spontiff, neutral male gnomish Healer -------- #########(######### |......| #------ # |......| ----------- * #|....| ##....(<..# ----- |.......>.| # ) #|....| ------.-############....| |....))....####)##########|....|###################### |...| |..........##) |....|# ( # |...| --------..- # |....|# ### # |...| ### |.....#################################....| # ------# # ----|- # ----- ################## # |....| # # |....| # ------ # |....| # |.....###############################|....| # |.(..| ######u####F@###########[#####.....| `# |....| # #|....| #----|- |....-## #------ #..<..| ------ ############|....| ------ [Spontiff the Empiric] St:17 Dx:7 Co:18 In:12 Wi:18 Ch:16 Neutral S:704 Dungeons of Doom:9 $:161 HP:98(98) Pw:26(26) AC:-15 Xp:3/40 T:48619 Hungry Latest messages The baby purple worm bites the iguana. The iguana is killed! The water nymph pretends to be friendly. The water nymph stole an uncursed blindfold named CoPo SITy. # aargh: unknown extended command. You are beginning to feel hungry. What do you want to use or apply? [ej-loswxzF or ?*] You produce a strange whistling sound. You hear some noises. What do you want to use or apply? [ej-loswxzF or ?*] You produce a strange whistling sound. What do you want to zap? [F or ?*] Never mind. The baby purple worm bites the water nymph. The water nymph pretends to be friendly to the baby purple worm. (2x) The baby purple worm bites the water nymph. The water nymph smiles at the baby purple worm seductively. (2x) What do you want to use or apply? [ej-loswxzF or ?*] In what direction? Status of the water nymph (neutral): Level 4 HP 18(26) AC 9, scared. What do you want to use or apply? [ej-loswxzF or ?*] You produce a strange whistling sound. What do you want to use or apply? [ej-loswxzF or ?*] You produce a strange whistling sound. What do you want to throw? [$a or ?*] In what direction? The jet stone misses. You feel violent! Do you want to quit? [yn] (n) Your inventory Weapons a - an uncursed thoroughly rusty [-4] orcish dagger named Elfrist (weapon in hand) Armor d - an uncursed +0 leather armor (being worn) g - an uncursed +1 pair of leather gloves (being worn)* h - an uncursed +4 orcish helm (being worn) q - an uncursed +0 cloak of magic resistance (being worn) r - an uncursed +1 small shield (being worn) v - an uncursed +1 pair of jackboots [high] (being worn) Q - an uncursed +0 robe W - an uncursed +0 mummy wrapping Comestibles i - an uncursed lizard corpse n - an uncursed food ration p - 3 uncursed tripe rations y - an uncursed orange Scrolls I - a blessed scroll called indemnify [of identify] T - an uncursed scroll called telephonation [of teleportation] Y - a cursed scroll called telephonation [of teleportation] Z - a blessed scroll called scare monster [of scare monster] Rings G - an uncursed ring of levitation L - a blessed +2 ring of gain wisdom R - an uncursed ring called fire resistance [of fire resistance] Wands F - an uncursed wand called long 175z [of cold (0:4)] Tools e - an uncursed [+0] pick-axe k - an uncursed key named P:m8,m10 [skeleton key] o - an uncursed magic whistle s - an uncursed stethoscope* w - an uncursed [tooled] horn called tooled named Guivre=White Amphi=Green Sark=Red x - an uncursed [oil] lamp called oil z - an uncursed leash Gems j - an uncursed touchstone l - an uncursed luckstone E - an uncursed jet stone Final Attributes You were piously aligned. Hunger level was 81. Your alignment was 57 / 253. Monster difficulty range was 1 - 6. Level difficulty was 9. You were cold resistant. You were poison resistant. You were magic-protected. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You could teleport. You were protected. You were very lucky (7). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You survived. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 91% b - extra healing 3 healing 0% 91% c - stone to flesh 3 healing 22% 92% d - detect monsters 1* divination 22% 0% e - confuse monster 2 enchantment 82% 92% f - slow monster 2 enchantment 82% 47% g - cause fear 3 enchantment 100% 92% h - charm monster 3 enchantment 100% 92% i - remove curse 3 clerical 94% 92% j - turn undead 6* clerical 100% 0% k - force bolt 1* attack 22% 0% l - wizard lock 2 matter 82% 92% m - magic missile 2 attack 82% 92% Vanquished creatures a titan (0 created) a guivre a sarkany (2 created) a trapper (0 created) 9 shopkeepers (12 created) The Oracle an aligned priest Aphrodite a vampire 4 watch captains 7 ghosts 2 giant mimics a hezrou (0 created) a large mimic an air elemental (0 created) 11 small mimics (12 created) a large dog 2 tengu (3 created) 2 enormous rats 14 wraiths (15 created) 8 watchmen 2 horned devils a chameleon (3 created) 3 crocodiles (2 created) a giant beetle 2 winter wolf cubs 33 leprechauns (35 created) 4 giant spiders (5 created) a vampire bat 2 gnome kings an owlbear a werewolf a lizard an attendant (8 created) a dog 2 dingos 4 housecats (7 created) 3 jaguars 3 dwarf lords (2 created) 2 blue jellies (4 created) a dust vortex a gnome mummy 2 snakes (8 created) a water moccasin (0 created) 2 apes (3 created) 4 human zombies a rope golem 2 snow ants (4 created) 3 bugbears 2 imps (3 created) a lemure (0 created) 5 wood nymphs 3 water nymphs (7 created) 8 mountain nymphs 4 Mordor orcs 4 Uruk-hai (6 created) an orc shaman 11 rock piercers (12 created) 6 rock moles a woodchuck 8 ponies 4 fog clouds 3 yellow lights (4 created) 10 shriekers 2 violet fungi 7 gnome lords (12 created) 4 gnomish wizards (5 created) 6 kobold mummies 3 red naga hatchlings a black naga hatchling a golden naga hatchling a guardian naga hatchling 2 gray oozes (5 created) a barrow wight 6 elf zombies a ghoul 3 straw golems 2 paper golems a wax golem a baby crocodile 15 giant ants (16 created) 10 little dogs (12 created) 25 floating eyes (31 created) 9 kittens (10 created) 28 dwarves (33 created) 6 homunculi (7 created) 9 kobold lords (10 created) 2 kobold shamans 24 hill orcs (26 created) 10 rothes (13 created) 7 rabid rats (18 created) 2 centipedes (3 created) 5 giant bats 5 monkeys 22 orc zombies (24 created) 15 dwarf zombies (19 created) 3 wererats 5 werejackals (6 created) 4 muggers 26 iguanas (31 created) 2 killer bees (4 created) 14 acid blobs (18 created) 15 coyotes 7 gas spores 31 hobbits (34 created) 14 manes 13 large kobolds 10 hobgoblins (14 created) 33 giant rats (39 created) 11 cave spiders 9 brown molds (10 created) 7 yellow molds (10 created) 11 green molds (13 created) 8 red molds (9 created) 30 gnomes (34 created) 9 garter snakes (12 created) 19 gnome zombies (20 created) 31 geckos (36 created) 71 jackals 18 foxes (19 created) 19 kobolds (20 created) 23 goblins (24 created) 25 sewer rats 65 grid bugs 10 bats (9 created) 60 lichens (65 created) 23 kobold zombies 49 newts (50 created) 1138 creatures vanquished. Voluntary challenges You pretended to be a pacifist. You killed 2 creatures. You used a wielded weapon 24 times. You read items or engraved 27 times. You put on armor 247 times. You never genocided any monsters. You never polymorphed an object. You changed form 5 times. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills knife [Basic] Spellcasting Skills healing spells [Skilled] Dungeon overview The Dungeons of Doom: levels 1 to 15 Level 1: (Hermes' Sanctuary) an altar to Hermes, a fountain, a sink Level 2: (The Last Outpost) Level 3: (Athena's Fork) an altar Stairs down to The Gnomish Mines Level 4: (The Gnomish Gaol (Disused)) Level 5: (Hobgoblin Chasm) Level 6: [nymph] (Aphrodite's Garden) a tree Level 7: (Pallas' Palace) an altar, a fountain Level 8: [oracle] (Delphi) many fountains Level 9: (Ogres' Bowling Alley) <- You were here Stairs up to Sokoban, level 8 Level 10: (The Library) a fountain Level 11: (Bonobo Junction) a fountain Stairs up to Town, level 10 Level 12: (Cobblers' Corner) a sink Level 13: (Emile's Grave) Level 14: (Epidaurus Gate) Portal to The Quest Level 15: a fountain, a sink The Gnomish Mines: levels 4 to 11 Level 4: (The Dilithium Chamber) Level 5: (Candleglow Cavern) Level 6: [minetn] (Minetown) many shops, a temple, a fountain Level 7: (Lair of the Giant Spiders) Level 8: (Titan's Holme) Level 9: (Cave of the Werejackal) Level 10: (Lair of the Guivre) Level 11: [minend] (The Gnome King's Wine Cellar) a fountain Sokoban: Level 6: [soko1] (The Kobold Zoo) Level 7: [soko2] (The Hall of Mirrors) Level 8: [soko3] (Titan's Joy) Town: levels 9 to 10 Level 9: [town] (Angband) many fountains Level 10: [townfill] (Beleriand) Game information Seed: 1942415032 Started: 2015-06-19 21:15:00 Ended: 2015-06-20 23:42:06 Play time: PT03:40:26 Goodbye spontiff the Healer... You quit in The Dungeons of Doom on dungeon level 9 with 704 points, and 161 pieces of gold, after 48619 moves. Killer: quit after an act of violence You were level 3 with a maximum of 98 hit points when you quit. No Points Name Hp [max] 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 99 8172 unnht-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 23. Killed by a cobra. - [53] 100 8135 jente-Hea-Hum-Fem-Neu choked on her food in The Dungeons of Doom on level 8 [max 9]. Choked on an iguana corpse. 52 [68] * 704 spontiff-Hea-Gno-Mal-Neu quit in The Dungeons of Doom on level 9 [max 15] after an act of violence. 98 [98]