jente, neutral male human Monk ------------- ---------------- ------ |...........-%. |...............| ..-....| --.%.------..------ ..Z.........(....---- --.--.--- ----..--| |-......-- ..*@.)^.............-- |.......| --.......| |........| ..................|..-- -----....--- |....*...--- --......-- -------------------..-- --..|..---- --...---...-- -------- --..---.....-- ----- --...--- ---------- --.%.......| |--..*------------ ---........------------ -----..---- --..........*.%%..---............%.*...-*.| .--...| --.%----------^---..................----------- *.--..-- --..-| |--...%.%...............|......*.-----.--%.-- ----..-.| .|..........................-----.*......--.%| --.......| %|.........%..<...........--| -------......| |...%...-- -|-..........................| |...%...| -|-...--| |........*..-------.......---- --------- %|.....| |...|.......| |.......| ------- ------------- --------- [Jente the Student of Stones] St:17 Dx:10 Co:16 In:9 Wi:14 Ch:13 Neutral S:14347 Gnomish Mines:12 $:0 HP:0(79) Pw:50(67) AC:5 Xp:10/6949 Wt:960/875 T:5474 Burdened Latest messages You put a blue gem into the bag called sack. You put a green gem into the bag called sack. You put 2 green gems into the bag called sack. You put 3 orange gems into the bag called sack. You put a red gem into the bag called sack. You put 3 red gems into the bag called sack. You put a violet gem into the bag called sack. You put 4 violet gems into the bag called sack. You put 2 white gems into the bag called sack. (2x) You put a yellow gem into the bag called sack. # What do you want to adjust? [abe-ik-ntJLNORX or ?*] Adjust letter to what [cdjmo-su-zA-IKMPQS-WYZ]? Moving: Y - a gray stone. You fall into a pit! You land on a set of sharp iron spikes! You are still in a pit. (4x) You crawl to the edge of the pit. The dagger hits the giant zombie. The runed dagger misses the giant zombie. You are hit by a runed dagger! The giant zombie hits! (2x) You kill the hobbit! You hit the giant zombie! The giant zombie hits! (2x) You hit the giant zombie! The giant zombie hits! (2x) You hit the giant zombie! (2x) The giant zombie hits! (2x) You die... Your inventory Armor a - an uncursed burnt +2 pair of leather gloves (being worn)* b - a blessed +1 robe (being worn)* Tools N - an uncursed bag called sack [sack] J - a cursed brass lantern (lit) t - an [uncursed] credit card k - an uncursed key [skeleton key] n - a [blessed magic] lamp O - an [uncursed] leash l - an [uncursed] leash i - an [uncursed] leash e - an uncursed [+0] pick-axe f - an uncursed towel Wands R - an uncursed wand of sleep named -3 [0:5] Comestibles g - 5 uncursed apples* L - 3 uncursed food rations X - an [uncursed] lizard corpse h - 5 uncursed oranges* Gems Y - an [uncursed] gray stone [touchstone] Contents of the sack: 69 gold pieces an [uncursed +0] aklys an [uncursed +0] aklys 62 [uncursed +0] arrows an [uncursed +3] bow an [uncursed +0] bow an [uncursed +0] crossbow an [uncursed +0] crossbow 22 [uncursed +0] crossbow bolts 6 [uncursed +0] daggers 5 [uncursed +0] darts an [uncursed +0] dwarvish cloak an [uncursed +0] dwarvish cloak an [uncursed +4] dwarvish cloak an [uncursed +0] dwarvish cloak an [uncursed +0] dwarvish cloak an [uncursed +2] dwarvish cloak an [uncursed +0] dwarvish cloak an [uncursed +1] dwarvish cloak an [uncursed +0] pair of iron shoes a [blessed +1] pair of iron shoes an [uncursed +0] pair of iron shoes 2 [uncursed] scrolls of teleportation an [uncursed] potion called 100 brown [of hallucination] an [uncursed] blue gem [worthless glass] an [uncursed] green gem [worthless glass] 2 [uncursed] green gems [emerald] 3 [uncursed] orange gems [worthless glass] an [uncursed] red gem [ruby] 3 [uncursed] red gems [worthless glass] an [uncursed] violet gem [amethyst] 4 [uncursed] violet gems [worthless glass] 2 [uncursed] white gems [diamond] 2 [uncursed] white gems [worthless glass] an [uncursed] yellow gem [worthless glass] Final Attributes You were piously aligned. Hunger level was 725. Your alignment was 37 / 37. Monster difficulty range was 2 - 11. Level difficulty was 12. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 73% b - detect treasure 4 divination 88% 88% c - jumping 1 escape 0% 90% d - force bolt 1 attack 0% 90% Vanquished creatures 2 giant mimics a large mimic (2 created) a wumpus a stalker 2 small mimics a shocking sphere 2 enormous rats a red naga (2 created) a carnivorous ape a giant beetle 2 winter wolf cubs 4 giant spiders a scorpion a black light a vampire bat a forest centaur a gnome king an orc mummy a lizard a jaguar a dwarf lord a snake a bugbear a wood nymph (2 created) a water nymph (2 created) a rock mole a fog cloud a yellow light a shrieker a violet fungus 19 gnome lords 8 gnomish wizards a kobold mummy a barrow wight (2 created) 8 elf zombies 2 baby crocodiles a floating eye (2 created) 26 dwarves (27 created) 4 hill orcs (6 created) a wererat 5 killer bees 5 hobbits a large kobold a hobgoblin 4 cave spiders a yellow mold 99 gnomes (104 created) 14 garter snakes (15 created) 4 jackals (6 created) a fox a kobold 3 grid bugs 2 lichens (5 created) 3 newts (4 created) 252 creatures vanquished. Voluntary challenges You followed a strict vegan diet. You never hit with a wielded weapon. You read items or engraved 59 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 55 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills martial arts [Expert] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: Stairs down to The Gnomish Mines The Gnomish Mines: levels 4 to 12 Level 6: [minetn] many shops, a temple, many fountains Level 12: [minend] <- You were here Game information Seed: 1448161322 Started: 2015-05-17 14:26:01 Ended: 2015-05-17 15:06:48 Play time: PT00:21:51 Punardarsanaya jente the Monk... You died in The Gnomish Mines on dungeon level 12 with 14341 points, and 69 pieces of gold, after 5474 moves. Killer: giant zombie You were level 10 with a maximum of 79 hit points when you died. You reached the 20th place on the top 100 list. No Points Name Hp [max] 1 942910 Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a fake Amulet [max level 50]. 377 [377] 2 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 27. Drowned in a moat by an electric eel. 81 [122] 3 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 104 [141] 4 132753 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 23 [max 24]. Killed by a Woodland-elf, while unconscious from rotten food. - [113] 5 131465 WuX-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 19. Killed by an air elemental. - [103] 6 67180 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 19]. Killed by the Minion of Huhetotl. - [94] 7 57363 tertium-Cav-Hum-Mal-Law died in The Quest on level 17 [max 12]. Killed by invisible Tiamat. - [130] 8 48588 jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on level 9 [max 17]. Killed by a sasquatch. - [57] 9 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on level 8 [max 11]. Killed by a werewolf. - [121] 10 27016 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 9. Killed by a leocrotta. - [91] 18 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62] 19 15252 WuX-Rog-Hum-Mal-Cha died in Sokoban on level 8 [max 9]. Killed by a warg. - [63] *20 14341 jente-Mon-Hum-Mal-Neu died in The Gnomish Mines on level 12. Killed by a giant zombie. - [79] 21 11470 jente-Arc-Hum-Mal-Law died in The Gnomish Mines on level 4 [max 8]. Killed by an exploding wand. - [77] 22 11063 jente-Arc-Hum-Mal-Law died in The Gnomish Mines on level 7 [max 12]. Killed by a pyrolisk. - [63]