Elvis, neutral male human Archeologist


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Elvis the Investigator     St:17 Dx:12 Co:17 In:11 Wi:17 Ch:10  Neutral S:9970
Dlvl:7  $:778 HP:0(55) Pw:49(49) Br:5 AC:1  Xp:8/2208 T:8487 Burdened


Your inventory
  Weapons
  a - a +2 bullwhip (alternate weapon; not wielded)
  l - a +0 small orcish dagger
  w - a +0 sling
  A - a +0 silver one-headed viperwhip
  J - the rustproof +0 Rod of the Ram (weapon in hand)
  Armor
  x - an uncursed +0 elven mithril-coat (being worn)
  D - an uncursed thoroughly corroded +0 pair of kicking boots
  E - an uncursed very burnt rotted +0 cloak of magic resistance
  H - a cursed thoroughly burnt -3 pair of fumble boots
  K - an uncursed very burnt thoroughly rotted +0 alchemy smock (being worn)
  S - an uncursed +0 pair of iron shoes (being worn)
  T - an uncursed +0 dwarvish helm (being worn)
  Comestibles
  c - an uncursed egg
  y - an uncursed orange
  P - an uncursed melon
  U - 4 uncursed food rations
  V - an uncursed lembas wafer
  Scrolls
  d - an uncursed scroll of pentagram
  Potions
  i - 4 uncursed potions of booze
  n - a cursed potion of monster detection
  v - an uncursed potion of gain ability
  F - an uncursed potion of healing
  R - a cursed potion of healing
  X - an uncursed potion of water
  Z - 5 uncursed potions of booze
  Rings
  p - an uncursed ring of levitation
  u - an uncursed -2 ring of gain strength
  N - an uncursed ring of poison resistance
  Wands
  h - a wand of striking (0:2)
  t - a wand of nothing (0:3)
  Tools
  b - an uncursed skeleton key
  e - a +1 pick-axe
  f - a tinning kit (0:77)
  j - an uncursed tin opener
  k - an uncursed oil lamp
  m - an uncursed blindfold
  s - an uncursed sack
  L - a magic marker (0:33)
  O - an uncursed blindfold
  W - an uncursed magic lamp
  Gems
  g - an uncursed touchstone
  G - 2 uncursed silver slingstones
  Y - an uncursed jet stone

The sack is empty.

Final attributes
You last recieved a gift 1004 turns ago
  You were piously aligned
  Your alignment was  52
  You carried 0 sins
  You had a hod wantedness of 0
  You had a gevurah wantedness of 0
  You had a chokhmah wantedness of 0
  You had 0 weakness from being studied
  You were acid resistant
  You were cold resistant
  You were poison resistant
  You were shock resistant
  You were telepathic
  You had a carrying capacity of -20 remaining
  You had 240 points of nutrition remaining
  You were stealthy
  You were fast
  You were unlucky (-1)
  You are dead 

Spells known in the end
      Name               Level    Category     Fail
  a - healing                1    healing      100%

Vanquished creatures
  a dwarf queen
  a tengu
  a grimlock
  a leprechaun
  5 brown puddings
  a dingo
  a dwarf cleric
  a dust vortex
  a gnome mummy
  a rope golem
  a Woodland-elf
  a bugbear
  a dryad
  2 rock moles
  a pony
  2 shriekers
  3 gnome lords
  a gnome lady
  a tinker gnome
  a gnomish wizard
  a kobold mummy
  a straw golem
  a little dog
  2 floating eyes
  14 dwarves
  3 hill orcs
  2 rothes
  a rabid rat
  a parrot
  3 iguanas
  an acid blob
  4 hobbits
  3 manes
  a large kobold
  5 giant rats
  a cave spider
  2 brown molds
  a yellow mold
  a green mold
  41 gnomes
  5 geckos
  12 jackals
  3 foxes
  3 kobolds
  3 goblins
  6 sewer rats
  6 grid bugs
  a bat
  8 lichens
  a clockwork dwarf
  4 newts
  169 creatures vanquished.

Voluntary challenges
  You never genocided any monsters
  You never polymorphed an object
  You never changed form
  You used no wishes
  You never paid a shopkeeper to identify an item
  You magically identified 1 item

Your skills at the end
  Fighting Skills
    (none)
  Weapon Skills
    pick-axe           [Basic]
    club               [Basic]
    mace               [Basic]
    sling              [Basic]
    whip               [Expert]
  Spellcasting Skills
    (none)

Latest messages
  You miss the dwarf.
  The dwarf swings her broad pick.
  The dwarf hits!
  Unknown command ' '.
  You miss the dwarf.
  The dwarf is thrown backwards by the force of your blow!
  You hit it.
  Unknown command ' '.
  You see here a small dagger.
  You enter an opulent throne room!
  You miss the dwarf.
  The dwarf swings her broad pick.
  The dwarf hits!
  Unknown command ' '.
  Count: 10
  Count: 100
  You stop searching.
  The dwarf swings her broad pick.
  The dwarf hits!
  You die...

Goodbye Elvis the Archeologist...
You died in The Dungeons of Doom on dungeon level 7 with 9893 points,
and 778 pieces of gold, after 8487 moves.
Killer: dwarf
You were level 8 with a maximum of 55 hit points when you died.

You didn't beat your previous score of 1570404 points.

  1   44341634  DarthBane-Ana-Inc-Mal-Cha ascended to demigod-hood.   980 [1266]
  2   40810416  Snips-Wiz-Inc-Mal-Cha ascended to demigod-hood.    214728 [228326]
  3   14835510  Lo-Bar-Hlf-Mal-Cha ascended to demigod-hood.          499 [532]

*151    1570404  Elvis-Arc-Hum-Mal-Law died in The Lost Cities on               
                level 36.  Killed by a psychic blast.                   - [218]
*         9893  Elvis-Arc-Hum-Mal-Neu died in The Dungeons of Doom on          
                level 7 [max 8].  Killed by a dwarf.                    -  [55]