daggerhack, chaotic female elven Rogue ---- ---------@[--- |.`.`...Y`...--- |.......|`.....| ---------|...f..| |.....^^<|%.....| |..--------.----- --.......|.....| |..|..>.......| ---|....|.....| ------------ daggerhack the Rogue Experience level: 6 Strength: 15 Dexterity: 19 Constitution: 16 Intelligence: 9 Wisdom: 10 Charisma: 8 Health: 0(38) Energy: 27(27) Def: 6 Gold: 301 Moves: 3868 Dungeon seed: U284DGvbZMfsWSpp Game ID: daggerhack_1442860955 Your Inventory: Coins $ - 301 gold pieces Weapons b - an uncursed +0 elven dagger named Biter (weapon in hand) h - 14 uncursed +0 elven daggers (in quiver) A - an uncursed +0 dagger T - an uncursed +0 orcish dagger U - a blessed +0 dagger Armor e - an uncursed +1 leather armor (being worn) n - an uncursed +0 shield of reflection (being worn) r - an uncursed rusty +0 orcish helm (being worn) y - a blessed +1 dwarvish cloak (being worn) Comestibles i - an uncursed lizard corpse s - 4 uncursed food rations t - an uncursed lichen corpse w - 2 uncursed apples M - an uncursed orange Scrolls v - 2 uncursed scrolls of earth Potions S - a blessed potion of object detection Rings u - an uncursed ring of warning Wands q - an uncursed wand of enlightenment (0:12) x - an uncursed wand of opening (0:5) J - an uncursed wand of digging (0:3) O - an uncursed wand of fire (0:4) P - an uncursed wand of sleep (0:3) Tools g - an uncursed blindfold k - an uncursed skeleton key B - an uncursed sack W - an uncursed towel X - an uncursed lock pick Gems z - an uncursed obsidian stone E - 2 uncursed worthless pieces of yellow glass N - an uncursed flint stone named noncursed Contents of the sack: 1141 gold pieces an uncursed scroll of blank paper an uncursed scroll of create monster an uncursed scroll of remove curse an uncursed scroll of scare monster a cursed scroll of stinking cloud an uncursed scroll of teleportation an uncursed spellbook of magic missile an uncursed potion of fruit juice a blessed potion of gain energy an uncursed potion of monster detection an uncursed potion of restore ability an uncursed potion of sleeping 4 uncursed potions of water an uncursed wand of light (0:10) an uncursed wand of lightning (0:6) an uncursed wand of striking (0:7) an uncursed wand of striking (0:6) an uncursed wand of teleportation (0:6) an uncursed wand of undead turning (0:5) Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills dagger [Skilled] short sword [Basic] Spellcasting Skills Final Attributes: You were devoutly aligned. You were sleep resistant. You had infravision. You were stealthy. You were held by an owlbear. You were fast. You had reflection. You are dead. Vanquished creatures: a leprechaun a vampire bat a lizard a dwarf lord 2 fire ants a rock piercer a yellow light a gnome lord a kobold mummy a paper golem 2 floating eyes a dwarf 2 homunculi 2 rothes 2 giant bats 2 orc zombies a wererat 3 iguanas an acid blob 3 large kobolds 2 giant rats a green mold a gnome zombie 4 geckos 2 jackals 2 foxen 2 kobolds 3 goblins 2 sewer rats 3 grid bugs a bat 6 lichens 2 kobold zombies 5 newts 66 creatures vanquished. Voluntary challenges: You used a wielded weapon 77 times, starting on turn 86. You read items or engraved 3 times, starting on turn 1102. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 3 times, starting on turn 1102. You violated your moral code, losing 1 point of alignment, starting on turn 3540. Dungeon overview: The Dungeons of Doom: levels 1 to 11 Level 1 (stash) some fountains a long staircase Level 2 a wand shop stairs to The Gnomish Mines Level 3 a fountain Level 4 a general store, a fountain Level 5 Level 6 a potion shop Level 7 an altar to Mog, a sink Level 8 (throne room) a sink, a throne Level 9 many fountains Level 10 an altar to Issek, a fountain stairs to Sokoban Level 11 The Gnomish Mines: Level 3 stairs to The Dungeons of Doom Sokoban: Level 9 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:30 you reached level 2 of The Dungeons of Doom. On T:389 you advanced to experience level 2. On T:614 you reached level 1 of The Gnomish Mines. On T:1246 you advanced to experience level 3. On T:1322 you reached level 3 of The Dungeons of Doom. On T:1469 you reached level 4 of The Dungeons of Doom. On T:1664 you advanced to experience level 4. On T:2056 you reached level 5 of The Dungeons of Doom. On T:2196 you reached level 6 of The Dungeons of Doom. On T:2625 you reached level 7 of The Dungeons of Doom. On T:2783 you advanced to experience level 5. On T:2861 you reached level 8 of The Dungeons of Doom. On T:3015 you reached level 9 of The Dungeons of Doom. On T:3166 you reached level 10 of The Dungeons of Doom. On T:3224 you reached level 11 of The Dungeons of Doom. On T:3360 you reached level 4 of Sokoban. On T:3538 you advanced to experience level 6. Score breakdown: Gold: 1442 ( 144 points) Experience: 6 levels ( 500 points) Exploration: 11 levels ( 300 points) Discoveries: 8 items ( 400 points) Variety of kills: 34 monsters ( 1700 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 9132 Latest messages: A lock pick lands on the altar. 2 yellow gems land on the altar. You put a potion of oil into the chest. You put a ring called pearl 150 into the chest. You put an uncursed lock pick into the chest. You put a white gem into the chest. Your movements are now unencumbered. You have a little trouble removing p - an uncursed lock pick. You have a little trouble removing X - a lock pick. You have a little trouble removing Y - a white gem. You have a little trouble removing E - 2 yellow gems. The owlbear hits! (2x) The owlbear grabs you! You die... Final status: Goodbye daggerhack the Rogue, killed by an owlbear... You died in Sokoban on dungeon level 9 with 9132 points, and 1442 pieces of gold, after 3868 moves. You were level 6 with a maximum of 38 hit points when you died.