jente, chaotic male human Monk --------------------------------- ...............................| -............................| ... |............................| -.... |....................{.......| |...... |.......>....................| |......... ---+-..........----..............| | ----- |.........................|..|..............| |.............. --------.........................|..|..............| |..........................................................-|--..............| |.......................................{....................................| |...............................................----.........................| |. -----......................... |.........................| | |........ ---+-.......... |.............------......| +..... |......... |.............|....|......| -. |........ -- -@............|....-......| | -----...............rf.............------......| |.................................................................%..........| ------------------------------------------------------------------------------ [Jente the Student of Stones] St:16 Dx:16 Co:15 In:12 Wi:18 Ch:8 Chaotic S:46248 Town $:4270 HP:0(66) Pw:79(79) AC:1 Xp:11/17874 Wt:784/825 T:14404 Fainted Latest messages The door opens. You hear a door open. The door opens. You hit the little dog! The little dog bites! (2x) You kill the little dog! You see here a little dog corpse. You kill the sewer rat! You hit the panther! (2x) The panther hits! (2x) The panther misses. You faint from lack of food. The panther hits! (2x) The panther bites! The panther hits! (2x) The panther bites! The panther hits! (2x) The panther bites! The panther hits! (2x) The panther bites! The panther hits! (2x) The panther bites! The panther hits! The panther just misses! The panther bites! The panther hits! The panther just misses! The panther bites! The panther hits! You die... Your inventory Amulets Z - an uncursed amulet of flying (being worn) Weapons P - an [uncursed +0] arrow d - a cursed [+1] dagger M - a cursed [+0] elven dagger O - 4 [uncursed +0] runed arrows [elven] l - a [cursed +0] scimitar Armor g - a [cursed +0] dwarvish cloak A - a blessed +1 elven leather helm (being worn) q - an [uncursed +0] orcish helm n - an [uncursed +0] orcish shield h - a [blessed +0] pair of iron shoes E - an uncursed +2 pair of leather gloves (being worn)* s - an [uncursed +0] Uruk-hai shield Tools N - an uncursed bag called oilskin sack [oilskin sack] f - an uncursed blindfold H - an [uncursed] partly used [tallow] candle called tallow b - 7 uncursed [wax] candles called wax T - 2 [uncursed wax] candles called wax K - a [blessed wax] candle called wax k - an uncursed key [skeleton key] e - an uncursed [+0] pick-axe I - an uncursed [+0] unicorn horn Scrolls Q - an uncursed scroll called light? [of remove curse] j - an uncursed scroll called rc/ea? [of enchant armor] a - an uncursed scroll labeled ASHPD [of taming] F - an uncursed scroll labeled FNORD [of confuse monster] X - a cursed scroll labeled HAPAX LEGOMENON [of genocide] V - a blessed scroll labeled ZLORFIK [of light] i - an [uncursed] scroll labeled ZLORFIK [of light] Rings r - a blessed +3 ring of gain intelligence (on left hand) m - an uncursed +4 ring of protection (on right hand) Wands p - an uncursed wand called 200? plat [of create monster (0:11)] y - an uncursed wand of digging [0:1] B - an uncursed wand of magic missile named -1 [0:0] w - an uncursed wand of sleep [0:1] G - an uncursed wand of slow monster named -1 [0:5] W - an uncursed wand of striking named -1 [0:7] Comestibles L - an uncursed banana c - 2 uncursed burrito too hot to eats U - 2 [uncursed] cream pies z - an uncursed eucalyptus leaf u - an uncursed food ration J - an [uncursed] fortune cookie Spellbooks S - an uncursed orange spellbook [of fireball] Gems R - an [uncursed] orange gem [worthless glass] Y - an uncursed stone called luckstone [luckstone] Contents of the oilskin sack: an uncursed scroll of teleportation 3 uncursed potions of healing an uncursed wand of digging [0:4] an uncursed wand of polymorph named -1 [0:7] an uncursed wand of striking [0:5] an uncursed eucalyptus leaf Final Attributes You were piously aligned. Hunger level was -7. Your alignment was 81 / 82. Monster difficulty range was 1 - 8. Level difficulty was 6. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You could fly. You were protected. You were fast. You were lucky (4). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 28% Vanquished creatures a sarkany a ghost 2 giant mimics an Elvenking (2 created) a baby purple worm a long worm 2 giant zombies a sergeant 2 wargs 4 small mimics (7 created) 2 xans a quantum mechanic a sasquatch a giant turtle 2 flaming spheres (3 created) 2 large cats a tiger a gargoyle (2 created) 4 dwarf kings 7 tengu an ochre jelly an enormous rat an elf mummy a human mummy a python a cobra a carnivorous ape 2 Grey-elves (3 created) 2 chameleons (4 created) 2 crocodiles 5 giant beetles a quivering blob a cockatrice 4 wolves 2 panthers (3 created) an orc-captain (4 created) 2 iron piercers (5 created) 5 giant spiders a scorpion a horse 3 black lights (4 created) a forest centaur 4 gnome kings 2 dwarf mummies 4 rust monsters 2 owlbears a Green-elf (3 created) 3 lizards 3 chickatrices a housecat 3 jaguars 5 dwarf lords (6 created) a white unicorn a gray unicorn 2 dust vortices a raven a plains centaur a gnome mummy a snake a rope golem 2 soldier ants a fire ant 2 bugbears 2 wood nymphs (3 created) 3 water nymphs (10 created) 13 Mordor orcs (24 created) 2 rock piercers (3 created) a rock mole a woodchuck 3 ponies (4 created) 3 fog clouds a yellow light a shrieker 2 violet fungi (3 created) 20 gnome lords 4 gnomish wizards a kobold mummy a red naga hatchling (2 created) a black naga hatchling a golden naga hatchling a guardian naga hatchling (2 created) 3 gray oozes an elf zombie 5 straw golems 3 wax golems 4 giant ants 4 little dogs a floating eye (2 created) 2 kittens 20 dwarves a homunculus (7 created) 3 kobold lords 11 hill orcs (25 created) 18 rothes (22 created) 2 giant bats 3 dwarf zombies 2 wererats (1 created) 4 werejackals 3 iguanas 7 killer bees 5 acid blobs (6 created) 3 coyotes (4 created) 2 gas spores 10 hobbits 2 manes 3 large kobolds 6 hobgoblins 6 giant rats (5 created) 5 brown molds (6 created) 2 yellow molds (3 created) a green mold (2 created) 80 gnomes 14 garter snakes 3 gnome zombies a gecko 21 jackals (23 created) a fox 3 kobolds 10 goblins (23 created) 9 sewer rats (10 created) 16 grid bugs 2 bats 2 lichens (3 created) a kobold zombie (2 created) 9 newts (10 created) 495 creatures vanquished. Voluntary challenges You followed a strict vegan diet. You never hit with a wielded weapon. You read items or engraved 63 times. You put on armor 15 times. You never genocided any monsters. You never polymorphed an object. You changed form 2 times. You used no wishes. You engraved Elbereth 59 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills martial arts [Master] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 12 Level 1: a fountain Level 2: ( ) a general store Level 3: a fountain, a sink Level 4: a fountain Stairs down to The Gnomish Mines Level 5: [oracle] many fountains Level 6: a fountain, a throne Stairs up to Sokoban, level 5 Level 7: (loot) an altar to Huan Ti, a fountain Level 8: (gold) Stairs up to Town, level 7 Level 9: (gold) many fountains, a throne, a tree Level 11: a fountain Town: levels 6 to 7 Level 6: [town] <- You were here some fountains Game information Seed: 1397013006 Started: 2015-05-24 11:00:46 Ended: 2015-05-24 15:12:22 Play time: PT01:08:42 Punardarsanaya jente the Monk... You died in Town on dungeon level 6 with 45821 points, and 4270 pieces of gold, after 14404 moves. Killer: panther, while fainted from lack of food You were level 11 with a maximum of 66 hit points when you died. You reached the 13th place on the top 100 list. No Points Name Hp [max] 1 2303186 jente-Arc-Hum-Mal-Law ascended to demigod-hood. 369 [558] 2 1880848 mrob-Con-Hum-Mal-Cha ascended to demigod-hood. 274 [344] 3 942910 Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a fake Amulet [max level 50]. 377 [377] 4 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 27. Drowned in a moat by an electric eel. 81 [122] 5 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 104 [141] 6 132753 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 23 [max 24]. Killed by a Woodland-elf, while unconscious from rotten food. - [113] 7 131465 WuX-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 19. Killed by an air elemental. - [103] 8 80276 jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 8 [max 21]. Killed by a giant mummy. - [75] 9 70436 jente-Mon-Hum-Mal-Neu turned to stone in The Dungeons of Doom on level 17 [max 18]. Petrified by a cockatrice. 84 [86] 10 67180 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 19]. Killed by the Minion of Huhetotl. - [94] 11 57363 tertium-Cav-Hum-Mal-Law died in The Quest on level 17 [max 12]. Killed by invisible Tiamat. - [130] 12 48588 jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on level 9 [max 17]. Killed by a sasquatch. - [57] *13 45821 jente-Mon-Hum-Mal-Cha died in Town on level 6 * [max 13]. Killed by a panther, while fainted from lack of food. - [66] 14 44782 Vis-Arc-Hum-Mal-Law died in The Quest on level 13 [max 12]. Killed by a human mummy. - [75] 15 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on level 8 [max 11]. Killed by a werewolf. - [121]