mo, chaotic male elven Wizard ------- |..[..-## -------- |.....| # |....@(. |.....| ### |......| ---.--- # |....... ## ##-f.....| # -------- ### # ### ################### ---#---#-##----## |.............+## |............||## ### |..............############## --.----------#-# ### ---.-- ############## |..[.| |<...| |..... ------ [Mo the Evoker] St:9 Dx:17 Co:9 In:20 Wi:9 Ch:11 Chaotic Dungeons of Doom:3 $:149 HP:0(19) Pw:25(25) AC:9 Exp:2 T:636 Latest messages You read: "Soon you'll join this fellow in hell! -- the Wizard of Yendor". In what direction? You miss the newt. You kill the newt! In what direction? You destroy the gnome zombie! Welcome to experience level 2. Magic energy restored. You see here a plate mail. The door opens. (2x) 9 gold pieces. You see here a large box. # Hmmm, it seems to be locked. In what direction? THUD! In what direction? THUD! In what direction? THUD! In what direction? THUD! You break open the lock! You trigger a trap! You are jolted by a surge of electricity! Your ring of free action turns to dust and vanishes! Your wand of enlightenment breaks apart and explodes! Your wand of create monster breaks apart and explodes! Your jeweled wand breaks apart and explodes! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - a blessed +0 cloak of magic resistance (being worn)* Comestibles o - an [uncursed] food ration Scrolls i - a blessed scroll of identify* j - an uncursed scroll of food detection* k - an uncursed scroll of charging* p - an [uncursed] scroll labeled FOOBIE BLETCH [of teleportation] Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of cure sickness* Potions f - an uncursed potion of gain energy* g - an uncursed potion of invisibility* h - an uncursed potion of sleeping* Rings d - an uncursed ring of conflict* e - an uncursed ring of free action* Tools n - an uncursed leather drum* Gems q - 2 [uncursed] red gems [worthless glass] Final Attributes You were fervently aligned. Hunger level was 340. Your alignment was 12 / 13. Monster difficulty range was 0 - 2. Level difficulty was 3. You were magic-protected. You saw invisible. You had infravision. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 97% b - cure sickness 3 healing 77% 97% Vanquished creatures 2 giant rats a gnome zombie 2 jackals (3 created) a goblin (3 created) 4 grid bugs a lichen (2 created) a kobold zombie 3 newts 15 creatures vanquished. Voluntary challenges You were an atheist. You were illiterate. You used a wielded weapon 11 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: a sink Level 2: a potion shop, a fountain Level 3: <- You were here Game information Seed: 4084419720 Started: 2016-05-18 00:42:05 Ended: 2016-05-18 00:44:45 Play time: PT00:02:25 Goodbye mo the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 333 points, and 149 pieces of gold, after 636 moves. Killer: exploding wand You were level 2 with a maximum of 19 hit points when you died. 1 1873670 Zeglect-Sam-Hum-Mal-Law ascended to demigod-hood. 247 [271] 2 1717348 rail-Wiz-Vam-Fem-Cha ascended to demigoddess-hood. 293 [490] 3 949812 rail-Pri-Hum-Mal-Law died in Gehennom on level 29 [max 48]. Killed by brainlessness. 799 [826] 99 11131 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 10 [max 11]. Killed by a giant zombie. - [69] 100 11124 Haudegen-Ran-Elf-Mal-Cha died in The Dungeons of Doom on level 7 [max 8]. Killed by an owlbear. - [63]