motm, lawful female human Valkyrie ----- -------------- ##-...| #....>..[.....| # |...| -------------- #|............-######....|)############# |)[)[))[))))[. ###############|......^.....| #|...|# --------|----- |)[)[))[)[[))..# ###------------.- #-----# |.[....<.....| |)[))[[)[)[[[. # # ##@########### |............| |[)[)[)[[[[[) ############### # |............| ------------- # # #### # |$$..........| # ###-----# # |($...*......| # # |...|# # -------------- ### #####-...|### # #------ # # |...| # ----------------# #|.....######....| ###|.....[........|# #...^.| # |...| #...............-# |.....## ----- |..............| ------ ---------------- [Motm the Fighter] St:15 Dx:13 Co:18 In:7 Wi:8 Ch:9 Lawful Dungeons of Doom:8 $:651 HP:62(95) Pw:27(27) AC:-7 Exp:9 T:12021 Latest messages The warhorse hits the Woodland-elf. The warhorse bites the Woodland-elf. The Woodland-elf swings his scimitar at the warhorse. The Woodland-elf misses the warhorse. The Woodland-elf swings his scimitar. The Woodland-elf misses. The warhorse hits the Woodland-elf. The warhorse bites the Woodland-elf. You kill the Woodland-elf! There are many objects here. There are several objects here. You can't go up here. k - a faded pall. The warhorse picks up a Woodland-elf corpse. There are many objects here. The warhorse drops a Woodland-elf corpse. You see here a Woodland-elf corpse. Where do you want to travel to? (For instructions type a ?) You displaced your warhorse. You hit the cockatrice! (2x) The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! You are slowing down. You kill the cockatrice! Your limbs are stiffening. Your limbs have turned to stone. You have turned to stone. You are a statue. Your inventory Amulets m - an uncursed octagonal amulet [of magical breathing] r - a cursed oval amulet [of restful sleep] E - an [uncursed] circular amulet [of reflection] Weapons a - a blessed rusty +2 long sword (weapon in hand)* b - an uncursed +0 dagger* o - a blessed [+1] elven dagger t - 12 uncursed [+0] daggers (in quiver) Armor c - an uncursed rotted +3 small shield (being worn)* d - an [uncursed +0] opera cloak [of invisibility] h - a cursed +0 dwarvish cloak (being worn) k - an [uncursed +5] faded pall [elven cloak] F - a blessed burnt +1 pair of high boots (being worn) K - an [uncursed] +0 pair of leather gloves (being worn) L - a blessed +3 orcish helm (being worn) Y - an uncursed +1 splint mail (being worn) Scrolls f - an [uncursed] scroll labeled KERNOD WEL [of light] q - an [uncursed] scroll called ID [of identify] C - an [uncursed] scroll labeled ELAM EBOW [of create monster] Rings e - an [uncursed] ring of levitation x - an uncursed ruby ring [of see invisible] B - an [uncursed] ruby ring [of see invisible] R - an [uncursed +1] jacinth ring [of gain dexterity] Wands i - an [uncursed] orichalcum wand [of striking (0:7)] u - an [uncursed] wand of slow monster [0:6] z - an [uncursed] grooved wand [of undead turning (0:6)] G - an uncursed spiked wand [of polymorph (0:8)] H - an uncursed orichalcum wand [of striking (0:5)] U - an [uncursed] wand called tele/cancel/invis [of cancellation (0:6)] W - an [uncursed] octagonal wand [of sleep (0:7)] Tools g - an [uncursed] towel j - an uncursed key [skeleton key] y - an uncursed magic whistle N - an uncursed blindfold X - an [uncursed] magic marker [0:25] Final Attributes You were piously aligned. Hunger level was 246. Your alignment was 70 / 70. Monster difficulty range was 1 - 8. Level difficulty was 8. You were cold resistant. You were poison resistant. You were stealthy. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures 7 small mimics (8 created) an ettin mummy a large cat a tiger a gargoyle (2 created) 4 enormous rats an ettin zombie 2 watchmen (4 created) a chameleon (3 created) a giant beetle (2 created) a cockatrice (3 created) 5 wolves (8 created) a vampire bat a gnome king 2 dwarf mummies (3 created) 5 brown puddings (7 created) an owlbear a yeti a gold golem a werewolf a dog (2 created) a dingo 2 housecats a jaguar a blue jelly 3 dust vortices 3 ravens a plains centaur a snake an ape a human zombie 4 Woodland-elves (6 created) 3 snow ants (4 created) a wood nymph 4 mountain nymphs (5 created) 2 Mordor orcs (3 created) 6 Uruk-hai 3 rock piercers (4 created) 4 rock moles a fog cloud a yellow light a violet fungus 6 gnome lords (7 created) 2 gnomish wizards (4 created) a kobold mummy (2 created) a gray ooze 4 elf zombies a ghoul 4 wax golems a baby crocodile 6 giant ants 2 little dogs 2 floating eyes 9 dwarves (11 created) 2 kobold lords 24 hill orcs 8 rothes 2 centipedes (3 created) a giant bat a monkey 16 dwarf zombies (17 created) a werejackal 6 iguanas 13 killer bees (15 created) 4 coyotes a gas spore 5 hobbits (6 created) 2 large kobolds a hobgoblin 10 giant rats (12 created) 4 cave spiders (6 created) 2 yellow molds 42 gnomes (51 created) 5 garter snakes a gnome zombie 5 geckos (8 created) 9 jackals 4 foxes (5 created) 2 kobolds (3 created) 2 goblins (3 created) a sewer rat a grid bug (2 created) a bat 7 lichens (8 created) 4 kobold zombies 9 newts 320 creatures vanquished. Voluntary challenges You used a wielded weapon 367 times. You read items or engraved 76 times. You put on armor 92 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 68 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] long sword [Skilled] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 2: a tool shop Stairs down to The Gnomish Mines Level 3: a general store Level 4: a tool shop Level 5: a general store Level 6: a general store Level 8: <- You were here The Gnomish Mines: levels 3 to 7 Level 5: [minetn] many shops, a temple, some fountains Game information Seed: 3850520093 Started: 2015-05-21 14:01:43 Ended: 2015-05-22 00:31:27 Play time: PT00:48:13 Farvel motm the Valkyrie... You turned to stone in The Dungeons of Doom on dungeon level 8 with 15846 points, and 651 pieces of gold, after 12021 moves. Killer: cockatrice You were level 9 with a maximum of 95 hit points when you turned to stone. You didn't beat your previous score of 23550 points. No Points Name Hp [max] 1 122390 Klaak-Wiz-Vam-Fem-Cha died in One-eyed Sam's Market on level 24 [max 26]. Killed by One-eyed Sam. - [87] 2 118502 Klaak-Wiz-Vam-Fem-Cha quit in The Ruins of Moria on level 13 [max 20]. 110 [110] 3 107424 motm-Val-Hum-Fem-Law died in The Quest on level 17 [max 16]. Killed by a death ray. 108 [120] 14 29190 Sabrejon-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 17 [max 22]. Killed by a couatl, while praying. - [71] 15 27838 Mortuis-Val-Hum-Fem-Law turned to stone in The Gnomish Mines on level 13. Petrified by a cockatrice. 35 [104] *16 23550 motm-Val-Hum-Fem-Law died in Sokoban on level 7 * [max 11]. Killed by a giant beetle, while paralyzed by a monster. - [104] * 15846 motm-Val-Hum-Fem-Law turned to stone in The Dungeons * of Doom on level 8 [max 10]. Petrified by a cockatrice. 62 [95] 17 23155 mightydog-Con-Hum-Mal-Cha died in The Gnomish Mines on level 10. Killed by an air elemental. - [89] 18 22638 aarong815-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 12. Killed by a warg. - [74]