muahdib, chaotic male human Wizard
                                                                               
                                                          
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[Muahdib the Thaumaturge]  St:11 Dx:14 Co:15 In:18 Wi:10 Ch:10  Chaotic
Dungeons of Doom:7  $:2557 HP:0(49) Pw:32(70) AC:3  Xp:7/986 Wt:888/700 T:4773 0:49 Burdened

Latest messages

You put a blessed potion of oil {20} into the large box.
You put a wand of striking {7} into the large box.
Your movements are only slowed slightly by your load.
Unknown command ' '.
You have much trouble lifting a large box. Continue? [ynq] (q)
K - a large box.
You stagger under your heavy load. Movement is very hard.
What do you want to name? [a-eg-ln-zA-KMOPR-UW-Z or ?*]
What do you want to name this large box?
You drop a large box named Muahdib.
Your movements are only slowed slightly by your load.
You write "Elbereth" with your fingers into the dust.
You add "Elbereth" with your fingers to the writing in the dust. (2x)
The large cat picks up a large box named Muahdib.
Something is written here in the dust.
You read: "?l|e(ethE?b??eshElbereth".
The large cat drops a large box named Muahdib.
There is a fountain here.
You see here a large box named Muahdib.
You stop. Your large cat is in the way!
You see here 11 gold pieces {0}.
You hear someone cursing shoplifters.
You see here 11 gold pieces {0}.
You have a little trouble lifting 11 gold pieces.
The invisible mumak butts!
The invisible mumak bites!
[HP-31=18]
A lit field surrounds you!
The invisible mumak butts!
You die...

Your inventory

Amulets

R - a [cursed] elliptic amulet [of change] {20}

Weapons

a - a blessed +1 quarterstaff {40}*

Armor

b - an uncursed +0 cloak of magic resistance (being worn) {10}*
x - an [uncursed] +0 studded leather armor (being worn) {200}
y - an [uncursed] +0 pair of leather gloves (being worn) {10}
G - an [uncursed] +0 crested helmet [of telepathy] (being worn) {50}
Y - an [uncursed] +0 pair of speed boots (being worn) {20}

Comestibles

s - an [uncursed] slime mold {5}
w - an [uncursed] tripe ration {10}
B - 2 [uncursed] food rations {40}
M - an [uncursed] tin [of kobold meat] {10}
P - an [uncursed] apple {2}

Scrolls

i - an uncursed scroll of enchant armor {5}*
j - an uncursed scroll of enchant weapon {5}*
k - a blessed scroll of teleportation {5}*
z - an [uncursed] scroll of teleportation {5}
A - an [uncursed] scroll of create monster {5}
D - 2 [uncursed] scrolls of enchant weapon {10}
E - a [blessed] scroll labeled LOREM IPSUM [of earth] {5}

Spellbooks

l - a blessed spellbook of force bolt {50}*
C - an [uncursed] spellbook of magic missile {50}

Potions

g - an uncursed potion of healing {20}*
h - an uncursed potion of sickness {20}*
p - a [blessed] effervescent potion [of acid] {20}
q - an [uncursed] muddy potion [of gain energy] {20}
r - an [uncursed] puce potion [of hallucination] {20}
t - an [uncursed] milky potion [of paralysis] {20}
v - an [uncursed] potion called Booze [of booze] {20}
J - an [uncursed] muddy potion [of gain energy] {20}
T - 2 [uncursed] potions of healing {40}
U - a [blessed] ruby potion [of extra healing] {20}
X - a [blessed] fizzy potion [of object detection] {20}

Rings

d - a blessed +4 ring of increase damage {3}*
e - an uncursed ring of free action {3}*
u - a [cursed -1] shiny ring [of gain intelligence] {3}
O - an [uncursed] sapphire ring [of teleport control] {3}
Z - an [uncursed] gold ring [of invisibility] {3}

Wands

c - an uncursed wand of death (0:1) {7}*
o - an [uncursed] wand of striking [0:4] {7}
F - an [uncursed] wand of speed monster [0:4] {7}
H - an [uncursed] wand of sleep [0:5] {7}
I - an [uncursed] maple wand [of locking (0:4)] {7}

Tools

n - an [uncursed] blindfold {2}
W - an [uncursed] key [skeleton key] {3}

Gems

S - an [uncursed] gray stone [luckstone]

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack077
remove curseclerical8677
lightdivination082
digmatter10084
cure sicknesshealing8684
cone of coldattack7488
invisibilityescape10089
magic missileattack089
confuse monsterenchantment094

Vanquished creatures

101 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 2524360187
Started: 2017-08-15 16:59:41
Ended: 2017-08-15 17:59:28
Play time: PT00:49:10

Goodbye

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 7 with 6280 points,
and 2557 pieces of gold, after 4773 moves.
Killer: invisible mumak
You were level 7 with a maximum of 49 hit points when you died.
You didn't beat your previous score of 63492 points.
 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]
  3    1474196  partlyeate-Val-Dwa-Fem-Law ascended to
                demigoddess-hood.                                     491 [492]

 44      64468  naukku-Tou-Hum-Fem-Neu was poisoned in The Dungeons
                of Doom on level 14 [max 15].  Poisoned by a locust.  133 [133]
 45      64412  FIQ-Sam-Hum-Mal-Law died in The Dungeons of Doom on
                level 18.  Killed by a zruty.                           - [113]
*46      63492  muahdib-Wiz-Hum-Mal-Cha died in The Gnomish Mines on           
                level 6 [max 14].  Killed by an iron golem.             - [103]
*         6280  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
                on level 7.  Killed by an invisible mumak.              -  [49]
 47      63126  FIQ-Wiz-Vam-Mal-Cha died in The Ruins of Moria on
                level 15 [max 19].  Killed by a deep orc.               - [119]
 48      57540  rail-Mon-Hum-Mal-Neu died in The Dungeons of Doom on
                level 8 [max 21].  Killed by a troll.                   -  [71]