jente, lawful male human Monk ----------------------- ------------------------- |.....|.......|.......| |...|.....|.......|...|...| |.---.|...---.|%---.-------.---...|.|.|.---.|.|.|.|.--- |.|.|...|.|...|.|.....|*...`|.....|...|...|.|.|.|@|...| |.|.---.|.|.|.|.|.---.|...---.---------.|.|.|.---.|.|.| |.|.......|.|...|...|.........| |.......|...|.....|.|.| |.|.---------.-----.......------|.---.-----------.|.|.-- |.|.|.....|.....|.|.............|.|...|.........|...|..`| |.|.|.---.|.....|.|.---.......--|.|---|.........|------.|----- |.|.|.|...|..{..|...|.|.......| |.|...-...%<%...-....^.%|..... |.---.|.--|.....|.-.|.|...---.--|%|.--|........%|.-----.|.|.--- |.*...|...|.....|...|......*....|...| |.........|...| |...|...| ------|.|.---^-----.|.|...-----.|.---.|------------.|-|...|--.| --|..|.|^........|...|...| |...|.....|...|.......|.|.|...|...| |.-..|.|--.-----.|.-.|---- ---.|.|.|.|.|.|.-----.|.|.|...|.|.| |-|..|.|...|.....|...| |.%.|.|...|.....|...|.......|.|.| |.-..|.|.-----.---.--- |...|.|--.|----.|.-...{.-----.|.| --|....|......`....| |.....|...| |.................|.| ------------------ ----------- --------------------- [Jente the Initiate] St:18/01 Dx:14 Co:10 In:11 Wi:14 Ch:8 Lawful S:10905 Gnomish Mines:10 $:0 HP:0(62) Pw:37(52) AC:2 Xp:9/3913 Wt:659/775 T:3101 Latest messages You put a red gem into the bag called sack/skin. The air around you begins to shimmer with a golden haze. The golden haze around you becomes more dense. (2x) Your skin feels warm for a moment. What do you want to use or apply? [cfhkEGJNY or ?*] What do you want to wield? [- lE or ?*] You are already empty handed. The golden haze around you becomes less dense. The bugbear turns to flee! You kill the bugbear! You see here a bugbear corpse. The golden haze around you becomes less dense. (2x) What do you want to use or apply? [cfhkEGJNY or ?*] You don't have that object. What do you want to use or apply? [cfhkEGJNY or ?*] Never mind. What do you want to wield? [- lE or ?*] You are already empty handed. What do you want to use or apply? [cfhkEGJNY or ?*] Your lamp is now on. You see here a stalker corpse. The golden haze around you becomes less dense. In what direction? That is an arrow trap. The golden haze around you becomes less dense. (2x) You find a polymorph trap. You step onto a polymorph trap! You feel a change coming over you. You shudder for a moment. You die... Your inventory Weapons l - an [uncursed +0] arrow E - an [uncursed +0] double-headed axe [battle-axe] Armor I - a [blessed +1] elven mithril-coat F - an uncursed +0 pair of boots called elven [elven] (being worn) a - an uncursed +2 pair of leather gloves (being worn)* b - an uncursed burnt +1 robe (being worn)* Tools N - an uncursed bag called sack/skin [sack] c - an [uncursed] blindfold J - an uncursed brass lantern (lit) h - a [cursed] brass lantern k - an uncursed key [skeleton key] Wands f - an [uncursed] porcelain wand [of teleportation (0:6)] G - an uncursed wand of lightning named -2 [0:3] Comestibles g - 5 uncursed apples* p - an [uncursed stale] egg r - 2 uncursed food rations* X - an uncursed lizard corpse Gems Y - an [uncursed] gray stone [luckstone] Contents of the sack: 237 gold pieces 13 [blessed +2] darts 36 [blessed +1] darts 10 [blessed +0] darts 7 [uncursed +0] darts an [uncursed tallow] candle 2 [uncursed] scrolls labeled ELBIB YLOH [of remove curse] a [blessed] scroll labeled ELBIB YLOH [of remove curse] an [uncursed] scroll labeled HACKEM MUCHE [of identify] an [uncursed] scroll labeled KO BATE [of enchant armor] a [cursed] scroll labeled VE FORBRYDERNE [of light] an [uncursed] yellow potion [of full healing] a [cursed -1] pearl ring [of adornment] an [uncursed] faded spellbook [of knock] an [uncursed] leather spellbook [of magic mapping] an [uncursed] black gem [worthless glass] 4 [uncursed] blue gems [worthless glass] 3 [uncursed] green gems [emerald] an [uncursed] red gem [worthless glass] an [uncursed] violet gem [amethyst] Final Attributes You were piously aligned. Hunger level was 716. Your alignment was 25 / 25. Monster difficulty range was 1 - 9. Level difficulty was 10. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were protected. You were fast. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - protection 1 clerical 0% 85% Vanquished creatures a vampire lord a baby purple worm (0 created) 2 stalkers (1 created) a giant zombie an ettin mummy an ogre lord (0 created) a flaming sphere a cockatrice 2 giant spiders a brown pudding 3 Green-elves 2 lizards (3 created) 3 gnome mummies 2 human zombies 2 bugbears (1 created) 2 Mordor orcs (11 created) a rock mole a fog cloud (2 created) 9 gnome lords 3 kobold mummies (5 created) a red naga hatchling an elf zombie a giant ant (2 created) a floating eye a kobold lord a kobold shaman 3 hill orcs (13 created) an orc zombie a dwarf zombie a werejackal a coyote 2 gas spores a hobbit (3 created) a large kobold 2 giant rats a brown mold 64 gnomes (71 created) 2 gnome zombies a gecko 2 jackals a fox 3 goblins (13 created) 2 sewer rats (6 created) a kobold zombie 136 creatures vanquished. Voluntary challenges You followed a strict vegan diet. You never hit with a wielded weapon. You read items or engraved 7 times. You put on armor 9 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 7 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills martial arts [Skilled] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: a fountain Level 2: an altar Stairs down to The Gnomish Mines The Gnomish Mines: levels 3 to 10 Level 4: (loot) Level 5: [minetn] a fountain Level 10: [minend] <- You were here some fountains Game information Seed: 4057230511 Started: 2015-06-22 19:05:57 Ended: 2015-06-23 09:11:08 Play time: PT00:12:56 Punardarsanaya jente the Monk... You died in The Gnomish Mines on dungeon level 10 with 10882 points, and 237 pieces of gold, after 3101 moves. Killer: system shock You were level 9 with a maximum of 62 hit points when you died. You didn't beat your previous score of 80276 points. No Points Name Hp [max] 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 4 1789546 stth-Val-Dwa-Mal-Law ascended to demigod-hood. 319 [396] 5 1398500 Mortuis-Val-Dwa-Mal-Law ascended to demigod-hood. 264 [264] 6 996804 unnht-Tou-Hum-Mal-Neu ascended to demigod-hood. 143 [165] 7 942910 Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a fake Amulet [max level 50]. 377 [377] 8 803697 SubG-Wiz-Hum-Mal-Cha escaped the dungeon in celestial disgrace. 51 [262] 9 743389 jente-Hea-Hum-Fem-Neu died in Sheol on level 48. Killed by a crystal ice golem. - [429] 10 671185 Mortuis-Cav-Dwa-Mal-Law died on the Astral Plane. Killed by a priest of Moloch (with the Amulet). - [84] 30 95293 Vis-Sam-Hum-Mal-Law died in Fort Ludios. Killed by a bolt of lightning. - [114] 31 88139 Vis-Arc-Hum-Mal-Law died in The Quest on level 16 [max 20]. Killed by a human mummy. - [97] *32 80276 jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 8 [max 21]. Killed by a giant mummy. - [75] * 10882 jente-Mon-Hum-Mal-Law died in The Gnomish Mines on level 10. Killed by a system shock. - [62] 33 70696 jente-Pri-Hum-Fem-Law died in The Dungeons of Doom on level 18. Killed by an air elemental. - [101] 34 67773 bhaak-Val-Dwa-Fem-Law died in Fort Ludios. Killed by a death ray. 131 [136]