muahdib, chaotic male human Wizard ------------- ------ ............| ---------- - |.....# # |.........<.| |`.........`. .....|####-...........| |..*.|# # |...........| |qf..| ............| .@...| ------------- ------ [Muahdib the Conjurer] St:13 Dx:14 Co:15 In:18 Wi:10 Ch:9 Chaotic S:1140 Dungeons of Doom:5 $:436 HP:0(31) Pw:39(39) AC:9 Xp:4/137 Wt:630/750 T:3450 Fainted Latest messages The door opens. You hear some noises in the distance. Pick an object. * a gem or rock (stones) You see here 2 rocks. A trap door in the ceiling opens and a rock falls on your head! [HP-9=22] [HP+1=23] You see here a steamy potion {20}. You faint from lack of food. The rothe is hit by a rock! The kitten misses the rothe. (2x) A trap door above the rothe opens, but nothing falls out! The kitten misses the rothe. The rothe hits! The rothe bites! (2x) [HP-4=19] The rothe hits! The rothe bites! (2x) The kitten bites the rothe. The rothe misses the kitten. The rothe bites the kitten. The rothe misses the kitten. [HP-12=7] The kitten bites the rothe. The rothe is killed! The kitten eats a rothe corpse {400}. The rothe hits! The rothe bites! (2x) You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {40}* Armor b - a blessed +0 cloak of magic resistance (being worn) {10}* Comestibles U - an [uncursed] tripe ration {10} Scrolls k - an uncursed scroll of scare monster {5}* p - an [uncursed] stamped scroll [of mail] {5} r - an uncursed scroll of enchant weapon {5} y - a blessed scroll of magic mapping {5} F - a [blessed] unlabeled scroll [of blank paper] {5} H - an uncursed scroll of remove curse {5} J - 2 [uncursed] scrolls labeled PRATYAVAYAH [of light] {10} M - an [uncursed] scroll labeled ZELGO MER [of taming] {5} R - an [uncursed] scroll labeled SODALG [of teleportation] {5} S - a [cursed] scroll labeled PRIRUTSENIE [of food detection] {5} T - an [uncursed] scroll labeled TEMOV [of enchant armor] {5} Potions f - an uncursed potion of water {20}* g - an uncursed potion of healing {20}* h - an uncursed potion of sickness {20}* q - an uncursed potion of gain ability {20} s - 2 [uncursed] potions of water {40} w - an [uncursed] squishy potion [of monster detection] {20} x - an [uncursed] potion of sickness {20} Rings d - an uncursed ring of conflict {3}* e - an uncursed +2 ring of increase accuracy {3}* v - an uncursed ring of fire resistance {3} Wands c - an uncursed wand of lightning (0:5) {7}* t - an [uncursed] quartz wand [of undead turning (0:3)] {7} z - an [uncursed] wand of cold [0:6] {7} A - an [uncursed] wand of digging [0:7] {7} V - an [uncursed] grooved wand [of make invisible (0:8)] {7} Tools n - an [uncursed] lock pick {4} u - an [uncursed] bell {30} W - an [uncursed] bag [sack] {265} Gems B - an [uncursed] red gem [worthless glass] {1} C - an [uncursed] orange gem [worthless glass] {1} X - an [uncursed] green gem [worthless glass] {1} Contents of the sack: an [uncursed] plain spellbook [of blank paper] {50} an uncursed spellbook of charm monster {50} a blessed spellbook of force bolt {50} an [uncursed] spellbook of jumping {50} an [uncursed] spellbook of knock {50} Final Attributes You were piously aligned. Hunger level was -47. Your alignment was 20 / 27. Monster difficulty range was 0 - 4. Level difficulty was 5. You were magic-protected. You were telepathic. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 83% b - charm monster 3 enchantment 0% 83% c - knock 1 matter 0% 96% d - jumping 1 escape 0% 98% Vanquished creatures a floating eye (2 created) a rothe (2 created) a giant bat an orc zombie an iguana 2 acid blobs a gas spore a giant rat a brown mold a gnome zombie 3 geckos (4 created) 8 jackals (12 created) a kobold 2 goblins 2 sewer rats (4 created) 6 grid bugs (8 created) 2 bats (3 created) 4 lichens (9 created) a kobold zombie 4 newts (5 created) 44 creatures vanquished. Voluntary challenges You used a wielded weapon 12 times. You read items or engraved 43 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 41 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: an altar, some fountains Level 2: a fountain Level 3: a fountain Level 4: a scroll shop, a fountain Level 5: [oracle] <- You were here Game information Seed: 3028915279 Started: 2017-03-04 09:51:57 Ended: 2017-03-04 10:26:02 Play time: PT00:06:30 Goodbye muahdib the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 1097 points, and 436 pieces of gold, after 3450 moves. Killer: rothe, while fainted from lack of food You were level 4 with a maximum of 31 hit points when you died. No Points Name Hp [max] 1 2416289 mightydog-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 508 [657] 2 2105442 tertium-Mon-Hum-Mal-Law ascended to demigod-hood. 750 [750] 3 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 99 41171 rail-Mon-Hum-Mal-Cha died in Sokoban on level 5 [max 10]. Killed by a dwarf. - [74] 100 40907 vevais-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 16. Killed by a captain. - [131] * 1097 muahdib-Wiz-Hum-Mal-Cha died in The Dungeons of Doom * on level 5. Killed by a rothe, while fainted from lack of food. - [31]