbook of stone to flesh {50}
Potions
f - an uncursed potion of water {20}*
g - an uncursed potion of object detection {20}*
h - a blessed potion of invisibility {20}*
q - a [blessed] dark green potion [of gain energy] {20}
Rings
d - an uncursed ring of conflict {3}*
e - an uncursed ring of fire resistance {3}*
Wands
c - an uncursed wand of probing (0:6) {7}*
Tools
m - an uncursed magic marker (0:51) {2}*
n - an uncursed blindfold {2}*
o - an [uncursed] key [skeleton key] {3}
Final Attributes
- You were fervently aligned.
- Hunger level was 314.
- Your alignment was 13 / 14.
- Monster difficulty range was 0 - 2.
- Level difficulty was 2.
- You were magic-protected.
- You were stunned.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0 | 96 |
detect unseen | 3 | divination | 91 | 96 |
stone to flesh | 3 | healing | 91 | 97 |
Vanquished creatures
16 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You used a wielded weapon 14 times.
- You read items or engraved 1 time.
- You put on armor 1 time.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 2
- Level 1:
- a fountain
- Level 2: <- You were here
- a weapon shop
Game information
Seed: 4282823382
Started: 2018-05-05 09:26:17
Ended: 2018-05-05 09:29:14
Play time: PT00:02:57
Goodbye
Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 2 with 230 points,
and 84 pieces of gold, after 846 moves.
Killer: bat
You were level 2 with a maximum of 18 hit points when you died.
You didn't beat your previous score of 150055 points.
No Points Name Hp [max]
1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455]
2 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319]
3 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272]
32 167090 naukku-Sam-Hum-Fem-Law died in Fort Ludios [max 24].
Disintegrated by a blast of disintegration. 112 [112]
33 164550 rail-Tou-Hum-Fem-Neu turned to stone in The Dungeons
of Doom on level 25 [max 27]. Petrified by Medusa. 117 [117]
*34 150055 muahdib-Wiz-Hum-Mal-Cha died in The Ruins of Moria on
level 17 [max 27]. Killed by Durin's Bane. - [108]
* 230 muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom
on level 2. Killed by a bat. - [18]
35 148730 stonewall-Val-Hum-Fem-Law died in The Dungeons of
Doom on level 25. Dissolved in molten lava. 141 [150]
36 140848 naukku-Wiz-Elf-Fem-Cha turned to stone in The
Dungeons of Doom on level 24. Petrified by Medusa. 146 [146]