unnht, chaotic female vampiric Wizard }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}..}}}}.}}.}}}}}}}..}}...}}}}}}}}}}}}}}}}}}}}}}....}}}}}}}}}}}}}..}} }}}}}}}....}}}}}}}}}}..}}}}}}}.}}}}}}}}}}}}}}}}}}}}}}.....}}}}}}}}}}}.....} }}}}}}..}}...}}}}}}.....}}}}}}}}}.......}}}}}}}}}}}}}}.!....}}}}}}}.......} }}}}}.......}}}}}}}}}..}}}}}.................}}}}}}}}}}}}....}}.}}...<...`} -----------------.}}}}}}}}}}}}..}}}}}}}..%...[} |...}}}}}}}}}}}}}}}}}}}}......} ----+--------....}}}}}}}}}}}}}}}}}}}}.....} |..a`a@a|..`.....}}}}}}}}}}}}}}}}}}}}...^.} |..a.@.`|........}}}}}}}}}}}}}..}}}}......} ----+--------....}}.}}}}}}}}}....}}.}.....} |...}}}.}}}}}}}}}}}}}}}}}}....} -.}}}}}}.}}}}.}}}}}}}}}}}}.`..} ....}}}}}}..}}}}.....}}}}}}}}....} .!...}}}}}}}}}}}..}}}....}}}}}}}}}}....} }}}}}}}}}}}}}}}}}}}}}}}}}}....}}}}}.....}}...} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}......}}}}}..}}}}}.}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [Unnht the Thaumaturge] St:12 Dx:12 Co:14 In:18 Wi:13 Ch:11 Chaotic Dlvl:22 $:782 HP:17(77) Pw:102(134) AC:7 Exp:9 Wt:592/700 T:2808 Latest messages There is a staircase up here. You see here a knife {5}. There is a staircase down here. You see here a statue of a knight named Perseus. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You meet Medusa's gaze. You turn to stone... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! Medusa hits! (2x) Medusa bites! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You survived that attempt on your life. # Talk to whom? (in what direction) Medusa hisses! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You meet Medusa's gaze. You turn to stone... Your inventory Amulets D - a [cursed] lunate amulet [of strangulation] {20} Weapons e - an uncursed [+0] dwarvish mattock (weapon in hands) {120} a - a blessed +1 quarterstaff {40}* Armor I - an uncursed +0 cloak of magic resistance (being worn) {10}* P - an uncursed [+0] Hawaiian shirt {5} T - an uncursed [+0] mummy wrapping {3} X - an [uncursed] +0 pair of boots called kick [kicking] {15} d - a blessed +0 pair of elven boots (being worn) {15} Q - a blessed +0 pair of leather gloves (being worn) {10} Comestibles x - an [uncursed] drained lizard corpse {8} Scrolls K - a [blessed] scroll called rm1 [of teleportation] {5} C - an [uncursed] scroll of remove curse {5} B - an [uncursed] unlabeled scroll [of blank paper] {5} Potions u - an [uncursed] effervescent potion [of booze] {20} z - an [uncursed] golden potion [of confusion] {20} A - an [uncursed] luminescent potion [of speed] {20} v - an [uncursed] potion called dg1 [of sleeping] {20} L - a [cursed] potion called mag1 [of restore ability] {20} y - an [uncursed] steamy potion [of paralysis] {20} Wands G - an uncursed wand called tele [of teleportation (0:5)] {7} w - an uncursed wand of light [0:13] {7} E - an uncursed wand of magic missile [0:5] {7} c - an uncursed wand of polymorph (0:5) {7}* S - an uncursed wand of striking [0:5] {7} J - an uncursed wand of striking [0:3] {7} f - an uncursed wand of undead turning [0:1] {7} Tools b - an uncursed bag called holding [of holding] {106} n - an uncursed bag of tricks named empty [0:0] {15} H - an uncursed [wooden] flute {5} i - an uncursed [oil] lamp called oil (lit) {20} F - an uncursed lock pick {4} m - an uncursed magic marker (0:7) {2}* t - an uncursed towel {2} Contents of the bag of holding: an uncursed pyramidal amulet [of reflection] {20} a cursed scroll called earth [of earth] {5} an uncursed scroll called rm1 [of teleportation] {5} an uncursed scroll called tem1 [of confuse monster] {5} an uncursed scroll of enchant weapon {5} an uncursed scroll of remove curse {5} a blessed unlabeled scroll [of blank paper] {5} an uncursed unlabeled scroll [of blank paper] {5} a cursed unlabeled scroll [of blank paper] {5} a blessed plain spellbook [of blank paper] {50} an uncursed potion of extra healing {20} an uncursed ring called jade15 [of shock resistance] {3} an uncursed ring called mith2 [of cold resistance] {3} an uncursed ring called op15 [of poison resistance] {3} an uncursed ring called twist1 [of stealth] {3} an uncursed +1 ring of gain dexterity {3} an uncursed +1 ring of increase damage {3} a blessed [tallow] candle {2} 2 uncursed [tallow] candles {10} an uncursed [wax] candle {2} an uncursed [oil] lamp called oil {20} an uncursed violet gem [worthless glass] {1} an uncursed white gem [worthless glass] {1} an uncursed yellow gem [worthless glass] {1} an uncursed yellowish brown gem [worthless glass] {1} The bag of tricks named empty is empty. Final Attributes You were piously aligned. Hunger level was 626. Your alignment was 23 / 24. Monster difficulty range was 3 - 15. Level difficulty was 22. You were level-drain resistant. You were magic-protected. You were stealthy. You could fly. You could survive without air. You regenerated. You were lucky (2). You are dead (2nd time!). Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 86% b - drain life 2 attack 0% 86% c - detect monsters 1 divination 0% 88% d - identify 3 divination 0% 91% Vanquished creatures 2 small mimics (5 created) a warhorse (2 created) a shocking sphere a tiger (2 created) 2 tengu (3 created) an enormous rat an energy vortex a leather golem 3 wolves (10 created) a giant spider (4 created) an ice vortex (2 created) a vampire bat an orc mummy (2 created) an owlbear (3 created) 2 lizards a dingo a plains centaur (2 created) a quasit 2 rock piercers a pony a violet fungus 4 gnome lords (11 created) 2 gnomish wizards (5 created) a white naga hatchling a straw golem (2 created) a little dog (2 created) a floating eye (2 created) a kitten (3 created) 5 dwarves (9 created) a homunculus (2 created) 2 hill orcs (5 created) a rabid rat a giant bat (3 created) 4 muggers 2 iguanas (4 created) 9 killer bees (26 created) an acid blob (3 created) a hobbit (4 created) a large kobold 3 giant rats (4 created) a yellow mold (2 created) 16 gnomes (42 created) a garter snake (9 created) a gecko (3 created) 2 jackals a goblin 2 sewer rats 3 grid bugs (6 created) a newt 97 creatures vanquished. Voluntary challenges You used a wielded weapon 141 times. You read items or engraved 77 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 65 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Skilled] Spellcasting Skills attack spells [Skilled] divination spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 23 Level 2: a fountain Level 4: Stairs down to The Gnomish Mines Level 6: a fountain Stairs up to Sokoban, level 5 Level 7: (junk) a general store Stairs up to Town, level 6 Level 8: (throne) Level 9: (chauns) Level 10: (throne) Level 11: (junk) a general store, an altar Level 12: (bees, quest) Level 13: (nymphs) Level 14: (nymphs) Level 15: (armoury) Level 19: (chauns) Level 20: a fountain Level 22: [medusa] <- You were here The Gnomish Mines: levels 5 to 8 Level 7: [minetn] (junk) many shops, a temple to Anhur, some fountains Town: levels 5 to 6 Level 5: [town] many shops, many fountains Game information Seed: 3185407626 Started: 2017-06-19 16:11:42 Ended: 2017-06-19 16:49:00 Play time: PT00:18:27 Goodbye unnht the Wizard... You turned to stone in The Dungeons of Doom on dungeon level 22 with 13818 points, and 782 pieces of gold, after 2808 moves. Killer: Medusa You were level 9 with a maximum of 77 hit points when you turned to stone. 1 2416289 mightydog-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 508 [657] 2 2105442 tertium-Mon-Hum-Mal-Law ascended to demigod-hood. 750 [750] 3 2034602 rail-Pri-Hum-Fem-Law defied the Gods and escaped the dungeon . 575 [575] 99 58753 Akhelar-Tou-Hum-Mal-Neu quit in The Dungeons of Doom on level 15 [max 21]. 85 [101] 100 54978 mightyquin-Tou-Hum-Mal-Neu died in The Quest on level 17 [max 14]. Killed by a soldier. - [104]