jente, chaotic male human Monk ------ --.--.-- .-- |......|...| -...^..|-..| .....@--..----- 1 .....Y........ .. .|........--- --.........| ---.......-- -......-- ........- 1 ......... ......- -..--- .---%.---- .....%....| --- ...%-----.---.-- .......-|......-- ----...|--.....| |...| --.--.| ----- ------ [Jente the Student of Stones] St:25 Dx:16 Co:16 In:8 Wi:9 Ch:8 Chaotic S:17241 Gnomish Mines:11 $:0 HP:0(74) Pw:47(47) AC:7 Xp:10/5297 Wt:1296/1000 T:5925 Satiated Burdened Latest messages What do you want to use or apply? [dektyIJMN or ?*] You put 12 arrows into the bag of holding. You put 4 arrows into the bag of holding. You put a bow into the bag of holding. (2x) You put a dagger into the bag of holding. You put a dwarvish short sword into the bag of holding. You put a stout spear into the bag of holding. You cannot stash something you are wearing. You put a dwarvish cloak into the bag of holding. You put a dwarvish iron helm into the bag of holding. You put a dwarvish roundshield into the bag of holding. You cannot stash something you are wearing. (2x) You put a white gem into the bag of holding. What do you want to wield? [- e or ?*] You are already empty handed. You find a teleportation trap. You feel tough! You must be leading a healthy life-style. What do you want to use or apply? [dektyIJMN or ?*] Your lamp is now off. The jar crashes on your head and breaks into shards. This burns a little! Call an effervescent potion: The owlbear hits! (4x) You hit the owlbear! The owlbear hits! (2x) You write "Elbereth" with your fingers into the dust. The owlbear hits! (2x) The owlbear grabs you! You die... Your inventory Armor D - an uncursed +0 cloak of displacement (being worn) F - an uncursed +0 pair of boots called water walking [water walking] (being worn) E - an uncursed +0 pair of gauntlets of power (being worn) Tools N - an uncursed bag of holding k - an uncursed key named poi [skeleton key] J - an [uncursed oil] lamp e - an uncursed [+0] pick-axe Wands t - an [uncursed] bone wand [of digging (0:4)] I - an uncursed crystal wand [of create monster (0:12)] M - an uncursed wand called alu? >< named -2 [of secret door detection (0:10)] y - an uncursed wand of magic missile named -1 [0:4] d - an uncursed wand of slow monster named -1 [0:7] Comestibles A - an uncursed apple a - an [uncursed] food ration Y - an uncursed sprig of wolfsbane Contents of the bag of holding: 2185 gold pieces 31 [uncursed +0] arrows a [cursed -1] arrow 3 [blessed +0] arrows a [blessed +2] arrow 4 [cursed +0] arrows an [uncursed +0] axe a [blessed +1] bow an [uncursed +0] bow an [uncursed +0] bow an [uncursed +0] crossbow 11 [uncursed +0] crossbow bolts a [blessed +0] dagger 2 [uncursed +0] daggers 4 uncursed [+1] darts 24 [uncursed +0] darts a [cursed -1] dwarvish short sword an [uncursed +0] dwarvish short sword a [cursed] poisoned [+0] dart an [uncursed +0] sling a [blessed +2] stout spear [dwarvish] a cursed [-1] thonged club [aklys] an [uncursed +0] thonged club [aklys] a [cursed +0] dwarvish cloak an [uncursed +0] dwarvish cloak a [cursed -1] dwarvish cloak an [uncursed +0] dwarvish cloak an [uncursed +0] dwarvish cloak a [blessed +1] dwarvish cloak an [uncursed +0] dwarvish iron helm a [blessed +0] dwarvish iron helm an [uncursed +0] dwarvish roundshield an [uncursed +0] dwarvish roundshield a [cursed -1] elven mithril-coat an [uncursed +0] pair of iron shoes an [uncursed +0] pair of iron shoes an [uncursed +0] pair of iron shoes an [uncursed +2] pair of iron shoes an [uncursed +0] pair of iron shoes an uncursed +1 robe 4 [uncursed tallow] candles an uncursed key [skeleton key] an uncursed key [skeleton key] an [uncursed] lock pick an uncursed looking glass [mirror] an [uncursed] looking glass [mirror] an [uncursed +0] pick-axe an [uncursed +0] pick-axe a cursed scroll labeled ANDOVA BEGARIN [of identify] an uncursed scroll labeled HACKEM MUCHE [of confuse monster] an uncursed scroll labeled KIRJE [of enchant weapon] a cursed scroll labeled MAPIRO MAHAMA DIROMAT [of fire] an uncursed scroll labeled READ ME [of punishment] an uncursed scroll labeled VE FORBRYDERNE [of magic mapping] an [uncursed] scroll labeled YUM YUM [of teleportation] an uncursed scroll labeled ZLORFIK [of light] an uncursed amber potion [of booze] an [uncursed] clear potion [of water] an uncursed icy potion [of paralysis] an uncursed magenta potion [of hallucination] an uncursed potion of blindness an uncursed potion of extra healing an [uncursed] potion of extra healing 2 uncursed potions of healing an uncursed potion of invisibility an uncursed citrine ring [of searching] a cursed jade ring [of teleportation] an uncursed ruby ring [of cold resistance] a cursed tiger eye ring [of aggravate monster] 5 uncursed food rations an [uncursed] fortune cookie an uncursed tin [of werejackal meat] an uncursed bronze spellbook [of jumping] an uncursed cyan spellbook [of create familiar] an uncursed faded spellbook [of magic missile] a [blessed] indigo spellbook [of magic mapping] an uncursed magenta spellbook [of charm monster] an uncursed ragged spellbook [of detect treasure] an [uncursed] black gem [worthless glass] an [uncursed] blue gem [worthless glass] 2 [uncursed] green gems [jade] 2 [uncursed] white gems [worthless glass] an [uncursed] yellow gem [worthless glass] Final Attributes You were piously aligned. Hunger level was 1279. Your alignment was 39 / 39. Monster difficulty range was 1 - 10. Level difficulty was 11. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were displaced. You were stealthy. You could walk on water. You were held by an owlbear. You were fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 76% 71% Vanquished creatures 2 giant mimics 2 small mimics a dwarf king an enormous rat 2 giant beetles a quivering blob 6 leprechauns a horse an ice vortex a vampire bat 2 gnome kings (3 created) an orc mummy 2 dwarf mummies a gold golem a lizard a dog a housecat a dust vortex a plains centaur a gnome mummy a snake (2 created) a human zombie (2 created) 2 rope golems 3 soldier ants a snow ant a quasit a water nymph (3 created) 2 rock piercers a rock mole a woodchuck a pony 3 fog clouds a yellow light 3 shriekers 5 gnome lords (12 created) 2 gnomish wizards 2 kobold mummies a red naga hatchling a guardian naga hatchling 4 elf zombies a straw golem 2 paper golems a baby crocodile 2 giant ants a little dog a floating eye a kitten 7 dwarves (12 created) 2 kobold lords 3 hill orcs (6 created) 4 rothes 2 rabid rats a centipede 2 monkeys (3 created) 6 orc zombies (7 created) 2 wererats (1 created) 2 werejackals 3 iguanas 2 acid blobs a gas spore 4 hobbits 10 manes a large kobold a hobgoblin 2 giant rats a cave spider a brown mold 2 yellow molds a green mold a red mold 22 gnomes (45 created) a gnome zombie 2 geckos 6 jackals (9 created) a fox 2 kobolds a goblin 3 grid bugs (5 created) 4 bats 4 lichens 4 newts 187 creatures vanquished. Voluntary challenges You followed a strict vegan diet. You never hit with a wielded weapon. You read items or engraved 7 times. You put on armor 12 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 4 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills martial arts [Skilled] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 1: some fountains Level 2: some fountains Level 3: ( ) many fountains Level 4: (loot) an armor shop, an altar to Huan Ti, a sink Stairs down to The Gnomish Mines Level 5: a delicatessen store, a fountain Level 6: [oracle] many fountains Level 7: Stairs up to Sokoban, level 6 Level 9: a fountain Stairs up to Town, level 8 The Gnomish Mines: levels 5 to 11 Level 11: <- You were here Game information Seed: 4177886592 Started: 2015-05-27 15:08:19 Ended: 2015-05-27 15:43:14 Play time: PT00:20:06 Punardarsanaya jente the Monk... You died in The Gnomish Mines on dungeon level 11 with 17023 points, and 2185 pieces of gold, after 5925 moves. Killer: owlbear You were level 10 with a maximum of 74 hit points when you died. You didn't beat your previous score of 70436 points. No Points Name Hp [max] 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1973902 tertium-Cav-Hum-Mal-Neu ascended to demigod-hood. 607 [610] 3 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 4 942910 Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a fake Amulet [max level 50]. 377 [377] 5 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 27. Drowned in a moat by an electric eel. 81 [122] 6 212311 jente-Mon-Hum-Mal-Cha died in Fort Ludios [max 28]. Killed by a lindworm. - [82] 7 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 104 [141] 8 132753 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 23 [max 24]. Killed by a Woodland-elf, while unconscious from rotten food. - [113] 9 131465 WuX-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 19. Killed by an air elemental. - [103] 10 88139 Vis-Arc-Hum-Mal-Law died in The Quest on level 16 [max 20]. Killed by a human mummy. - [97] 11 80276 jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 8 [max 21]. Killed by a giant mummy. - [75] *12 70436 jente-Mon-Hum-Mal-Neu turned to stone in The Dungeons * of Doom on level 17 [max 18]. Petrified by a cockatrice. 84 [86] * 17023 jente-Mon-Hum-Mal-Cha died in The Gnomish Mines on level 11. Killed by an owlbear. - [74] 13 67180 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 19]. Killed by the Minion of Huhetotl. - [94] 14 57363 tertium-Cav-Hum-Mal-Law died in The Quest on level 17 [max 12]. Killed by invisible Tiamat. - [130]