muahdib, chaotic male human Wizard
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[Muahdib the Magician] St:16 Dx:16 Co:18 In:17 Wi:14 Ch:11 Chaotic
Dungeons of Doom:12 $:1293 HP:106(110) Pw:3(86) AC:6 Xp:10/8257 Wt:1443/900 T:36630 Stressed
Latest messages
Something is engraved here on the floor.
You read: "Elbereth".
You see here 97 gold pieces {1}.
You have much trouble lifting 97 gold pieces.
You see here a chest.
The door opens.
You are having a tough time swinging the cockatrice corpse.
You hit the lichen with the cockatrice corpse.
The lichen is slowing down.
The lichen turns to stone.
You see here a statue of a lichen.
You see here 169 gold pieces {2}.
You have much trouble lifting 169 gold pieces.
You see here a food ration {20}.
You see here a large box.
#
In what direction?
There is a large box here. Check it for traps? [ynq] (q)
You find no traps on the large box.
#
Hmmm, it seems to be locked.
There is a large box here, unlock it? [ynq] (q)
You succeed in unlocking the box.
#
You carefully open the large box...
You have much trouble removing T - a marble wand {7}.
You have much trouble removing U - a red gem {1}.
You fall down the stairs.
Falling, you touch the cockatrice corpse.
You turn to stone...
Your inventory
Weapons
L - an uncursed rustproof [+0] athame named Magicbane [Magicbane] {10}
Armor
b - an uncursed very rotted +0 cloak of magic resistance (being worn) {10}*
p - a blessed +0 pair of jumping boots {20}
q - an uncursed burnt rotted +0 pair of speed boots (being worn) {20}
r - an uncursed +0 studded leather armor (being worn) {200}
s - a blessed burnt very rotted +1 pair of leather gloves (being worn) {10}
Comestibles
k - an [uncursed] fortune cookie {1}
y - an uncursed lichen corpse {20}
H - a [cursed] eucalyptus leaf {1}
J - an [uncursed] carrot {2}
K - an [uncursed very rotten] cockatrice corpse (weapon in hand) {30}
N - an [uncursed] lembas wafer {5}
Scrolls
x - a [blessed] unlabeled scroll [of blank paper] {5}
z - an [uncursed] unlabeled scroll [of blank paper] {5}
O - an [uncursed] scroll labeled ABRA KA DABRA [of identify] {5}
P - an [uncursed] scroll labeled HACKEM MUCHE [of enchant armor] {5}
Q - an [uncursed] scroll labeled LOREM IPSUM [of enchant weapon] {5}
Potions
u - an [uncursed] potion of object detection {20}
v - an [uncursed] muddy potion [of paralysis] {20}
B - an [uncursed] potion of extra healing {20}
E - a [cursed] potion of object detection {20}
G - an [uncursed] black potion [of monster detection] {20}
Rings
d - an uncursed +3 ring of adornment {3}*
e - an uncursed ring of slow digestion (on right hand) {3}*
h - an [uncursed] opal ring [of teleport control] {3}
m - an [uncursed] ruby ring [of polymorph control] {3}
Wands
c - an uncursed wand of striking (0:2) {7}*
f - an [uncursed] wand of cold [0:1] {7}
g - an [uncursed] wand of digging [0:4] {7}
w - an [uncursed] mahogany wand [of polymorph (0:3)] {7}
D - an [uncursed] nickel wand [of fire (0:5)] {7}
F - a [cursed] marble wand [of make invisible (0:8)] {7}
I - a [cursed] bone wand [of magic missile (0:5)] {7}
M - a [cursed] crystal wand [of lightning (0:4)] {7}
R - a [cursed] mahogany wand [of polymorph (0:3)] {7}*
T - an [uncursed] marble wand [of make invisible (0:4)] {7}
Z - an [uncursed] wand of digging [0:6] {7}
Tools
i - an [uncursed +0] unicorn horn {20}
n - an uncursed magic marker (0:31) {2}*
A - an uncursed key [skeleton key] {3}
S - an [uncursed] bag [sack] {861}
Gems
U - an [uncursed] red gem [worthless glass] {1}
Contents of the sack:
Final Attributes
- You were piously aligned.
- Hunger level was 327.
- Your alignment was 193 / 193.
- Monster difficulty range was 2 - 11.
- Level difficulty was 12.
- You were cold resistant.
- You were poison resistant.
- You were magic-protected.
- You were telepathic.
- You had slower digestion.
- You were very fast.
- Your luck was zero.
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0 | 15 |
healing | 1 | healing | 0 | 41 |
sleep | 1 | enchantment | 0 | 33 |
cancellation | 7 | matter | 100 | 49 |
jumping | 1 | escape | 0 | 63 |
cone of cold | 4 | attack | 0 | 67 |
invisibility | 4 | escape | 100 | 77 |
polymorph | 6 | matter | 100 | 93 |
detect monsters | 1 | divination | 0 | 93 |
Vanquished creatures
591 creatures vanquished.
Voluntary challenges
- You used a wielded weapon 659 times.
- You read items or engraved 184 times.
- You put on armor 13 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 200 times.
- You encountered 1 bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
dagger | [Skilled] |
quarterstaff | [Skilled] |
Spellcasting Skills |
attack spells | [Expert] |
healing spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 12
- Level 1:
- an altar to Anhur, a fountain, a sink
- Level 2:
- a sink
- Level 3:
- an armor shop, a fountain
- Stairs down to The Gnomish Mines
- Level 4:
- many fountains
- Level 5:
- a fountain
- Level 6:
- many fountains
- Level 7: [oracle]
- many fountains
- Level 8:
- an altar to Anhur, a fountain
- Level 9:
- some fountains
- Level 10: (Stash)
- Stairs up to Town, level 9
- Level 11:
- a fountain
- Level 12: <- You were here
- Town: levels 8 to 9
- Level 8: [town]
- many shops, some fountains, a sink
Game information
Seed: 662292845
Started: 2017-04-30 14:44:28
Ended: 2017-04-30 22:32:23
Play time: PT00:37:16
Goodbye
Goodbye muahdib the Wizard...
You turned to stone in The Dungeons of Doom on dungeon level 12 with 34215 points,
and 4796 pieces of gold, after 36630 moves.
Killer: a cockatrice corpse
You were level 10 with a maximum of 110 hit points when you turned to stone.
You reached the 52nd place on the top 100 list.
No Points Name Hp [max]
1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455]
2 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272]
3 1474196 partlyeate-Val-Dwa-Fem-Law ascended to
demigoddess-hood. 491 [492]
50 34803 FIQ-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on
level 9 [max 13]. Killed by a hobgoblin, while
fainted from lack of food. - [87]
51 34431 smzp-Cav-Dwa-Fem-Law died in The Quest on level 18
[max 15]. Killed by invisible Tiamat. - [133]
*52 34215 muahdib-Wiz-Hum-Mal-Cha turned to stone in The
* Dungeons of Doom on level 12. Petrified by a
cockatrice corpse. 106 [110]
53 34194 smzp-Val-Dwa-Fem-Law died in The Quest on level 16
[max 14]. Killed by a fire giant, while praying. - [86]
54 33487 smzp-Bar-Hum-Fem-Neu died in The Quest on level 19
[max 15]. Killed by a rock troll, while sleeping. - [135]