mo, chaotic male human Wizard ------ ############################ |.......| # ###################### --------- |..;.....### ##########------------# |.....(.| |..@.}..| |..........|# |.......| |...} |.......)..|# |..>....| ----- ....)......|# |.......| ----------|-########-.......| #### |.......| # ---.----- ################################# -------------- # # ## |............| ### ### |._...........#####)######################## |............|### ##-------------- |............-# ##.............| -------------- ###|............| |............| |........<...| -------------- [Mo the Conjurer] St:7 Dx:11 Co:14 In:16 Wi:12 Ch:9 Chaotic Dungeons of Doom:3 $:362 HP:0(29) Pw:6(52) AC:9 Exp:4 T:757 Latest messages You add "Elbereth" with your fingers to the writing in the dust. (3x) In what direction? The spell hits it. In what direction? The spell hits it. In what direction? The spell hits it. In what direction? The spell hits it. In what direction? The spell hits it. In what direction? The spell misses it. In what direction? The spell hits it. In what direction? The spell hits it. In what direction? The spell hits it. In what direction? The spell misses it. "Look out!" "Hello, mo! I have a hint for you." z - a stamped scroll. "Look out!" What do you want to read? [i-nxz or ?*] As you read the scroll, it disappears. "Pressing 'v' lets you explore faster." The kraken hits! (2x) You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* t - an [uncursed +0] crossbow bolt u - an [uncursed +0] spear Armor b - an uncursed +0 cloak of magic resistance (being worn)* Scrolls i - an uncursed scroll of light* j - an uncursed scroll of food detection* k - a blessed scroll of scare monster* n - an uncursed scroll of destroy armor Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of slow monster* x - an [uncursed] spellbook of haste self Potions f - an uncursed potion of monster detection* g - an uncursed potion of restore ability* h - an uncursed potion of blindness* r - an [uncursed] golden potion [of extra healing] v - an [uncursed] amber potion [of speed] Rings d - an uncursed ring of searching (on left hand)* e - an uncursed ring of free action* Wands c - an uncursed wand of create monster (0:15)* w - an [uncursed] iron wand [of light (0:15)] Tools s - an [uncursed] tin opener Gems y - an [uncursed] orange gem [worthless glass] Final Attributes You were fervently aligned. Hunger level was 503. Your alignment was 13 / 13. Monster difficulty range was 0 - 3. Level difficulty was 3. You were magic-protected. You had automatic searching. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 97% b - slow monster 2 enchantment 0% 97% c - haste self 3 escape 99% 100% Vanquished creatures a small mimic a shrieker (2 created) 4 gnomes a jackal (3 created) a kobold a lichen (3 created) a kobold zombie 3 newts (6 created) 13 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 22 times. You read items or engraved 6 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 3 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: a scroll shop, many altars Level 3: <- You were here an altar Game information Seed: 1584710908 Started: 2016-05-18 21:26:22 Ended: 2016-05-18 21:31:36 Play time: PT00:02:35 Goodbye mo the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 970 points, and 362 pieces of gold, after 757 moves. Killer: kraken You were level 4 with a maximum of 29 hit points when you died. 1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 2 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490] 3 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 99 11164 mightydog-Mon-Hum-Fem-Cha died in The Gnomish Mines on level 10. Killed by a horse. - [63] 100 11131 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 10 [max 11]. Killed by a giant zombie. - [69]