muahdib, chaotic male human Wizard
                                                                               
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[Muahdib the Magician]    St:16 Dx:16 Co:18 In:17 Wi:14 Ch:11  Chaotic
Dungeons of Doom:12 $:1293 HP:106(110) Pw:3(86) AC:6  Xp:10/8257 Wt:1443/900 T:36630 Stressed

Latest messages

Something is engraved here on the floor.
You read: "Elbereth".
You see here 97 gold pieces {1}.
You have much trouble lifting 97 gold pieces.
You see here a chest.
The door opens.
You are having a tough time swinging the cockatrice corpse.
You hit the lichen with the cockatrice corpse.
The lichen is slowing down.
The lichen turns to stone.
You see here a statue of a lichen.
You see here 169 gold pieces {2}.
You have much trouble lifting 169 gold pieces.
You see here a food ration {20}.
You see here a large box.
#
In what direction?
There is a large box here. Check it for traps? [ynq] (q)
You find no traps on the large box.
#
Hmmm, it seems to be locked.
There is a large box here, unlock it? [ynq] (q)
You succeed in unlocking the box.
#
You carefully open the large box...
You have much trouble removing T - a marble wand {7}.
You have much trouble removing U - a red gem {1}.
You fall down the stairs.
Falling, you touch the cockatrice corpse.
You turn to stone...

Your inventory

Weapons

L - an uncursed rustproof [+0] athame named Magicbane [Magicbane] {10}

Armor

b - an uncursed very rotted +0 cloak of magic resistance (being worn) {10}*
p - a blessed +0 pair of jumping boots {20}
q - an uncursed burnt rotted +0 pair of speed boots (being worn) {20}
r - an uncursed +0 studded leather armor (being worn) {200}
s - a blessed burnt very rotted +1 pair of leather gloves (being worn) {10}

Comestibles

k - an [uncursed] fortune cookie {1}
y - an uncursed lichen corpse {20}
H - a [cursed] eucalyptus leaf {1}
J - an [uncursed] carrot {2}
K - an [uncursed very rotten] cockatrice corpse (weapon in hand) {30}
N - an [uncursed] lembas wafer {5}

Scrolls

x - a [blessed] unlabeled scroll [of blank paper] {5}
z - an [uncursed] unlabeled scroll [of blank paper] {5}
O - an [uncursed] scroll labeled ABRA KA DABRA [of identify] {5}
P - an [uncursed] scroll labeled HACKEM MUCHE [of enchant armor] {5}
Q - an [uncursed] scroll labeled LOREM IPSUM [of enchant weapon] {5}

Potions

u - an [uncursed] potion of object detection {20}
v - an [uncursed] muddy potion [of paralysis] {20}
B - an [uncursed] potion of extra healing {20}
E - a [cursed] potion of object detection {20}
G - an [uncursed] black potion [of monster detection] {20}

Rings

d - an uncursed +3 ring of adornment {3}*
e - an uncursed ring of slow digestion (on right hand) {3}*
h - an [uncursed] opal ring [of teleport control] {3}
m - an [uncursed] ruby ring [of polymorph control] {3}

Wands

c - an uncursed wand of striking (0:2) {7}*
f - an [uncursed] wand of cold [0:1] {7}
g - an [uncursed] wand of digging [0:4] {7}
w - an [uncursed] mahogany wand [of polymorph (0:3)] {7}
D - an [uncursed] nickel wand [of fire (0:5)] {7}
F - a [cursed] marble wand [of make invisible (0:8)] {7}
I - a [cursed] bone wand [of magic missile (0:5)] {7}
M - a [cursed] crystal wand [of lightning (0:4)] {7}
R - a [cursed] mahogany wand [of polymorph (0:3)] {7}*
T - an [uncursed] marble wand [of make invisible (0:4)] {7}
Z - an [uncursed] wand of digging [0:6] {7}

Tools

i - an [uncursed +0] unicorn horn {20}
n - an uncursed magic marker (0:31) {2}*
A - an uncursed key [skeleton key] {3}
S - an [uncursed] bag [sack] {861}

Gems

U - an [uncursed] red gem [worthless glass] {1}

Contents of the sack:

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
force boltattack015
healinghealing041
sleepenchantment033
cancellationmatter10049
jumpingescape063
cone of coldattack067
invisibilityescape10077
polymorphmatter10093
detect monstersdivination093

Vanquished creatures

591 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
dagger[Skilled]
quarterstaff[Skilled]
Spellcasting Skills
attack spells[Expert]
healing spells[Basic]
enchantment spells[Basic]

Dungeon overview

Game information

Seed: 662292845
Started: 2017-04-30 14:44:28
Ended: 2017-04-30 22:32:23
Play time: PT00:37:16

Goodbye

Goodbye muahdib the Wizard...
You turned to stone in The Dungeons of Doom on dungeon level 12 with 34215 points,
and 4796 pieces of gold, after 36630 moves.
Killer: a cockatrice corpse
You were level 10 with a maximum of 110 hit points when you turned to stone.
You reached the 52nd place on the top 100 list.
 No  Points     Name                                                   Hp [max]
  1    1813906  Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood.       423 [455]
  2    1756847  zHz-Ran-Elf-Mal-Cha ascended to demigod-hood.         267 [272]
  3    1474196  partlyeate-Val-Dwa-Fem-Law ascended to
                demigoddess-hood.                                     491 [492]

 50      34803  FIQ-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on
                level 9 [max 13].  Killed by a hobgoblin, while
                fainted from lack of food.                              -  [87]
 51      34431  smzp-Cav-Dwa-Fem-Law died in The Quest on level 18
                [max 15].  Killed by invisible Tiamat.                  - [133]
*52      34215  muahdib-Wiz-Hum-Mal-Cha turned to stone in The                 
*               Dungeons of Doom on level 12.  Petrified by a                  
                cockatrice corpse.                                    106 [110]
 53      34194  smzp-Val-Dwa-Fem-Law died in The Quest on level 16
                [max 14].  Killed by a fire giant, while praying.       -  [86]
 54      33487  smzp-Bar-Hum-Fem-Neu died in The Quest on level 19
                [max 15].  Killed by a rock troll, while sleeping.      - [135]