ALduin, lawful male human Priest ----------- |.......... |.........| |....v....- |...r.....| |.<.@A;...- |.........| ----------- ALduin the Adept Experience level: 6 Strength: 10 Dexterity: 11 Constitution: 12 Intelligence: 12 Wisdom: 18 Charisma: 8 Health: 0(44) Energy: 101(101) AC: 4 Gold: 110 Moves: 3183 Your Inventory: Coins $ - 110 gold pieces Weapons a - a blessed rusty +1 mace (weapon in hand) c - an uncursed [+0] runed dagger [elven] t - 5 blessed [+0] crossbow bolts C - an uncursed [+1] dagger (in quiver) J - 4 uncursed [+0] daggers Armor b - a blessed +0 robe (being worn) m - a blessed rusty +0 iron skull cap [orcish helm] (being worn) D - a blessed +0 pair of hard shoes [iron] (being worn) T - an uncursed +0 large round shield [dwarvish roundshield] (being worn) Comestibles f - an uncursed sprig of wolfsbane Scrolls O - 2 uncursed scrolls of blank paper Spellbooks g - an uncursed spellbook of create monster h - an uncursed spellbook of detect monsters A - a blessed spellbook of dig W - an uncursed spellbook of confuse monster Potions d - 4 potions of holy water Rings G - an uncursed clay ring [of sustain ability] (on right hand) Tools k - an uncursed [tallow] candle z - an uncursed key [skeleton key] V - an uncursed towel Gems q - an uncursed black gem [jet] w - 2 uncursed red gems [jasper] x - an uncursed yellowish brown gem [worthless glass] E - 2 uncursed white gems [worthless glass] F - an uncursed blue gem [worthless glass] M - an uncursed yellow gem [worthless glass] Spells known in the end: Name Level Category Fail Memory a - create monster 2 clerical 65% [|||||||.] b - detect monsters 1 divination 65% [|||||||.] c - dig 5 matter 100% [||||||||] d - confuse monster 2 enchantment 88% [||||||||] Your skills at the end: Fighting Skills Weapon Skills mace [Basic / Expert] Spellcasting Skills clerical spells [Basic / Expert] Final Attributes: You were piously aligned. Hunger level was 17. Your alignment was 25 / 25. Monster difficulty range was 0 - 5. Level difficulty was 5. You were hallucinating. You had fixed abilities. Your luck was zero. You are dead. Vanquished creatures: a pony 4 gnome lords a gray ooze a paper golem a giant ant a floating eye 3 dwarves 2 rothes an orc zombie 2 iguanas a hobbit 2 manes a hobgoblin 6 giant rats 2 cave spiders 2 yellow molds a red mold 23 gnomes a gecko 9 jackals a fox 2 kobolds 3 goblins 4 sewer rats 4 grid bugs a bat 3 lichens 4 newts and a partridge in a pear tree 87 creatures vanquished. Voluntary challenges: You used a wielded weapon 73 times. You read items or engraved 13 times. You put on armor 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 7 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a long staircase Level 2 stairs to The Gnomish Mines The Gnomish Mines: levels 3 to 5 Level 3 stairs to The Dungeons of Doom Level 5 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:471 you reached level 2 of The Dungeons of Doom. On T:512 you advanced to experience level 2. On T:1152 you reached level 1 of The Gnomish Mines. On T:1255 you advanced to experience level 3. On T:1335 you advanced to experience level 4. On T:1611 you reached level 2 of The Gnomish Mines. On T:1655 you advanced to experience level 5. On T:1824 you advanced to experience level 6. On T:3180 you reached level 3 of The Gnomish Mines. Latest messages: [HP+1=24] [HP+1=25] You regain consciousness. [10 turns] This sprig of wolfsbane is gnarly! You still have the munchies. Your movements are now unencumbered. [HP+1=26] [HP+1=27] Pick an object. A ghoul on a scroll and more on a grave. The frost giant misses. The white unicorn stings! [HP-9=18] You hit the shocking sphere. The fire elemental bites! The wraith stings! The tatzelworm bites! The tatzelwurm stings! You die... Final status: Goodbye ALduin the Priest... You died in The Gnomish Mines on dungeon level 5 with 1625 points, and 110 pieces of gold, after 3183 moves. You were level 6 with a maximum of 44 hit points when you died.