weirdvic, chaotic male human Priest
                                                                               
                                                                          
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[Weirdvic the Acolyte]       St:10 Dx:13 Co:17 In:9 Wi:18 Ch:8  Chaotic
Dungeons of Doom:3  $:5  HP:0(36) Pw:24(24) AC:2  Exp:4 T:1067

Latest messages

You finish eating the cram ration.
What do you want to eat? [efjlD or ?*]
This fortune cookie is delicious!
This cookie has a scrap of paper inside.
It reads:
They say that a polymorph trap is magic and magic protection prevents it.
What do you want to read? [grvw or ?*]
You feel threatened.
You can move again.
What do you want to read? [grvw or ?*]
You begin to memorize the runes.
You add the "detect treasure" spell to your repertoire.
You see here an uncursed werejackal corpse.
You miss the floating eye.
You are frozen by the floating eye's gaze!
The coyote bites!
The coyote misses.
The coyote bites! (5x)
The coyote misses.
You hear a door open.
The coyote bites! (5x)
The coyote misses.
The wererat misses.
The coyote bites!
The wererat changes into a rat.
The wererat summons help!
The wererat bites!
The coyote bites!
The sewer rat bites!
You die...

Your inventory

Weapons

a - a blessed +1 mace (weapon in hand)*

Armor

b - an uncursed +0 robe (being worn)*
c - an uncursed +0 small shield (being worn)*
z - an uncursed +0 elven mithril-coat (being worn)

Comestibles

e - an uncursed clove of garlic*
f - an uncursed sprig of wolfsbane*
j - an uncursed tripe ration
l - an uncursed carrot

Scrolls

r - an uncursed scroll labeled GARVEN DEH [of remove curse]
w - a blessed scroll labeled XIXAXA XOXAXA XUXAXA [of stinking cloud]

Spellbooks

g - an uncursed spellbook of remove curse*
v - an uncursed spellbook of detect treasure

Potions

d - 4 potions of holy water*
k - an uncursed potion of water

Wands

u - an uncursed wand of fire [0:4]
x - an uncursed wand of cold [0:4]

Tools

s - an uncursed bag [sack]
The sack is empty.

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
remove curseclerical29%95%
detect monstersdivination31%95%
detect treasuredivination100%100%

Vanquished creatures

15 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
mace[Basic]
Spellcasting Skills
clerical spells[Basic]

Dungeon overview

Game information

Started: 2014-05-03 22:26:01
Ended: 2014-05-03 22:32:12
Play time: PT00:02:26

Goodbye

Goodbye weirdvic the Priest...
You died in The Dungeons of Doom on dungeon level 3 with 505 points,
and 5 pieces of gold, after 1067 moves.
Killer: sewer rat, while frozen by a monster's gaze
You were level 4 with a maximum of 36 hit points when you died.
  1     408903  Vis-Arc-Hum-Fem-Law turned to stone in The Dragon
                Caves on level 43.  Petrified by an Olog-hai.         185 [198]
  2     379238  weirdvic-Rog-Orc-Mal-Cha turned to stone in The
                Dungeons of Doom on level 24 [max 25].  Petrified by
                a sergeant.                                           257 [257]
  3     268883  YjeMalcolm-Hea-Hum-Mal-Neu died in The Quest on level
                16 [max 25].  Drowned in a pool of water by a giant
                eel.                                                  164 [166]

 99        840  YjeMalcolm-Pri-Elf-Mal-Cha died in The Dungeons of
                Doom on level 4.  Killed by a boulder.                  -  [22]
 100        834  Sylpheed-Val-Hum-Fem-Law died in The Dungeons of Doom
                on level 3 [max 4].  Killed by a wererat.               -  [42]