muahdib, chaotic male human Wizard
                                                                               
                                                                            
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[Muahdib the Conjurer]    St:7 Dx:11 Co:16 In:18 Wi:11 Ch:10  Chaotic
Dungeons of Doom:5  $:0  HP:0(30) Pw:14(31) AC:7  Xp:4/118 Wt:799/625 T:4271 0:33 Burdened

Latest messages

You hear someone cursing shoplifters.
You hear a jackal howling at the moon.
You write "Elbereth" with your fingers into the dust.
You add "Elbereth" with your fingers to the writing in the dust.
You hear some noises.
The floating eye turns to flee!
You hit the floating eye.
You are frozen by the floating eye's gaze!
The dwarf zombie hits!
[HP-1=29]
The dwarf zombie hits!
[HP-4=25]
The dwarf zombie hits!
[HP-1=24]
The dwarf zombie hits!
[HP-4=20]
The dwarf zombie hits!
[HP-4=16]
The dwarf zombie hits!
[HP-2=14]
The dwarf zombie hits!
[HP-2=12]
The dwarf zombie hits!
[HP-4=8]
The dwarf zombie hits!
[HP-6=2]
The dwarf zombie hits!
[HP-1=1]
The dwarf zombie hits!
You die...

Your inventory

Weapons

a - a blessed +1 quarterstaff (weapon in hands) {40}*
g - an uncursed +0 elven dagger {10}

Armor

b - an uncursed +0 cloak of magic resistance (being worn) {10}*
F - an uncursed +0 orcish helm {30}
W - an uncursed +0 leather armor (being worn) {150}

Comestibles

E - 2 uncursed lichen corpses {40}

Scrolls

w - an uncursed scroll of mail {5}

Potions

k - an [uncursed] pink potion [of booze] {20}
l - an [uncursed] soapy potion [of sleeping] {20}

Rings

d - an uncursed ring of polymorph control {3}*
e - an uncursed ring of free action {3}*
r - an uncursed ring of warning {3}

Wands

c - an uncursed wand of teleportation (0:5) {7}*
t - an uncursed wand of speed monster (0:3) {7}

Tools

j - an [uncursed] lock pick {4}
m - an [uncursed +0] pick-axe {100}
A - an uncursed blindfold {2}
K - an uncursed skeleton key {3}
L - an uncursed magic whistle {3}
M - an uncursed sack {325}
O - an uncursed towel {2}
S - an uncursed leash {12}

Contents of the sack:

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack079
identifydivination8579

Vanquished creatures

56 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
quarterstaff[Basic]
Spellcasting Skills
attack spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 4241627069
Started: 2017-05-27 10:17:18
Ended: 2017-05-27 10:50:23
Play time: PT00:33:05

Goodbye

Goodbye muahdib the Wizard...
You died in The Dungeons of Doom on dungeon level 5 with 925 points,
and 405 pieces of gold, after 4271 moves.
Killer: dwarf zombie, while frozen by a monster's gaze
You were level 4 with a maximum of 30 hit points when you died.
You didn't beat your previous score of 39732 points.
 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]
  3    1474196  partlyeate-Val-Dwa-Fem-Law ascended to
                demigoddess-hood.                                     491 [492]

 46      40941  smzp-Sam-Hum-Fem-Law died in The Quest on level 14
                [max 16].  Killed by a ninja.                           - [126]
 47      40337  k2-Rog-Orc-Mal-Cha died in The Gnomish Mines on level
                12.  Killed by a minotaur.                              - [100]
*48      39732  muahdib-Wiz-Hum-Mal-Cha died in The Gnomish Mines on           
                level 6 [max 12].  Killed by a bolt of lightning.       - [101]
*          925  muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom           
*               on level 5.  Killed by a dwarf zombie, while frozen            
                by a monster's gaze.                                    -  [30]
 49      35906  smzp-Sam-Hum-Fem-Law died in The Quest on level 17
                [max 15].  Killed by a death ray.                      53 [116]
 50      35874  naukku-Wiz-Orc-Fem-Cha turned to stone in The
                Dungeons of Doom on level 7 [max 11].  Petrified by a
                cockatrice corpse.                                     81  [81]