weirdvic, neutral male human Archeologist
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[Weirdvic the Digger] St:10 Dx:9 Co:14 In:18 Wi:14 Ch:15 Neutral
Dungeons of Doom:3 $:200 HP:0(13) Pw:2(2) AC:8 Exp:1 T:792
Latest messages
You are still in a pit. (6x)
You crawl to the edge of the pit.
r - a fizzy potion.
Hit points restored.
You see here a chest.
s - a scroll labeled ETAOIN SHRDLU.
You hear the chime of a cash register.
You see here a chest.
#
Hmmm, it seems to be locked.
You see here a chest.
#
There is a chest here, force its lock? [ynq] (q)
You start bashing it with your pick-axe.
You succeed in forcing the lock.
In fact, you've totally destroyed the chest.
#
You don't find anything here to loot.
You have a little trouble lifting t - a velvet spellbook.
Your movements are slowed slightly because of your load.
What do you want to read? [lmst or ?*]
You begin to memorize the runes.
You learn the "light" spell.
What do you want to drop? [$ac-jlmopr-t or ?*]
You drop a spellbook of light.
Your movements are now unencumbered.
You see here a wide spellbook.
The gas spore blocks your way.
You kill the gas spore!
You are caught in the gas spore's explosion!
Your inventory
Amulets
o - an [uncursed] lunate amulet [of ESP]
Weapons
a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
Armor
c - an uncursed +0 fedora (being worn)*
p - an [uncursed] +0 leather armor (being worn)
Comestibles
d - 4 uncursed food rations*
i - 3 [uncursed] food rations
Scrolls
l - an [uncursed] scroll labeled HAPAX LEGOMENON [of remove curse]
m - an [uncursed] scroll labeled ABRA KA DABRA [of flood]
s - an [uncursed] scroll labeled ETAOIN SHRDLU [of food detection]
Potions
j - an [uncursed] cloudy potion [of sleeping]
r - an [uncursed] fizzy potion [of see invisible]
Tools
e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:74)*
h - an uncursed sack*
Gems
g - an uncursed touchstone*
The sack is empty.
Final Attributes
- You were fervently aligned.
- Hunger level was 335.
- Your alignment was 10 / 13.
- Monster difficulty range was 0 - 2.
- Level difficulty was 3.
- You were stealthy.
- You were fast.
- You were lucky (1).
- You are dead.
Spells known in the end
Name | Level | Category | Fail | Memory |
light | 1 | divination | 0% | 100% |
Vanquished creatures
11 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You used a wielded weapon 14 times.
- You read items or engraved 1 time.
- You put on armor 3 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Basic] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 3
- Level 2:
- a general store
- Level 3: <- You were here
Game information
Started: 2014-05-28 16:34:24
Ended: 2014-05-28 16:36:36
Play time: PT00:01:55
Goodbye
Goodbye weirdvic the Archeologist...
You died in The Dungeons of Doom on dungeon level 3 with 354 points,
and 200 pieces of gold, after 792 moves.
Killer: gas spore's explosion
You were level 1 with a maximum of 13 hit points when you died.
1 1516220 weirdvic-Wiz-Hum-Fem-Neu ascended to
demigoddess-hood. 56 [184]
2 650793 Vis-Arc-Hum-Mal-Law died in Sheol on level 47.
Killed by a crystal ice golem. - [274]
3 575591 nooodl-Arc-Dwa-Fem-Law died on the Astral Plane.
Killed by Death (with the Amulet). - [79]
99 4862 weirdvic-Wiz-Hum-Mal-Neu quit in The Gnomish Mines on
level 6. 69 [69]
100 4820 YjeMalcolm-Con-Hum-Mal-Cha died in The Gnomish Mines
on level 4 [max 6]. Killed by a fire ant. - [70]