spbones, chaotic male elven Wizard
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[Spbones the Evoker] St:12 Dx:14 Co:12 In:20 Wi:8 Ch:10 Chaotic
Dungeons of Doom:1 $:174 HP:11(11) Pw:8(8) AC:10 Exp:1 T:741
Latest messages
Klunk! The pipes vibrate noisily.
In what direction?
Flupp! Muddy waste pops up from the drain.
You see a ring shining in its midst.
r - a glass ring.
The plumbing connects it to the floor.
What do you want to drop? [$a-pr or ?*]
You drop a glass ring.
You see here a glass ring. (2x)
r - a glass ring.
What do you want to drop? [$a-pr or ?*]
You drop a glass ring.
You hear some noises.
You feel tough!
You must be leading a healthy life-style.
There is an open door here.
You see here a glass ring.
r - a glass ring.
Where do you want to travel to?
(For instructions type a ?)
You hear some noises.
You kill the lichen!
Drink from the fountain? [yn] (n)
This tepid water is tasteless.
Drink from the fountain? [yn] (n)
You attract a water nymph!
The beautiful water nymph seduces you and you take off your cloak.
She stole a +1 cloak of protection.
#
Really quit? [yes/no]
Your inventory
Weapons
a - a blessed +1 quarterstaff (weapon in hands)*
Armor
b - a blessed +0 cloak of magic resistance*
Scrolls
i - an uncursed scroll of confuse monster*
j - an uncursed scroll of create monster*
k - an uncursed scroll of identify*
o - an [uncursed] scroll labeled LOREM IPSUM [of teleportation]
Spellbooks
l - a blessed spellbook of force bolt*
m - an uncursed spellbook of clairvoyance*
Potions
f - a potion of holy water*
g - an uncursed potion of full healing*
h - an uncursed potion of water*
Rings
d - an uncursed ring of protection from shape changers*
e - an uncursed +1 ring of gain dexterity*
r - a [cursed] glass ring [of free action]
Wands
c - an uncursed wand of teleportation (0:7)*
Tools
n - an uncursed wooden flute*
Final Attributes
- You were fervently aligned.
- Hunger level was 394.
- Your alignment was 13 / 13.
- Monster difficulty range was 0 - 1.
- Level difficulty was 1.
- You saw invisible.
- You had infravision.
- Your luck was zero.
- You survived.
Spells known in the end
Name | Level | Category | Fail | Memory |
force bolt | 1 | attack | 0% | 97% |
clairvoyance | 3 | divination | 77% | 97% |
Vanquished creatures
13 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You used a wielded weapon 5 times.
- You read items or engraved 1 time.
- You put on armor 2 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom:
- Level 1: <- You were here
- a fountain, a sink
Game information
Started: 2013-10-25 01:09:13
Ended: 2013-10-25 01:21:35
Play time: PT00:01:00
Goodbye
Goodbye spbones the Wizard...
You quit in The Dungeons of Doom on dungeon level 1 with 240 points,
and 174 pieces of gold, after 741 moves.
Killer: quit
You were level 1 with a maximum of 11 hit points when you quit.
You reached the 83rd place on the top 100 list.
1 1590579 RealPorkma-Con-Vam-Fem-Law the ascetic ascended to
demigoddess-hood. 313 [470]
2 1315404 Joshu-Tou-Hum-Fem-Neu the illiterate ascended to
demigoddess-hood. 168 [212]
3 1276588 RealPorkma-Wiz-Vam-Mal-Cha defied the Gods and
escaped the dungeon . 242 [342]
81 283 Haudegen-Hea-Gno-Mal-Neu died in The Dungeons of Doom
on level 2. Killed by an acidic corpse. - [15]
82 241 menche-Con-Orc-Mal-Cha died in The Dungeons of Doom
on level 2. Killed by a jackal. - [14]
*83 240 spbones-Wiz-Elf-Mal-Cha quit in The Dungeons of Doom
on level 1. 11 [11]
84 224 federico-Tou-Hum-Fem-Neu quit in The Dungeons of Doom
on level 3. 26 [26]
85 192 menche-Rog-Orc-Mal-Cha died in The Dungeons of Doom
on level 2. Killed by a small mimic. - [20]