jente, chaotic male vampiric Wizard ----------------------------------------------------- |.)h.........%......................................| |V.----------------------------...---.--|----------.| |Gk| |...| ---|.| -----|.| |... |...---|.|.--- |...||%| |..| ---....|.....|--...||.| | |....|..-|-|.....||.| -----.(---..|..|..----|.| ...%..|....|..|.^| |.| ----..-----|..|*.| |.| |..%... ----..-----.| ---.--- ..^........| |.| ------------ |.| |.| |.-------------- |.......%....... ---------------- [Jente the Thaumaturge] St:12 Dx:15 Co:16 In:16 Wi:11 Ch:9 Chaotic S:9818 Gnomish Mines:11 $:0 HP:0(71) Pw:84(114) AC:9 Xp:9/3662 Wt:894/750 T:3084 Burdened Latest messages You are hit by an arrow! (2x) You have a little trouble lifting W - an arrow. You faint from lack of food. The gnome king swings his bow. The gnome king hits! The gnome king swings his bow. The gnome king hits! The gnome king swings his bow. The gnome king hits! The gnome king swings his bow. The gnome king hits! The gnome king swings his bow. The gnome king hits! You regain consciousness. The gnome king swings his bow. The gnome king hits! # Are you sure you want to pray? [yn] (n) You begin praying to Anhur. You are surrounded by a shimmering light. The kobold lord starts to attack you, but pulls back. The gnome king starts to attack you, but pulls back. The kobold lord starts to attack you, but pulls back. The gnome king starts to attack you, but pulls back. You finish your prayer. You feel that Anhur is well-pleased. Your stomach feels content. The gnome king swings his bow. The gnome king hits! You die... Your inventory Weapons W - a [blessed +0] arrow B - 5 [uncursed +0] arrows A - an uncursed [+0] dagger v - 4 cursed [-1] daggers s - 2 [cursed -1] daggers c - 5 [uncursed +0] daggers a - an [uncursed +0] runed dagger [elven] (weapon in hand) M - an [uncursed +0] sling o - an [uncursed +0] thonged club [aklys] Armor b - an uncursed +0 cloak of magic resistance (being worn)* G - an [uncursed +0] dwarvish cloak w - an [uncursed +0] dwarvish cloak l - a [blessed +3] dwarvish cloak h - an [uncursed +0] dwarvish cloak Tools N - a cursed bag called sack [sack] f - an uncursed blindfold* Y - an [uncursed] blindfold H - an [uncursed tallow] candle g - 2 [blessed wax] candles called wax k - an uncursed key [skeleton key] J - a cursed [magic] lamp called magic (lit) y - an [uncursed] looking glass [mirror] e - an uncursed [+0] pick-axe Rings D - an uncursed ring called 150 ruby [of shock resistance] C - an uncursed ring called 150 ruby [of shock resistance] R - an uncursed ring of fire resistance* p - an uncursed sapphire ring [of teleport control] t - a cursed [-1] twisted ring [of increase accuracy] Wands F - a cursed wand called 200 spiked [of create monster (0:15)] L - an uncursed wand of teleportation named -2 [0:5] Gems V - an [uncursed] red gem [worthless glass] U - 2 [uncursed] white gems [worthless glass] Contents of the sack: 1870 gold pieces an uncursed rotted [+0] robe an uncursed magic marker [0:34] a blessed scroll called 200 lorem [of create monster] a cursed scroll called 200 prat [of earth] a cursed scroll called enchant armor [of enchant armor] an [uncursed] scroll called enchant armor [of enchant armor] an [uncursed] scroll labeled JUYED AWK YACC [of flood] an [uncursed] scroll labeled KO BATE [of fire] an [uncursed] scroll labeled LEP GEX VEN ZEA [of enchant weapon] an uncursed scroll of confuse monster a cursed scroll of confuse monster an uncursed scroll of remove curse a blessed scroll of scare monster an uncursed clear potion [of water] a [cursed] clear potion [of unholy water] a [cursed] dark green potion [of gain ability] an [uncursed] fizzy potion [of blindness] an uncursed potion called 100 brown [of sleeping] a cursed potion called 100 brown [of sleeping] an uncursed potion called 50 ochre [of fruit juice] 2 [blessed] potions called booze [of booze] 4 [uncursed] potions called booze [of booze] an uncursed potion of confusion a blessed potion of enlightenment an uncursed potion of restore ability a [blessed] sparkling potion [of extra healing] an [uncursed] steamy potion [of object detection] an uncursed ring of polymorph control an uncursed wand called light? [of light (0:13)] a cursed wand called light? [of light (0:14)] an uncursed wand of make invisible (0:7) an uncursed black gem [worthless glass] an uncursed blue gem [worthless glass] an uncursed orange gem [worthless glass] an uncursed red gem [garnet] 2 uncursed red gems [worthless glass] an uncursed white gem [opal] an uncursed white gem [worthless glass] 2 [uncursed] white gems [worthless glass] an uncursed yellow gem [worthless glass] 2 uncursed yellow gems [chrysoberyl] an [uncursed] yellow gem [worthless glass] 3 uncursed yellowish brown gems [worthless glass] an [uncursed] yellowish brown gem [worthless glass] Final Attributes You were piously aligned. Hunger level was 900. Your alignment was 24 / 25. Monster difficulty range was 1 - 10. Level difficulty was 11. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 85% b - light 1 divination 0% 85% c - healing 1 healing 0% 92% d - knock 1 matter 0% 96% Vanquished creatures a ghost (2 created) a large mimic a xan a tengu an enormous rat 3 giant spiders (4 created) a horse an orc mummy a lizard a dog a dwarf lord a plains centaur 2 apes a fire ant 3 Uruk-hai 8 gnome lords (13 created) 5 gnomish wizards a kobold mummy a gray ooze 2 elf zombies a wax golem 17 dwarves (24 created) 10 hill orcs a rabid rat a giant bat (2 created) a werejackal 5 hobbits (8 created) a hobgoblin (2 created) a yellow mold a red mold 51 gnomes (66 created) a gecko 4 jackals a goblin 6 grid bugs (8 created) a lichen (3 created) 3 newts (4 created) 143 creatures vanquished. Voluntary challenges You used a wielded weapon 212 times. You read items or engraved 41 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 45 times. You encountered 2 bones levels. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] divination spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: (gold) a fountain Level 3: Stairs down to The Gnomish Mines The Gnomish Mines: levels 4 to 11 Level 6: [minetn] many shops, a temple, many fountains Level 11: [minend] <- You were here Game information Seed: 509549425 Started: 2015-06-09 22:43:47 Ended: 2015-06-09 23:13:23 Play time: PT00:10:02 Goodbye jente the Wizard... You died in The Gnomish Mines on dungeon level 11 with 9631 points, and 1870 pieces of gold, after 3084 moves. Killer: gnome king You were level 9 with a maximum of 71 hit points when you died. You didn't beat your previous score of 27704 points. No Points Name Hp [max] 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 4 1398500 Mortuis-Val-Dwa-Mal-Law ascended to demigod-hood. 264 [264] 5 996804 unnht-Tou-Hum-Mal-Neu ascended to demigod-hood. 143 [165] 6 942910 Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a fake Amulet [max level 50]. 377 [377] 7 743389 jente-Hea-Hum-Fem-Neu died in Sheol on level 48. Killed by a crystal ice golem. - [429] 8 671185 Mortuis-Cav-Dwa-Mal-Law died on the Astral Plane. Killed by a priest of Moloch (with the Amulet). - [84] 9 402114 unnht-Tou-Hum-Mal-Neu died in Gehennom on level 29 [max 51]. Killed by Asmodeus. - [224] 10 336930 jente-Mon-Hum-Mal-Cha died in Gehennom on level 30 [max 46]. Killed by a barbed devil. - [107] 34 31184 tertium-Con-Hum-Mal-Cha died in The Gnomish Mines on level 12. Killed by a giant zombie. - [112] 35 28762 autbree-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 13. Killed by an elf-lord. - [104] *36 27704 jente-Wiz-Vam-Fem-Cha died in Sokoban on level 7 [max 11]. Killed by a stone giant. - [102] * 9631 jente-Wiz-Vam-Mal-Cha died in The Gnomish Mines on level 11. Killed by a gnome king. - [71] 37 25351 mightydog-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 9. Killed by an ape, while praying. - [80] 38 25132 tertium-Cav-Hum-Mal-Law died in The Dungeons of Doom on level 9 [max 11]. Killed by a mumak. - [81]