jente, chaotic male vampiric Wizard --- ------ -----.---- ---.--.-- |........-- ---...%...--- --.........|---.......|...| # |..(......--|.......--|...| -.--.........---.|...|.| |.--- |...%............|...|.| |.| |...---......|.------|.| |.| --%| -...---|.| |.| |.| --.. ...-- |.| |.|--<| ---- |.... ...| |.| |.|...| -----..| ...-. --.| |.| ----...--- ..>....----------.--# |.| |.| |......| --...[Va.......... |.----|.| --.---.--- |....-----------. |....||.| --- |...--- ---.-- ` |....--.-- --....| --- --.......| --...-- ----....| |....| ---.-- --..-- --- ---- [Jente the Magician] St:12 Dx:14 Co:14 In:16 Wi:9 Ch:11 Chaotic S:17412 Gnomish Mines:10 $:29 HP:69(82) Pw:128(128) AC:-4 Xp:10/6976 Wt:798/700 T:5806 Burdened Latest messages You see here a towel. Where do you want to travel to? (For instructions type a ?) You kill the bat! Where do you want to travel to? (For instructions type a ?) The locust bites! The locust stings! You feel deathly sick. Unknown command ' '. You hit the locust! You bite the locust. You feed on the lifeblood. The locust suddenly seems weaker! The locust bites! The locust stings! You feel much worse. You hit the locust! You bite the locust. You feed on the lifeblood. The locust suddenly seems weaker! The locust bites! The locust stings! You feel much worse. What do you want to use or apply? [e-gikGIKLN or ?*] Nothing seems to happen. The locust bites! The locust stings! You feel much worse. You die from your illness. Your inventory Weapons q - 7 blessed [+0] darts (in quiver) a - a blessed [+4] elven dagger named +4 (weapon in hand) Armor D - a blessed +0 cloak of magic resistance (being worn)* A - a [blessed] +5 dwarvish iron helm (being worn) V - an uncursed +0 elven mithril-coat (being worn) o - an uncursed +0 pair of speed boots (being worn) y - a [blessed +1] pair of walking shoes [low] Tools N - an uncursed bag called sack [sack] f - an uncursed blindfold k - an uncursed lock pick e - an uncursed [+0] pick-axe I - an uncursed [+0] unicorn horn named poi/sle Scrolls w - an [uncursed] scroll labeled EIRIS SAZUN IDISI [of flood] Wands K - an uncursed wand called 150 rusty named -1 [of probing (0:3)] i - an uncursed wand of light [0:11] L - an uncursed wand of sleep named -1 [0:5] Spellbooks x - an [uncursed] spellbook of detect monsters Gems W - 2 [uncursed] gems called value [amethyst] s - an [uncursed] gem called value [jacinth] c - 2 [uncursed] gems called value [ruby] G - 3 [uncursed] stones called flint stone? [luckstone] g - an [uncursed] stone called touchstone [touchstone] Contents of the sack: 665 gold pieces an [uncursed +0] pair of buckled boots [kicking] an [uncursed +0] pair of combat boots [water walking] 3 [uncursed] scrolls called 100 aque [of teleportation] an [uncursed] scroll labeled ELBIB YLOH [of scare monster] an [uncursed] scroll labeled KO BATE [of gold detection] a [blessed] potion called 100 dgreen [of healing] an [uncursed] potion called 100 dgreen [of healing] a [cursed] potion called 100 swirly [of confusion] an uncursed potion of full healing an [uncursed] potion of water an uncursed wand of death named poi (0:4) an [uncursed] wand of polymorph [0:4] an [uncursed] dusty spellbook [of finger of death] an [uncursed] spellbook of detect monsters named 52 +1 an [uncursed] stylish spellbook [of magic missile] an [uncursed] gem called value [amber] 2 [uncursed] gems called value [diamond] 4 [uncursed] gems called value [emerald] an [uncursed] gem called value [chrysoberyl] Final Attributes You were piously aligned. Hunger level was 642. Your alignment was 38 / 39. Monster difficulty range was 1 - 10. Level difficulty was 10. You were sleep resistant. You were poison resistant. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. You were very fast. You were lucky (3). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 79% 71% b - detect food 2 divination 86% 71% c - detect monsters 1 divination 79% 98% Vanquished creatures 2 vampire lords a locust (4 created) 6 small mimics (9 created) an ettin mummy a freezing sphere a tengu a human mummy a wraith a carnivorous ape a giant beetle (3 created) a cockatrice (3 created) a leprechaun an iron piercer a giant spider 2 gnome kings 8 dwarf mummies a Green-elf a lizard (2 created) a chickatrice a dwarf lord a gray unicorn a human zombie 2 Woodland-elves a mountain nymph a rock piercer (2 created) a rock mole 2 woodchucks 3 ponies a yellow light 11 gnome lords (16 created) 4 gnomish wizards (5 created) 2 kobold mummies 2 guardian naga hatchlings a gray ooze an elf zombie a little dog 4 floating eyes 3 kittens 13 dwarves (18 created) a homunculus 3 hill orcs (8 created) 2 rothes 5 monkeys 5 orc zombies (6 created) 5 dwarf zombies 2 iguanas 2 killer bees (3 created) 5 hobbits 2 manes (6 created) a hobgoblin (2 created) 4 giant rats 2 cave spiders a brown mold (2 created) 3 yellow molds (2 created) 65 gnomes (82 created) 2 gnome zombies 3 geckos a jackal (3 created) 2 goblins 9 grid bugs (11 created) 2 bats a lichen (4 created) 3 kobold zombies 5 newts (6 created) 225 creatures vanquished. Voluntary challenges You used a wielded weapon 316 times. You read items or engraved 10 times. You put on armor 10 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 10 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: some sinks Level 2: (gold) Level 3: Stairs down to The Gnomish Mines Level 4: a general store, a fountain Level 5: a general store, a fountain Level 6: (gold) a fountain Level 7: (gold) a weapon shop Level 8: [oracle] many fountains Level 9: some fountains Stairs up to Sokoban, level 8 The Gnomish Mines: levels 4 to 12 Level 6: [minetn] some shops, a temple to Anhur, some fountains, a sink Level 9: (loot) Level 10: <- You were here Level 12: [minend] some fountains Game information Seed: 2458674554 Started: 2015-06-15 13:14:15 Ended: 2015-06-15 14:00:24 Play time: PT00:19:16 Goodbye jente the Wizard... You were poisoned in The Gnomish Mines on dungeon level 10 with 17343 points, and 694 pieces of gold, after 5806 moves. Killer: locust You were level 10 with a maximum of 82 hit points when you were poisoned. You didn't beat your previous score of 61279 points. No Points Name Hp [max] 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 4 1398500 Mortuis-Val-Dwa-Mal-Law ascended to demigod-hood. 264 [264] 5 996804 unnht-Tou-Hum-Mal-Neu ascended to demigod-hood. 143 [165] 6 942910 Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a fake Amulet [max level 50]. 377 [377] 7 743389 jente-Hea-Hum-Fem-Neu died in Sheol on level 48. Killed by a crystal ice golem. - [429] 8 671185 Mortuis-Cav-Dwa-Mal-Law died on the Astral Plane. Killed by a priest of Moloch (with the Amulet). - [84] 9 535456 tourn-Bar-Orc-Mal-Cha was poisoned in Gehennom on level 39 [max 46]. Poisoned by Demogorgon. 192 [261] 10 402114 unnht-Tou-Hum-Mal-Neu died in Gehennom on level 29 [max 51]. Killed by Asmodeus. - [224] 29 67180 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 19]. Killed by the Minion of Huhetotl. - [94] 30 66130 Hrundel-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 4 [max 12]. Killed by a large cat. - [95] *31 61279 jente-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on * level 21 [max 22]. Killed by a fire ant, while fainted from lack of food. - [132] * 17343 jente-Wiz-Vam-Mal-Cha was poisoned in The Gnomish Mines on level 10 [max 12]. Poisoned by a locust. 69 [82] 32 57363 tertium-Cav-Hum-Mal-Law died in The Quest on level 17 [max 12]. Killed by invisible Tiamat. - [130] 33 57308 squanchy-Arc-Hum-Mal-Neu died in The Quest on level 16 [max 13]. Killed by the invisible Minion of Huhetotl. - [104]