eLtMo, chaotic male elven Wizard --- |.---- --...)-- |......| --.---).--- |..<| |[...| |.--- |.-..| |.| |...-- |.| |)--- |.| |)| -.| |.| ..-- ....- |C- ....--@. ....().u ....)| --.-- --- [ELtMo the Thaumaturge] St:14 Dx:13 Co:16 In:19 Wi:9 Ch:9 Chaotic Gnomish Mines:5 $:154 HP:0(50) Pw:24(83) AC:3 Exp:8 T:6860 Hungry Burdened Latest messages You have a little trouble lifting V - 2 daggers. Your movements are slowed slightly because of your load. The plains centaur throws a dagger! You are hit by a dagger! The dog picks up a crude dagger. The plains centaur shoots an arrow! You are almost hit by an arrow. The plains centaur shoots an arrow! You are hit by an arrow! The plains centaur shoots an arrow! You are almost hit by an arrow. The plains centaur shoots an arrow! You are hit by an arrow. The plains centaur shoots an arrow! You are hit by an arrow. In what direction? The spell misses the plains centaur. The plains centaur wields a scimitar! In what direction? The spell hits the plains centaur! The plains centaur swings his scimitar. The plains centaur hits! The plains centaur kicks! The plains centaur swings his scimitar. The plains centaur hits! The plains centaur kicks! The plains centaur swings his scimitar. The plains centaur just misses! The plains centaur kicks! You die... Your inventory Weapons a - a blessed +1 quarterstaff* n - an [uncursed +1] elven dagger named Sting [Sting] (weapon in hand) T - an [uncursed +0] crude dagger [orcish] V - 3 [uncursed +0] daggers Armor b - a blessed +1 cloak of magic resistance (being worn)* A - a [blessed] +2 leather armor (being worn) B - an uncursed +0 pair of water walking boots (being worn) Comestibles t - an [uncursed] tripe ration F - an [uncursed] fortune cookie Scrolls w - an [uncursed] scroll labeled ELAM EBOW [of food detection] x - an [uncursed] scroll of enchant armor Spellbooks W - an [uncursed] spellbook of magic missile Rings d - a blessed +1 ring of increase accuracy e - an uncursed ring of invisibility* E - an [uncursed] granite ring [of free action] L - a [cursed] diamond ring [of teleportation] Wands c - an uncursed wand of sleep (0:6)* l - an [uncursed] wand of striking [0:5] o - an [uncursed] titanium wand [of speed monster (0:5)] U - an [uncursed] platinum wand [of secret door detection (0:11)] X - a [cursed] ceramic wand [of magic missile (0:5)] Z - a [cursed] ceramic wand [of magic missile (0:3)] Tools f - an [uncursed] lock pick g - an [uncursed tin] whistle i - an [uncursed] tin opener s - a [cursed tallow] candle z - an [uncursed tin] whistle I - 2 [blessed wax] candles M - 16 [uncursed wax] candles N - an [uncursed] bag named Gem sack [sack] Q - an [uncursed] bag [of holding] Y - a [blessed magic] lamp Contents of the sack named Gem sack: an [uncursed] bag of tricks [0:11] 3 [uncursed] black gems [worthless glass] 2 [uncursed] green gems [worthless glass] 2 [uncursed] green gems [aquamarine] 2 [uncursed] orange gems [worthless glass] an [uncursed] violet gem [worthless glass] an [uncursed] white gem [worthless glass] an [uncursed] yellow gem [chrysoberyl] Contents of the bag of holding: 3 [uncursed] scrolls labeled ACHAT SHTAYIM SHALOSH [of flood] an [uncursed] scroll labeled MAPIRO MAHAMA DIROMAT [of scare monster] an [uncursed] scroll labeled MAPIRO MAHAMA DIROMAT [of scare monster] an [uncursed] scroll labeled THARR [of remove curse] an uncursed scroll of charging 3 [uncursed] scrolls of enchant weapon an uncursed scroll of light an [uncursed] scroll of stinking cloud an [uncursed] spellbook of confuse monster an [uncursed] spellbook of detect unseen a blessed spellbook of force bolt an uncursed spellbook of identify an [uncursed] spellbook of levitation an [uncursed] spellbook of stone to flesh 2 [uncursed] clear potions [of water] an [uncursed] indigo potion [of confusion] an [uncursed] orange potion [of invisibility] an [uncursed] potion called confusion [of booze] an uncursed potion of gain energy an uncursed potion of monster detection an [uncursed] sparkling potion [of paralysis] an [uncursed] yellow potion [of fruit juice] an uncursed ring of levitation an [uncursed] lock pick an uncursed wooden flute Final Attributes You were piously aligned. Hunger level was 111. Your alignment was 43 / 44. Monster difficulty range was 0 - 6. Level difficulty was 5. You were sleep resistant. You were magic-protected. You saw invisible. You were aware of the presence of orcs. You had infravision. You could walk on water. You were unlucky (-2). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 66% b - identify 3 divination 71% 66% c - levitation 4 escape 96% 75% d - detect unseen 3 divination 71% 79% e - stone to flesh 3 healing 71% 86% f - confuse monster 2 enchantment 0% 88% g - magic missile 2 attack 0% 98% Vanquished creatures 5 small mimics a dwarf mummy 2 blue jellies a raven an imp a wood nymph 3 Uruk-hai 2 rock piercers 2 ponies 2 yellow lights 4 gnome lords a gnomish wizard a kobold mummy a gray ooze a straw golem a wax golem 10 giant ants (13 created) 3 floating eyes (5 created) 6 dwarves 7 hill orcs (8 created) a rothe a rabid rat 4 giant bats 2 monkeys 4 orc zombies 4 dwarf zombies 2 wererats 3 werejackals an iguana (2 created) 3 acid blobs 4 coyotes a gas spore 2 hobbits (3 created) 5 manes a large kobold 2 giant rats a brown mold a green mold 19 gnomes (21 created) a gnome zombie 3 geckos a jackal a fox a goblin 2 sewer rats a grid bug 2 bats 7 lichens (9 created) 7 newts (8 created) 142 creatures vanquished. Voluntary challenges You used a wielded weapon 95 times. You read items or engraved 59 times. You put on armor 11 times. You never genocided any monsters. You never polymorphed an object. You changed form 1 time. You used no wishes. You engraved Elbereth 35 times. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: a fountain Level 2: a general store, a fountain Level 3: a tool shop, a fountain Stairs down to The Gnomish Mines Level 4: an armor shop, some fountains Level 5: a scroll shop The Gnomish Mines: levels 4 to 5 Level 5: <- You were here Game information Started: 2013-04-22 00:06:48 Ended: 2013-04-22 01:58:35 Play time: PT00:10:35 Goodbye eLtMo the Wizard... You died in The Gnomish Mines on dungeon level 5 with 6115 points, and 154 pieces of gold, after 6860 moves. Killer: plains centaur You were level 8 with a maximum of 50 hit points when you died. You didn't beat your previous score of 10446 points. 1 1270210 Adeon-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 185 [199] 2 1198220 unnht-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 248 [248] 3 216038 unnht-Tou-Hum-Mal-Neu quit in Gehennom on level 34 [max 50] (with the Amulet). 42 [139] 24 11981 Constantin-Kni-Hum-Fem-Law died in The Gnomish Mines on level 12. Killed by a lizard, while frozen by a monster's gaze. - [50] 25 11358 qvazzler-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 9. Killed by an ettin mummy. - [72] *26 10446 eLtMo-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 8 [max 9]. Killed by an ice vortex. - [58] * 6115 eLtMo-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 5. Killed by a plains centaur. - [50] 27 10417 Constantin-Val-Dwa-Fem-Law died in The Gnomish Mines on level 13. Killed by an ogre lord. - [98] 28 10382 qvazzler-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 10 [max 11]. Killed by an invisible troll, while sleeping. - [52]