muahdib, chaotic male human Wizard ---. -... --- ..@. |.-- ...q ---- ---..| |.... .......... |....-- ----.... .......- |.....---.|..)).. ........| |................... ......... --......(%(.......... ... --.....(%<..)-- ----.)......- |........ ..... .... ........ |.%- --- [Muahdib the Magician] St:17 Dx:17 Co:18 In:18 Wi:18 Ch:7 Chaotic Gnomish Mines:4 $:20 HP:0(116) Pw:7(110) AC:-2 Xp:12/35090 Wt:892/925 T:25431 3:40 Satiated Latest messages There is a partly eaten red naga corpse {260} here; eat it? [ynq] (n) You resume your meal. You are almost hit by a dagger. You stop eating the red naga corpse. There is a partly eaten red naga corpse {143} here; eat it? [ynq] (n) You resume your meal. You finish eating the red naga corpse. [HP+2=115] [HP+1=116] You hear rumbling in the distance. A cloud of gas puts you to sleep! The mumak butts! The mumak bites! [HP-28=88] The mumak misses. The mumak bites! [HP-6=82] The mumak butts! The mumak bites! [HP-34=48] [HP+3=51] The mumak misses. The mumak bites! [HP-9=42] The mumak butts! The mumak bites! [HP-34=8] [HP+3=11] The mumak butts! You die... Your inventory Amulets F - an uncursed amulet of life saving {20} Weapons M - the blessed rustproof +2 Magicbane (weapon in hand) {10} Armor x - an uncursed fireproof +0 studded leather armor (being worn) {200} A - an uncursed +0 pair of speed boots (being worn) {20} N - an uncursed fireproof +0 cloak of protection (being worn) {10} P - an uncursed fireproof +0 pair of gauntlets of dexterity (being worn) {10} V - an uncursed corroded +4 orcish helm (being worn) {30} Comestibles p - an uncursed lichen corpse {20} z - an uncursed lizard corpse {10} Y - an uncursed orange {2} Rings e - an uncursed ring of see invisible {3}* k - an uncursed ring of free action {3} l - an uncursed ring of shock resistance {3} n - an uncursed ring of stealth {3} t - an uncursed ring of regeneration {3} u - an uncursed ring of invisibility {3} C - an uncursed ring of fire resistance {3} D - an uncursed ring of teleportation {3} I - an uncursed ring of sustain ability {3} W - an uncursed +2 ring of gain intelligence {3} Z - an uncursed ring of teleport control {3} Wands c - an uncursed wand of light (0:7) {7}* j - an uncursed wand of teleportation (0:4) {7} r - an uncursed wand of slow monster (0:3) {7} y - an uncursed wand of make invisible (0:3) {7} K - an uncursed wand of sleep (0:0) {7} L - a blessed wand of striking (0:2) {7} O - an uncursed wand of locking (0:4) {7} Tools b - an uncursed skeleton key {3} E - a blessed bag of holding {442} S - an uncursed blindfold {2} U - a blessed +0 unicorn horn {20} Gems f - a blessed luckstone o - an uncursed worthless piece of red glass {1} Contents of the bag of holding: 8953 gold pieces {90} an [uncursed] rustproof [+0] athame {10} a blessed +1 quarterstaff {40} an [uncursed +1] silver saber named Werebane [Werebane] {40} an uncursed +0 cloak of magic resistance {10} an [uncursed +0] cloak of protection {10} an [uncursed] apple {2} an [uncursed] carrot {2} 3 uncursed [stale] eggs {3} an uncursed food ration {20} 3 [uncursed] food rations {60} an uncursed lizard corpse {10} an [uncursed] orange {2} an [uncursed] tin [of centipede meat] {10} an uncursed tripe ration {10} a blessed scroll of blank paper {5} 5 uncursed scrolls of blank paper {25} an uncursed scroll of charging {5} 2 uncursed scrolls of confuse monster {10} 3 uncursed scrolls of create monster {15} an uncursed scroll of enchant armor {5} a [blessed] scroll of enchant armor {5} an [uncursed] scroll of enchant armor {5} 2 uncursed scrolls of enchant weapon {10} an uncursed scroll of food detection {5} a blessed scroll of gold detection {5} an [uncursed] scroll of identify {5} an uncursed scroll of light {5} an uncursed scroll of magic mapping {5} a blessed scroll of remove curse {5} 2 uncursed scrolls of remove curse {10} an uncursed scroll of scare monster {5} a blessed scroll of stinking cloud {5} a blessed scroll of teleportation {5} 2 uncursed scrolls of teleportation {10} an uncursed spellbook of cancellation {50} an uncursed [faint] spellbook of cause fear {50} an uncursed spellbook of create monster {50} an [uncursed] spellbook of detect monsters {50} an uncursed spellbook of dig {50} an [uncursed] spellbook of extra healing {50} a blessed spellbook of force bolt {50} an [uncursed] spellbook of haste self {50} an uncursed spellbook of healing {50} an [uncursed] spellbook of identify {50} an uncursed spellbook of light {50} an uncursed spellbook of magic missile {50} an [uncursed] diluted potion of speed {20} 2 blessed potions of booze {40} an [uncursed] potion of booze {20} 2 uncursed potions of healing {40} a [blessed] potion of healing {20} 11 potions of holy water {220} 2 uncursed potions of restore ability {40} an uncursed potion of see invisible {20} 2 potions of unholy water {40} an uncursed ring of protection from shape changers {3} an [uncursed] wand of light [0:13] {7} an uncursed wand of make invisible (0:2) {7} an [uncursed] wand of sleep [0:8] {7} an [uncursed] wand of slow monster [0:4] {7} an uncursed credit card {1} an uncursed +0 pick-axe {100} an uncursed skeleton key {3} an uncursed +0 unicorn horn {20} an uncursed amethyst stone {1} an uncursed citrine stone {1} an uncursed fluorite stone {1} an uncursed garnet stone {1} an uncursed jacinth stone {1} an uncursed jade stone {1} an uncursed luckstone an uncursed obsidian stone {1} 2 uncursed sapphires {2} an uncursed topaz stone {1} Final Attributes You were piously aligned. Hunger level was 1344. Your alignment was 123 / 137. Monster difficulty range was 0 - 8. Level difficulty was 4. You were cold resistant. You were poison resistant. You were magic-protected. You were telepathic. You were very fast. You were lucky (3). You had extra luck. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 74% b - magic missile 2 attack 0% 74% c - cause fear 3 enchantment 0% 74% d - detect monsters 1 divination 0% 9% e - cancellation 7 matter 100% 9% f - haste self 3 escape 74% 30% g - extra healing 3 healing 74% 32% h - identify 3 divination 0% 35% i - healing 1 healing 0% 84% j - light 1 divination 0% 85% k - dig 5 matter 100% 90% Vanquished creatures a Nazgul Aphrodite an Aleax 5 black puddings (1 created) a vampire a locust 2 giant mimics a doppelganger a large mimic 2 air elementals a fire elemental 2 water elementals 5 xorns (6 created) a giant zombie (2 created) 4 wargs (8 created) a deep orc (0 created) 2 glass piercers 3 warhorses 2 xans 2 quantum mechanics 2 wood golems (3 created) a gelatinous cube 2 pyrolisks 2 large dogs 3 flaming spheres (4 created) 2 shocking spheres (3 created) a large cat a tiger (2 created) a dwarf king 4 tengu (5 created) 2 ochre jellies (3 created) 2 leocrottas (3 created) an energy vortex a mountain centaur an elf mummy a human mummy 2 red nagas (3 created) 2 pit vipers 4 wraiths a carnivorous ape a crocodile 5 giant beetles (6 created) a quivering blob 3 cockatrices a wolf 6 winter wolf cubs a lynx 2 panthers a spotted jelly 14 leprechauns an orc-captain an iron piercer a scorpion an ice vortex 40 vampire bats (45 created) a forest centaur 2 gnome kings (4 created) 4 orc mummies a brown pudding an owlbear a yeti a gold golem a werewolf 2 lizards 3 apprentices (8 created) 2 dogs 2 housecats 3 jaguars 7 dwarf lords 3 blue jellies 2 white unicorns 3 dust vortices (4 created) 7 ravens 2 snakes a water moccasin (0 created) 2 apes a human zombie 4 rope golems 2 Woodland-elves 3 soldier ants 2 fire ants (3 created) a bugbear (7 created) 2 imps (3 created) 6 lemures (5 created) 3 quasits (4 created) 7 wood nymphs a water nymph (4 created) 6 mountain nymphs (7 created) 4 Mordor orcs 11 Uruk-hai (21 created) 4 rock piercers (8 created) 3 rock moles a woodchuck a pony 6 yellow lights 2 shriekers 5 gnome lords (6 created) 2 gnomish wizards (3 created) a black naga hatchling a golden naga hatchling 3 white naga hatchlings a gray ooze 2 barrow wights 7 elf zombies 2 ghouls a straw golem 3 paper golems 2 baby crocodiles 9 giant ants (12 created) 3 little dogs 10 floating eyes (13 created) a kitten (2 created) 8 dwarves 2 homunculi (5 created) 5 kobold shamans (7 created) 15 hill orcs (16 created) 10 rothes (11 created) a rabid rat 4 centipedes 12 giant bats (13 created) a monkey 5 orc zombies 4 dwarf zombies 3 werejackals (4 created) 12 iguanas (14 created) 11 killer bees 28 acid blobs 5 coyotes a gas spore 5 hobbits 6 manes (7 created) 3 large kobolds 2 hobgoblins (12 created) 8 giant rats (9 created) 8 cave spiders (9 created) 2 brown molds (3 created) 2 yellow molds (4 created) a red mold 33 gnomes (36 created) 11 garter snakes (23 created) a gnome zombie 3 geckos (4 created) 7 jackals 2 foxes 6 kobolds 6 goblins 6 sewer rats 5 grid bugs (6 created) 6 bats (8 created) 11 lichens (18 created) 2 kobold zombies 12 newts (13 created) 603 creatures vanquished. Voluntary challenges You used a wielded weapon 974 times. You read items or engraved 280 times. You put on armor 46 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 283 times. You never encountered a bones level. You used Sokoban shortcuts 16 times. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Expert] divination spells [Skilled] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 14 Level 2: Stairs down to The Gnomish Mines Level 3: a fountain Level 4: (PoisRes) an altar to Anhur Level 5: [oracle] many fountains Level 6: a fountain Stairs up to Sokoban, level 5 Level 7: (ColdRes) some fountains Level 8: Stairs up to Town, level 7 Level 9: (LevelPort) Level 11: Portal to The Quest Level 13: [nymph] (Stash,PolyTrap) a tree The Quest: levels 1 to 3 Level 1: [Wiz-strt] a throne The Gnomish Mines: levels 3 to 4 Level 4: <- You were here Game information Seed: 3906854168 Started: 2018-01-29 07:47:04 Ended: 2018-01-29 12:07:30 Play time: PT03:40:15 Goodbye muahdib the Wizard... You died in The Gnomish Mines on dungeon level 4 with 64026 points, and 8973 pieces of gold, after 25431 moves. Killer: mumak, while sleeping You were level 12 with a maximum of 116 hit points when you died. You didn't beat your previous score of 131193 points. No Points Name Hp [max] 1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 2 1812772 naukku-Sam-Hum-Mal-Law ascended to demigod-hood. 316 [319] 3 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272] 31 140848 naukku-Wiz-Elf-Fem-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 146 [146] 32 136520 davez-Wiz-Hum-Mal-Cha quit in The Dungeons of Doom on level 2 [max 21]. 119 [119] *33 131193 muahdib-Wiz-Hum-Mal-Cha died in One-eyed Sam's Market on level 21. Killed by a soldier. - [88] * 64026 muahdib-Wiz-Hum-Mal-Cha died in The Gnomish Mines on level 4 [max 14]. Killed by a mumak, while sleeping. - [116] 34 122830 Tangles-Bar-Orc-Mal-Cha died in One-eyed Sam's Market on level 23 [max 24]. Killed by Ms. Color-blind Bayburt, the shopkeeper. - [118] 35 121508 tertium-Pri-Hum-Mal-Law choked on his food in Town on level 6 [max 23]. Choked on a tin of spinach. 148 [148]