muahdib, chaotic male human Wizard ---------- --------------- |.....%..| |.............| |........| ##...........(..| |......(@| # |.............| |`....{..| ####..............| -|-------- # #|.............| # # # # #-------|------- # #### ##### # # # # ### # # # # # #### ### # # % # # # # # # % # # ###### ######################### # [ ### # -.--- # -----.-----# # # # # |....## |%........|# # ---|- -.----# |...| |.)<.......#### |.%.| |..%..# |....##############|.........|## |.%.| |(`.`| |...| #..........|########-[..| |..... |...| |.........| |%.%| ------ ----- ----------- ----- [Muahdib the Magician] St:16 Dx:16 Co:18 In:17 Wi:14 Ch:11 Chaotic Dungeons of Doom:12 $:1293 HP:106(110) Pw:3(86) AC:6 Xp:10/8257 Wt:1443/900 T:36630 Stressed Latest messages Something is engraved here on the floor. You read: "Elbereth". You see here 97 gold pieces {1}. You have much trouble lifting 97 gold pieces. You see here a chest. The door opens. You are having a tough time swinging the cockatrice corpse. You hit the lichen with the cockatrice corpse. The lichen is slowing down. The lichen turns to stone. You see here a statue of a lichen. You see here 169 gold pieces {2}. You have much trouble lifting 169 gold pieces. You see here a food ration {20}. You see here a large box. # In what direction? There is a large box here. Check it for traps? [ynq] (q) You find no traps on the large box. # Hmmm, it seems to be locked. There is a large box here, unlock it? [ynq] (q) You succeed in unlocking the box. # You carefully open the large box... You have much trouble removing T - a marble wand {7}. You have much trouble removing U - a red gem {1}. You fall down the stairs. Falling, you touch the cockatrice corpse. You turn to stone... Your inventory Weapons L - an uncursed rustproof [+0] athame named Magicbane [Magicbane] {10} Armor b - an uncursed very rotted +0 cloak of magic resistance (being worn) {10}* p - a blessed +0 pair of jumping boots {20} q - an uncursed burnt rotted +0 pair of speed boots (being worn) {20} r - an uncursed +0 studded leather armor (being worn) {200} s - a blessed burnt very rotted +1 pair of leather gloves (being worn) {10} Comestibles k - an [uncursed] fortune cookie {1} y - an uncursed lichen corpse {20} H - a [cursed] eucalyptus leaf {1} J - an [uncursed] carrot {2} K - an [uncursed very rotten] cockatrice corpse (weapon in hand) {30} N - an [uncursed] lembas wafer {5} Scrolls x - a [blessed] unlabeled scroll [of blank paper] {5} z - an [uncursed] unlabeled scroll [of blank paper] {5} O - an [uncursed] scroll labeled ABRA KA DABRA [of identify] {5} P - an [uncursed] scroll labeled HACKEM MUCHE [of enchant armor] {5} Q - an [uncursed] scroll labeled LOREM IPSUM [of enchant weapon] {5} Potions u - an [uncursed] potion of object detection {20} v - an [uncursed] muddy potion [of paralysis] {20} B - an [uncursed] potion of extra healing {20} E - a [cursed] potion of object detection {20} G - an [uncursed] black potion [of monster detection] {20} Rings d - an uncursed +3 ring of adornment {3}* e - an uncursed ring of slow digestion (on right hand) {3}* h - an [uncursed] opal ring [of teleport control] {3} m - an [uncursed] ruby ring [of polymorph control] {3} Wands c - an uncursed wand of striking (0:2) {7}* f - an [uncursed] wand of cold [0:1] {7} g - an [uncursed] wand of digging [0:4] {7} w - an [uncursed] mahogany wand [of polymorph (0:3)] {7} D - an [uncursed] nickel wand [of fire (0:5)] {7} F - a [cursed] marble wand [of make invisible (0:8)] {7} I - a [cursed] bone wand [of magic missile (0:5)] {7} M - a [cursed] crystal wand [of lightning (0:4)] {7} R - a [cursed] mahogany wand [of polymorph (0:3)] {7}* T - an [uncursed] marble wand [of make invisible (0:4)] {7} Z - an [uncursed] wand of digging [0:6] {7} Tools i - an [uncursed +0] unicorn horn {20} n - an uncursed magic marker (0:31) {2}* A - an uncursed key [skeleton key] {3} S - an [uncursed] bag [sack] {861} Gems U - an [uncursed] red gem [worthless glass] {1} Contents of the sack: 3503 gold pieces {35} an [uncursed] fortune cookie {1} an uncursed scroll labeled ABRA KA DABRA [of identify] {5} an uncursed scroll labeled ASHPD [of destroy armor] {5} an [uncursed] scroll labeled EIRIS SAZUN IDISI [of gold detection] {5} an [uncursed] scroll labeled HACKEM MUCHE [of enchant armor] {5} a [cursed] scroll labeled PRATYAVAYAH [of create monster] {5} an [uncursed] scroll labeled PRATYAVAYAH [of create monster] {5} an uncursed scroll of magic mapping {5} a blessed scroll of remove curse {5} a [cursed] scroll of remove curse {5} an [uncursed] scroll of remove curse {5} a blessed scroll of stinking cloud {5} a [blessed] unlabeled scroll [of blank paper] {5} 2 [uncursed] unlabeled scrolls [of blank paper] {10} an uncursed spellbook of cancellation {50} an [uncursed] spellbook of cone of cold {50} an [uncursed] spellbook of detect monsters {50} a blessed spellbook of force bolt {50} an uncursed spellbook of force bolt {50} an uncursed spellbook of healing {50} an [uncursed] spellbook of invisibility {50} an [uncursed] spellbook of jumping {50} an [uncursed] spellbook of polymorph {50} an uncursed spellbook of sleep {50} an [uncursed] effervescent potion [of invisibility] {20} a [cursed] emerald potion [of gain energy] {20} an [uncursed] golden potion [of see invisible] {20} an uncursed potion called booze? [of booze] {20} an [uncursed] potion called booze? [of booze] {20} a cursed potion called burn [of acid] {20} an uncursed potion of extra healing {20} 2 potions of holy water {40} an [uncursed] potion of object detection {20} an [uncursed] puce potion [of sickness] {20} an [uncursed] steamy potion [of gain level] {20} Final Attributes You were piously aligned. Hunger level was 327. Your alignment was 193 / 193. Monster difficulty range was 2 - 11. Level difficulty was 12. You were cold resistant. You were poison resistant. You were magic-protected. You were telepathic. You had slower digestion. You were very fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 15% b - healing 1 healing 0% 41% c - sleep 1 enchantment 0% 33% d - cancellation 7 matter 100% 49% e - jumping 1 escape 0% 63% f - cone of cold 4 attack 0% 67% g - invisibility 4 escape 100% 77% h - polymorph 6 matter 100% 93% i - detect monsters 1 divination 0% 93% Vanquished creatures 2 ghosts (3 created) a giant mimic a long worm a sergeant a warg 6 small mimics (9 created) a warhorse 3 xans a quantum mechanic 2 trolls (3 created) a pyrolisk (2 created) a large dog a flaming sphere a shocking sphere a large cat (0 created) a tiger 3 tengu a red naga 2 wraiths a carnivorous ape 2 succubi a chameleon 3 giant beetles a quivering blob (3 created) 3 cockatrices (4 created) 4 wolves a winter wolf cub a gremlin (2 created) a spotted jelly (2 created) 8 leprechauns (11 created) an orc-captain (2 created) an iron piercer (2 created) 3 horses an ice vortex a vampire bat (2 created) 5 gnome kings (4 created) an orc mummy an ogre (2 created) 5 brown puddings (2 created) a rust monster a yeti a gold golem a Green-elf a lizard (2 created) a chickatrice a housecat a jaguar 2 dwarf lords a blue jelly (3 created) a white unicorn (2 created) 3 dust vortices a raven 7 apes a Woodland-elf (3 created) a soldier ant (2 created) 3 snow ants a quasit (0 created) 2 wood nymphs (3 created) 3 water nymphs (4 created) a mountain nymph (2 created) a Mordor orc (6 created) 6 Uruk-hai (8 created) an orc shaman 3 rock piercers (5 created) 5 rock moles (6 created) a woodchuck a pony (2 created) 3 fog clouds 3 yellow lights 2 shriekers 4 gnome lords (8 created) a red naga hatchling 3 gray oozes a barrow wight (2 created) 2 elf zombies (4 created) 2 ghouls (3 created) 2 paper golems 2 giant ants a little dog 7 floating eyes (11 created) 4 kittens (5 created) 5 dwarves (8 created) a homunculus (3 created) a kobold shaman 20 hill orcs 3 rothes (4 created) 3 rabid rats 4 giant bats 2 monkeys 3 orc zombies 7 dwarf zombies 2 wererats 2 werejackals 4 muggers 13 iguanas 4 acid blobs (5 created) 5 coyotes 4 gas spores (5 created) 9 hobbits (10 created) 2 manes 4 large kobolds 6 hobgoblins 9 giant rats (11 created) 5 cave spiders (7 created) 4 brown molds 3 green molds (4 created) a red mold 3 gnomes (15 created) 12 garter snakes 9 geckos (10 created) 57 jackals (60 created) 9 foxes 7 kobolds 23 goblins 23 sewer rats 39 grid bugs (46 created) a bat 41 lichens (46 created) 10 kobold zombies 65 newts (66 created) 591 creatures vanquished. Voluntary challenges You used a wielded weapon 659 times. You read items or engraved 184 times. You put on armor 13 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 200 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Skilled] Spellcasting Skills attack spells [Expert] healing spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 12 Level 1: an altar to Anhur, a fountain, a sink Level 2: a sink Level 3: an armor shop, a fountain Stairs down to The Gnomish Mines Level 4: many fountains Level 5: a fountain Level 6: many fountains Level 7: [oracle] many fountains Level 8: an altar to Anhur, a fountain Level 9: some fountains Level 10: (Stash) Stairs up to Town, level 9 Level 11: a fountain Level 12: <- You were here Town: levels 8 to 9 Level 8: [town] many shops, some fountains, a sink Game information Seed: 662292845 Started: 2017-04-30 14:44:28 Ended: 2017-04-30 22:32:23 Play time: PT00:37:16 Goodbye muahdib the Wizard... You turned to stone in The Dungeons of Doom on dungeon level 12 with 34215 points, and 4796 pieces of gold, after 36630 moves. Killer: a cockatrice corpse You were level 10 with a maximum of 110 hit points when you turned to stone. You reached the 52nd place on the top 100 list. No Points Name Hp [max] 1 1813906 Yordi-Bar-Orc-Mal-Cha ascended to demigod-hood. 423 [455] 2 1756847 zHz-Ran-Elf-Mal-Cha ascended to demigod-hood. 267 [272] 3 1474196 partlyeate-Val-Dwa-Fem-Law ascended to demigoddess-hood. 491 [492] 50 34803 FIQ-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 9 [max 13]. Killed by a hobgoblin, while fainted from lack of food. - [87] 51 34431 smzp-Cav-Dwa-Fem-Law died in The Quest on level 18 [max 15]. Killed by invisible Tiamat. - [133] *52 34215 muahdib-Wiz-Hum-Mal-Cha turned to stone in The * Dungeons of Doom on level 12. Petrified by a cockatrice corpse. 106 [110] 53 34194 smzp-Val-Dwa-Fem-Law died in The Quest on level 16 [max 14]. Killed by a fire giant, while praying. - [86] 54 33487 smzp-Bar-Hum-Fem-Neu died in The Quest on level 19 [max 15]. Killed by a rock troll, while sleeping. - [135]