jente, chaotic female vampiric Wizard ------- ------- ----- ###.%<...| |.....| |.|..# # |.^..%%####.%%...| |...|### |.....| %##|.....| |....# ------- ###-.....| ------ |...|### ### ----.-- ....>.. --.-- # # ` .....` # ### ### #)% .`... # # # # `! # ###### ## # [# # #### ------.-------- -|---- # # |@........c...|# |.%...#### #)+.......@.)...|# |....|### |...$.TM.V$..%|# # |....+### |.........$..%%### ------ ### |.....c.....%%|% # ---------------# #################### [Jente the Magician] St:18 Dx:15 Co:17 In:18 Wi:15 Ch:10 Chaotic S:133596 Dungeons of Doom:23 $:8353 HP:0(113) Pw:171(200) AC:0 Xp:13/66060 Wt:744/925 T:30146 Satiated Elbereth Latest messages The floating eye turns to flee! The cockatrice turns to flee! You add "Elbereth" with the uncursed rustproof +2 Magicbane (weapon in hand) to the engraving in the floor. You kill the floating eye! You see here a floating eye corpse. You engrave "Elbereth" with the uncursed rustproof +2 Magicbane (weapon in hand) into the floor. The Woodland-elf swings his elven broadsword. The Woodland-elf hits! The Olog-hai turns to flee! There is a floating eye corpse here; eat it? [ynq] (n) You drain the blood from the floating eye corpse. Blecch! Rotten blood! The world spins and goes dark. The Woodland-elf swings his elven broadsword. The Woodland-elf hits! The Woodland-elf swings his elven broadsword. The Woodland-elf hits! The cockatrice turns to flee! The Woodland-elf swings his elven broadsword. The Woodland-elf hits! The Woodland-elf swings his elven broadsword. The Woodland-elf hits! The cockatrice turns to flee! The Woodland-elf swings his elven broadsword. The Woodland-elf hits! The Woodland-elf swings his elven broadsword. The Woodland-elf hits! The Woodland-elf swings his elven broadsword. The Woodland-elf hits! You die... Your inventory Weapons a - the uncursed rustproof +2 Magicbane (weapon in hand) Armor s - an uncursed fireproof +0 cloak of magic resistance A - an uncursed rustproof +0 helmet (being worn) C - an uncursed fireproof +0 leather armor (being worn) E - an uncursed fireproof +0 pair of leather gloves (being worn) F - an uncursed very burnt +0 pair of speed boots (being worn) D - an uncursed burnt +0 robe (being worn) Tools N - a blessed greased bag of holding f - an uncursed blindfold J - an uncursed magic lamp (lit) H - an uncursed oilskin sack e - an uncursed +0 pick-axe k - an uncursed skeleton key c - an uncursed stethoscope I - a blessed +0 unicorn horn named poi Potions P - a [cursed] potion of booze M - an [uncursed] potion of object detection L - an [uncursed] potion of see invisible Rings r - an uncursed ring of free action (on right hand) z - an uncursed +5 ring of protection (on left hand) Wands y - an uncursed wand of digging (0:4) m - an uncursed wand of fire (0:4) i - a blessed wand of light (0:12) O - a [blessed] wand of slow monster [0:4] x - an uncursed wand of teleportation (0:3) Comestibles B - an [uncursed] pancake Gems K - an [uncursed] gem called value [jet] Y - a blessed luckstone g - an uncursed stone called touchstone [touchstone] The oilskin sack is empty. Contents of the bag of holding: 81 gold pieces a cursed [-1] crested helmet [of opposite alignment] an uncursed +0 unicorn horn an uncursed [+0] unicorn horn a cursed scroll of create monster an uncursed scroll of enchant weapon an [uncursed] scroll of light 5 cursed scrolls of teleportation named Word of Recall a blessed potion of extra healing 2 uncursed potions of gain ability 2 potions of holy water 2 uncursed potions of object detection an [uncursed] potion of object detection an uncursed ring of levitation an uncursed ring of teleport control an uncursed wand of create monster (0:8) an uncursed wand of digging (0:4) an uncursed wand of polymorph (0:6) an uncursed wand of probing (0:6) an uncursed wand of sleep [0:4] an uncursed wand of sleep [0:6] an uncursed wand of striking (0:7) an uncursed wand of striking [0:0] an uncursed wand of teleportation (0:4) an [uncursed] spellbook of sleep 2 uncursed agate stones an uncursed black opal 2 uncursed garnet stones an uncursed gem called value [jet] 2 uncursed gems called value [citrine] an uncursed gem called value [dilithium crystal] a blessed luckstone an uncursed luckstone 2 uncursed opals an uncursed ruby 2 uncursed sapphires 2 uncursed topaz stones Final Attributes You were piously aligned. Hunger level was 1498. Your alignment was 160 / 160. Monster difficulty range was 3 - 18. Level difficulty was 23. You were poison resistant. You were level-drain resistant. You were magic-protected. You saw invisible. You could fly. You could survive without air. You regenerated. You were protected. You were very fast. You had free action. You were extremely lucky (12). You had extra luck. Good luck timed out slowly for you. You are dead (2nd time!). Spells known in the end Name Level Category Fail Memory a - force bolt 1* attack 0% 0% b - confuse monster 2* enchantment 0% 0% c - create monster 2* clerical 0% 0% d - detect monsters 1* divination 0% 0% e - haste self 3* escape 44% 0% f - magic missile 2* attack 0% 0% g - restore ability 4* healing 82% 0% h - extra healing 3 healing 44% 60% i - sleep 1 enchantment 0% 59% j - detect unseen 3 divination 0% 18% k - knock 1 matter 0% 85% l - invisibility 4 escape 82% 85% m - stone to flesh 3 healing 44% 93% Vanquished creatures an iron golem (0 created) 2 baluchitheria (3 created) a stone golem (5 created) an Olog-hai (3 created) a trapper (2 created) a baby lindworm (0 created) 8 disenchanters a captain (3 created) a nurse 3 lurkers above (5 created) an Aleax (3 created) 2 ettins (3 created) a golden naga 5 black puddings (1 created) 3 lieutenants (8 created) a ghost 2 winged gargoyles (3 created) a mind flayer a uranium imp 5 giant mimics (6 created) a zruty (2 created) a fire giant (3 created) 2 ice trolls a rock troll an umber hulk 2 flesh golems 3 large mimics (8 created) a wumpus a long worm (2 created) 4 couatls (5 created) 3 stalkers (5 created) a fire elemental (2 created) an earth elemental a water elemental (2 created) a hill giant (4 created) a giant mummy a black naga (3 created) 2 xorns (3 created) a giant zombie 5 sergeants (12 created) 2 wargs (7 created) 12 small mimics (14 created) 2 deep orcs 4 warhorses 2 xans (4 created) an ettin mummy (2 created) an ogre lord (4 created) a quantum mechanic 7 trolls (8 created) a wood golem 4 giant turtles (5 created) 3 gelatinous cubes 2 pyrolisks (3 created) 2 large dogs 4 freezing spheres 2 flaming spheres (3 created) 2 shocking spheres 2 large cats 3 tigers 2 gargoyles (3 created) 3 dwarf kings 7 tengu (9 created) 6 ochre jellies a leocrotta (2 created) 2 enormous rats 2 energy vortices 3 elf mummies a pit viper (2 created) 2 pythons 2 cobras (4 created) 4 wraiths (5 created) a carnivorous ape (2 created) 3 ettin zombies 4 Grey-elves (11 created) 40 soldiers (109 created) 2 succubi 3 chameleons (4 created) 5 crocodiles 6 giant beetles 5 quivering blobs (7 created) 6 cockatrices (13 created) 9 wolves (10 created) 2 winter wolf cubs (3 created) 3 lynxes 4 panthers a gremlin (6 created) a spotted jelly (2 created) a leprechaun (59 created) 2 orc-captains (3 created) an iron piercer (3 created) 2 mumakil 10 giant spiders 4 scorpions 2 horses an ice vortex 3 black lights (4 created) 20 vampire bats (28 created) 3 forest centaurs (12 created) 6 gnome kings (8 created) 2 orc mummies 3 dwarf mummies (4 created) 4 ogres (6 created) 11 brown puddings (7 created) 9 rust monsters 4 owlbears 8 yetis 4 gold golems (5 created) 2 Green-elves (7 created) a piranha (0 created) 3 giant eels (7 created) 11 lizards (12 created) 2 chickatrices 5 dogs a dingo 5 housecats 8 jaguars a dwarf lord (3 created) a blue jelly (4 created) 4 white unicorns (5 created) a gray unicorn (2 created) 4 dust vortices 9 ravens (13 created) 2 plains centaurs (13 created) a gnome mummy 6 snakes 3 apes 8 human zombies 2 rope golems 3 Woodland-elves (10 created) 3 soldier ants 5 fire ants 7 snow ants 2 imps 3 lemures a quasit (3 created) 6 wood nymphs (7 created) 7 water nymphs (10 created) 5 mountain nymphs (6 created) 38 Mordor orcs (39 created) 24 Uruk-hai (27 created) 2 orc shamans (3 created) 2 rock piercers (4 created) 8 rock moles a woodchuck 6 ponies 3 fog clouds (4 created) 2 yellow lights (5 created) 5 violet fungi (6 created) 23 gnome lords (25 created) 7 gnomish wizards 2 kobold mummies a red naga hatchling a white naga hatchling 3 gray oozes 3 barrow wights (4 created) 10 elf zombies (11 created) 2 ghouls 2 paper golems a wax golem (0 created) a baby crocodile 13 giant ants (15 created) 3 little dogs 13 floating eyes (15 created) a kitten 27 dwarves 6 homunculi (8 created) 5 hill orcs (6 created) 18 rothes (20 created) 3 rabid rats 15 giant bats (19 created) 2 monkeys (3 created) 10 orc zombies (11 created) 3 wererats 4 muggers 11 iguanas 26 killer bees 3 acid blobs 9 coyotes 3 gas spores 10 hobbits 7 manes (8 created) 2 large kobolds (4 created) 2 hobgoblins (6 created) 9 giant rats 10 cave spiders (13 created) 4 yellow molds (7 created) 2 green molds 2 red molds 97 gnomes (101 created) 7 garter snakes 3 gnome zombies 8 geckos (9 created) 8 jackals 2 kobolds 2 goblins (6 created) 6 sewer rats 13 grid bugs (14 created) 4 bats (7 created) 5 lichens (7 created) 3 kobold zombies 7 newts 1020 creatures vanquished. Voluntary challenges You used a wielded weapon 1840 times. You read items or engraved 142 times. You put on armor 54 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 118 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] divination spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 24 Level 1: some fountains Level 2: an armor shop, a fountain Level 3: (loot) a general store, an altar to Anhur Stairs down to The Gnomish Mines Level 4: ( ) a fountain Level 5: ( ) a general store, some fountains Level 6: a fountain Level 7: ( ) Level 8: [oracle] many fountains Level 9: ( ) many altars, some fountains Stairs up to Sokoban, level 8 Level 10: a general store, a fountain Stairs up to Town, level 9 Level 11: ( ) a scroll shop, a fountain Portal to Fort Ludios Level 13: ( ) a fountain Level 14: a fountain Portal to The Quest Level 16: ( ) some fountains, a sink, many trees Level 18: ( ) Level 19: Stairs up to The Ruins of Moria, level 18 Level 21: a fountain Level 22: a temple to Anhur Level 23: <- You were here Town: levels 8 to 9 Level 8: [town] many shops, many fountains The Gnomish Mines: levels 4 to 12 Level 6: [minetn] many shops, a temple to Anhur, many fountains The Quest: levels 1 to 3 Level 1: [Wiz-strt] a throne Game information Seed: 882395936 Started: 2015-05-15 21:27:20 Ended: 2015-05-16 17:04:54 Play time: PT02:01:05 Goodbye jente the Wizard... You died in The Dungeons of Doom on dungeon level 23 with 132753 points, and 8434 pieces of gold, after 30146 moves. Killer: Woodland-elf, while unconscious from rotten food You were level 13 with a maximum of 113 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 942910 Mandevil-Arc-Dwa-Fem-Law escaped the dungeon with a fake Amulet [max level 50]. 377 [377] 2 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 27. Drowned in a moat by an electric eel. 81 [122] 3 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 104 [141] * 4 132753 jente-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on * level 23 [max 24]. Killed by a Woodland-elf, while unconscious from rotten food. - [113] 5 67180 Vis-Arc-Hum-Mal-Law died in The Quest on level 17 [max 19]. Killed by the Minion of Huhetotl. - [94] 6 57363 tertium-Cav-Hum-Mal-Law died in The Quest on level 17 [max 12]. Killed by invisible Tiamat. - [130] 7 48588 jente-Tou-Hum-Fem-Neu died in The Gnomish Mines on level 9 [max 17]. Killed by a sasquatch. - [57] 8 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on level 8 [max 11]. Killed by a werewolf. - [121] 9 27016 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 9. Killed by a leocrotta. - [91] 10 25132 tertium-Cav-Hum-Mal-Law died in The Dungeons of Doom on level 9 [max 11]. Killed by a mumak. - [81]