mo, chaotic male human Wizard # ------.------- |............| |............| |............| ----------- |.............############### ----------- |.........|# -------------- ----- #####-...<.....| |.......... |...| # ###|.........| |.......... |...|### #..........| -|------... |....# |..(......| # # ` #####....| ----------- ### # ### # # |...| # # `# # ### ----- ####[#*################################## ### --------- -- ##### ...........| -------### |..........| |....@a%%################%###....^......| |.....| ------------ ------- [Mo the Thaumaturge] St:10 Dx:12 Co:13 In:18 Wi:10 Ch:10 Chaotic Dungeons of Doom:6 $:3802 HP:0(47) Pw:21(60) AC:5 Exp:7 T:2393 Burdened Latest messages The manes misses the housecat. (3x) The housecat bites the manes. The manes misses the housecat. (3x) The housecat misses the manes. (3x) The manes turns to flee! The housecat misses the manes. The housecat bites the manes. The manes is destroyed! You displaced your housecat. You have a little trouble lifting 2004 gold pieces. You see here a soldier ant corpse. Something is written here in the dust. You read: "ElberethElbereth_lberethE|berethEljerethElberethElberet9EEberethElberethElberethElbereth". The rabid rat just misses! You hear some noises. The rabid rat bites! You hit the rabid rat. The rabid rat bites! (2x) The rabid rat is killed! You see here a rabid rat corpse. The large cat misses the soldier ant. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You write "Elbereth" with your fingers into the dust. The soldier ant bites! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* r - an [uncursed +0] bow Armor b - an uncursed +0 cloak of magic resistance (being worn)* t - an [uncursed] +0 pair of hiking boots [water walking] u - an [uncursed] +0 pair of padded gloves [gauntlets of dexterity] v - an [uncursed] +0 pair of riding gloves [leather] (being worn) w - an [uncursed] +0 slippery cloak [oilskin] x - an [uncursed] +0 pair of riding boots [kicking] (being worn) y - an [uncursed] +1 cloak of invisibility A - an [uncursed] +0 pair of hiking boots [water walking] B - an [uncursed] +0 leather armor (being worn) Comestibles V - an [uncursed] slime mold Scrolls i - 2 uncursed scrolls of create monster* j - an uncursed scroll of food detection* H - a [cursed] scroll labeled ZLORFIK [of teleportation] K - a [cursed] scroll labeled VELOX NEB [of fire] Spellbooks k - a blessed spellbook of force bolt* l - an uncursed spellbook of charm monster* M - an [uncursed] spellbook of confuse monster Potions f - an uncursed potion of levitation* g - an uncursed potion of sleeping* h - an uncursed potion of fruit juice* m - an [uncursed] greasy potion [of healing] n - an [uncursed] potion of invisibility p - an [uncursed] soapy potion [of paralysis] s - an [uncursed] clear potion [of water] G - an [uncursed] magenta potion [of booze] J - an [uncursed] swirly potion [of gain ability] O - a [blessed] magenta potion [of booze] Rings d - an uncursed ring of warning* e - an uncursed ring of searching* E - a [cursed] jet ring [of cold resistance] Wands c - an uncursed wand of speed monster (0:8)* Tools q - an [uncursed] key [skeleton key] N - an [uncursed] magic whistle T - 28 [uncursed wax] candles U - 4 [cursed wax] candles Gems C - an [uncursed] white gem [worthless glass] I - an [uncursed] yellowish brown gem [worthless glass] P - 2 [uncursed] blue gems [worthless glass] Q - an [uncursed] red gem [worthless glass] R - 2 [uncursed] violet gems [worthless glass] S - an [uncursed] green gem [worthless glass] W - 2 [uncursed] blue gems [fluorite] Final Attributes You were piously aligned. Hunger level was 677. Your alignment was 20 / 21. Monster difficulty range was 1 - 6. Level difficulty was 6. You were magic-protected. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 89% b - charm monster 3 enchantment 0% 89% c - confuse monster 2 enchantment 0% 96% Vanquished creatures 18 leprechauns a dog a soldier ant (2 created) a bugbear a rock mole a wax golem a little dog 2 dwarves (3 created) a rabid rat 2 dwarf zombies 2 iguanas a coyote 3 manes 3 jackals a fox 3 kobolds (4 created) 2 sewer rats 6 grid bugs (8 created) 4 lichens (6 created) 2 kobold zombies (3 created) 6 newts (9 created) 62 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 32 times. You read items or engraved 82 times. You put on armor 11 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 85 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: an armor shop Level 5: a wand shop, a fountain Level 6: <- You were here Game information Seed: 386367918 Started: 2016-06-02 00:09:43 Ended: 2016-06-02 00:43:40 Play time: PT00:04:38 Goodbye mo the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 5250 points, and 3802 pieces of gold, after 2393 moves. Killer: soldier ant You were level 7 with a maximum of 47 hit points when you died. You didn't beat your previous score of 59082 points. 1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 2 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490] 3 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 48 64451 mo-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 13. Killed by a rope golem. - [94] 49 61842 Billy-Rog-Hum-Fem-Cha died in The Dungeons of Doom on level 21. Killed by an ettin. - [72] *50 59082 mo-Wiz-Elf-Mal-Cha died in The Quest on level 20 [max 16]. Killed by the invisible Dark One. - [89] * 5250 mo-Wiz-Hum-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a soldier ant. - [47] 51 58753 Akhelar-Tou-Hum-Mal-Neu quit in The Dungeons of Doom on level 15 [max 21]. 85 [101] 52 58368 ABOCbKA-Tou-Hum-Fem-Neu died in Town on level 7 [max 24]. Killed by an invisible stalker, while fainted from lack of food. - [102]