mra, chaotic male elven Wizard
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Mra the Evoker St:13 Dx:8 Co:16 In:19 Wi:8 Ch:11 Chaotic
Dungeons of Doom:4 $:289 HP:0(9) Pw:7(7) AC:9 Exp:1 T:709
Latest messages
What do you want to use or apply? [cm-ps or ?*]
In what direction?
Unlock it? [yn] (n)
You succeed in picking the lock.
The door opens.
29 gold pieces.
A cloud of gas puts you to sleep!
You wake up.
You hear the splashing of a naiad.
In what direction?
The door opens.
You see here 8 throwing stars.
You see here a chest.
11 gold pieces.
You see here a chest.
You are not wearing an amulet.
You see here a chest.
#
Hmmm, it seems to be locked.
What do you want to use or apply? [cm-ps or ?*]
In what direction?
There is a chest here, pick its lock? [ynq] (q)
You succeed in picking the lock.
You trigger a trap!
A tower of flame bursts from the chest!
Your cloak smoulders!
One of your scrolls of enchant weapon catches fire and burns!
Your potion of invisibility boils and explodes!
For an instant you could see right through yourself!
You die...
Your inventory
Weapons
a - a blessed +1 quarterstaff (weapon in hands)
Armor
b - a blessed burnt +0 cloak of magic resistance (being worn)
Scrolls
i - an uncursed scroll of enchant weapon
j - an uncursed scroll of enchant armor
q - an [uncursed] scroll labeled LOREM IPSUM [of light]
Spellbooks
k - a blessed spellbook of force bolt
l - an uncursed spellbook of confuse monster
Potions
f - an uncursed potion of extra healing
g - a blessed potion of extra healing
r - an [uncursed] dark potion [of sleeping]
t - an [uncursed] sparkling potion [of gain energy]
u - an [uncursed] murky potion [of sickness]
Rings
d - an uncursed ring of regeneration
e - an uncursed ring of searching
Wands
c - an uncursed wand of striking (0:8)
s - an [uncursed] ebony wand [of cancellation] [0:5]
Tools
m - an uncursed magic marker (0:30)
n - an uncursed blindfold
o - an uncursed tooled horn
p - an [uncursed] lock pick
Final Attributes
- You were fervently aligned.
- You were magic-protected.
- You saw invisible.
- You had infravision.
- You are dead.
Spells known in the end
| Name | Level | Category | Fail |
a | force bolt | 1 | attack | 0% |
b | confuse monster | 2 | enchantment | 0% |
Vanquished creatures
- a kitten
- 2 jackals
- 2 foxes
- a goblin
- a grid bug
- a lichen
- 2 newts
10 creatures vanquished.
Voluntary challenges
- You were an atheist.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You engraved Elbereth 1 time.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
quarterstaff | [Basic] |
Spellcasting Skills |
attack spells | [Basic] |
enchantment spells | [Basic] |
Dungeon overview
- The Dungeons of Doom: levels 1 to 5
- Level 1:
- a fountain, a sink
- Level 4: <- You were here
- some fountains
Game information
Started: 2011-07-25 07:49:47
Ended: 2011-07-25 07:55:13
Play time: PT00:05:25
Goodbye
Goodbye mra the Wizard...
You died in The Dungeons of Doom on dungeon level 4 with 497 points,
and 289 pieces of gold, after 709 moves.
Killer: boiling potion
You were level 1 with a maximum of 9 hit points when you died.
No Points Name Hp [max]
1 2328592 spontiff-Val-Dwa-Mal-Law ascended to demigod-hood. 430 [433]
2 1970464 Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood. 391 [402]
3 1740028 spontiff-Hea-Gno-Mal-Neu ascended to demigod-hood. 303 [303]
99 49365 Mortuis-Ran-Elf-Mal-Cha died in The Dungeons of Doom
on level 15. Killed by a winged gargoyle. - [72]
100 47934 mra-Rog-Vam-Mal-Cha turned to stone in The Dungeons
of Doom on level 12 [max 13]. Petrified by a
cockatrice. 48 [88]
* 497 mra-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on
level 4 [max 5]. Killed by a boiling potion. - [9]