jente, chaotic male human Monk ------------ ---------.-.-- |...........######|$$:Z:..k.`.``)`###########-------- -------------- |....^.....| #|$$$::..Y@..`| #|......| |............| |..........| #|o$Y$n..B....| ##.......|####.............| |..........| #|$.$......y..| #%#|......|# # |............| |..|.......| #|$$......O.i.|####1######%%........## -------.------ -----.---.-- #--------------# ## #--------# # # ## ############################ ########### # # % # # # ### ##### * ### # # # # # # # ----.- ################ -------### # * |.{..| # ---------|----- .(.....# ### ---- |.....#######|.............| |.....| # ----- |$.| |....| #|.............| |..<... ###|...| |..| ------ #|............[.######------- #....| ---- #|.........(...| # |(..| #|.............| |..>| #--------------- ----- [Jente the Student of Stones] St:18 Dx:16 Co:17 In:8 Wi:13 Ch:13 Chaotic S:22175 Dungeons of Doom:7 $:471 HP:0(63) Pw:39(39) AC:7 Xp:10/8516 Wt:565/925 T:6570 Latest messages You hit the jackal with the cockatrice corpse. The jackal is slowing down. The jackal turns to stone. The grid bug bites! You get zapped! The air crackles around the kobold shaman. You hit the grid bug with the cockatrice corpse. The grid bug is slowing down. The grid bug turns to stone. You write "Elbereth" with your fingers into the dust. The yellow light turns to flee! The ape turns to flee! You are having a tough time swinging the cockatrice corpse. You hit the ape with the cockatrice corpse. The ape is slowing down. The ape turns to stone. The orc shaman picks up some gold. The giant ant bites! You hit the giant ant with the cockatrice corpse. The giant ant is slowing down. The giant ant turns to stone. The orc shaman picks up some gold. You miss the yellow light. You hit the ape with the cockatrice corpse. The ape is slowing down. The ape turns to stone. The orc shaman picks up some gold. The ape hits! (2x) The ape bites! You die... Your inventory Weapons F - 46 [uncursed +0] arrows x - an [uncursed +0] battle-axe e - an [uncursed +0] orcish dagger y - an [uncursed +0] scimitar Armor G - an [uncursed +0] mummy wrapping z - an [uncursed +0] orcish helm d - a [cursed -2] orcish helm E - an uncursed +2 pair of leather gloves (being worn)* Tools N - an uncursed bag of holding J - an uncursed [oil] lamp called oil s - an [uncursed] looking glass [mirror] f - an uncursed towel* Scrolls C - an [uncursed] scroll labeled AQUE BRAGH [of enchant weapon] Rings I - an [uncursed] ring called 300 jacinth [of conflict] a - an uncursed -2 ring of adornment t - an uncursed ring of invisibility Wands X - an uncursed wand of striking named -1 [0:3] Comestibles n - an uncursed partly eaten apple* l - an uncursed burrito too hot to eat A - an uncursed carrot L - an [uncursed rotten] cockatrice corpse (weapon in hand) w - an uncursed food ration v - an [uncursed] food ration K - an [uncursed] tripe ration Gems Y - an uncursed stone called luckstone [luckstone] H - an [uncursed] yellowish brown gem [worthless glass] Contents of the bag of holding: a blessed [tallow] candle an uncursed [tallow] candle an uncursed looking glass [mirror] an [uncursed] potion called 100 emerald [of extra healing] 2 uncursed burrito too hot to eats 5 uncursed food rations an [uncursed] spellbook of light named 58 +1 an [uncursed] yellowish brown gem [worthless glass] Final Attributes You were piously aligned. Hunger level was 170. Your alignment was 42 / 42. Monster difficulty range was 1 - 8. Level difficulty was 7. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were fast. You were lucky (4). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - sleep 1 enchantment 36% 68% b - light 1 divination 36% 97% Vanquished creatures a baby leviathan 2 giant mimics a small mimic a large dog a freezing sphere 2 tengu (3 created) a human mummy a quivering blob 2 cockatrices 3 leprechauns (4 created) an orc-captain (4 created) an iron piercer 2 giant spiders (3 created) a horse an ice vortex a black light 2 vampire bats (3 created) a forest centaur 2 dwarf mummies an ogre (2 created) 2 brown puddings 2 gold golems a werewolf 2 lizards (3 created) 4 chickatrices (6 created) a dog a dingo a housecat 2 jaguars a dust vortex a raven (2 created) 2 gnome mummies a snake 4 apes (6 created) a rope golem 4 soldier ants 3 fire ants 3 snow ants a bugbear (2 created) 2 water nymphs (3 created) a mountain nymph 6 Mordor orcs (13 created) 2 orc shamans (7 created) 5 rock moles a woodchuck 2 ponies a fog cloud 2 violet fungi (3 created) 4 gnome lords 3 kobold mummies a guardian naga hatchling a gray ooze 2 elf zombies a ghoul (2 created) 9 giant ants 4 dwarves (5 created) a kobold lord 11 hill orcs (23 created) 14 rothes (16 created) a rabid rat a centipede a monkey an orc zombie (2 created) 2 iguanas (3 created) 14 killer bees an acid blob a gas spore 4 hobbits (6 created) 4 large kobolds a hobgoblin a giant rat a brown mold a yellow mold 2 green molds a red mold 30 gnomes 15 garter snakes a gnome zombie 3 geckos (4 created) 6 jackals a fox 2 kobolds (3 created) 3 goblins (14 created) 2 grid bugs (4 created) 3 bats (4 created) 2 lichens 243 creatures vanquished. Voluntary challenges You followed a strict vegan diet. You never hit with a wielded weapon. You read items or engraved 20 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 34 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills martial arts [Expert] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 1: (gold) Level 2: an armor shop, a fountain, a sink Stairs down to The Gnomish Mines Level 3: a general store, an altar to Huan Ti, some fountains, a sink Level 4: many fountains Level 5: [oracle] many fountains Level 6: Stairs up to Sokoban, level 5 Level 7: (gold) <- You were here a fountain Level 8: a fountain Stairs up to Town, level 7 Game information Seed: 2646309014 Started: 2015-05-25 22:53:01 Ended: 2015-05-25 23:40:26 Play time: PT00:25:10 Punardarsanaya jente the Monk... You died in The Dungeons of Doom on dungeon level 7 with 22128 points, and 471 pieces of gold, after 6570 moves. Killer: ape You were level 10 with a maximum of 63 hit points when you died. You didn't beat your previous score of 55892 points. No Points Name Hp [max] 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 3 942910 Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a fake Amulet [max level 50]. 377 [377] 4 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 27. Drowned in a moat by an electric eel. 81 [122] 5 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 104 [141] 6 132753 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 23 [max 24]. Killed by a Woodland-elf, while unconscious from rotten food. - [113] 7 131465 WuX-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 19. Killed by an air elemental. - [103] 8 80276 jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 8 [max 21]. Killed by a giant mummy. - [75] 9 70436 jente-Mon-Hum-Mal-Neu turned to stone in The Dungeons of Doom on level 17 [max 18]. Petrified by a cockatrice. 84 [86] 10 67180 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 19]. Killed by the Minion of Huhetotl. - [94] 11 57363 tertium-Cav-Hum-Mal-Law died in The Quest on level 17 [max 12]. Killed by invisible Tiamat. - [130] *12 55892 jente-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 12. Killed by a white unicorn. - [62] * 22128 jente-Mon-Hum-Mal-Cha died in The Dungeons of Doom on level 7 [max 8]. Killed by an ape. - [63] 13 48588 jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on level 9 [max 17]. Killed by a sasquatch. - [57] 14 46269 unnht-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 24. Killed by a mumak, while sleeping. - [92]