YjeMalcolm, lawful male human Archeologist
                                                                               
                                 --- ---------------------          ---  ---   
                          -- -----.---...................|         --.----.--- 
         --             -............r..----------------.---       |...--....--
      ---.|                  -----.-@--.|              |...|       |.0........|
     --..-                     ---..r..--     ---      ---.--      --........--
     |...|                    --. --.-.---  ---.--      |...---------.....^..| 
     |.---                   --..........|  |....|      --..........)..^.....| 
     |+|                    |..........-.----....|       ------------........| 
    --.|                    |........-.....|....(--        ---     |.........| 
 ---|..---                  |.........-..-........--  ------.--    |.........| 
 |..|..<.--                 |......................| --.--....|    ---.......| 
 |..%.....|                 --....----.........^...|--........--     |..---..| 
 -----....|                  -----   |......^.....--|.......|..-     ---- --.| 
     |..---                          |............--|.....-----.|          --- 
     |..-                            ---.|..........|..)).|    --              
     |...                              -----..........%...--                   
     |..--                                 --.........-....|                   
     ----                                   |.............--                   
                                            ---.-----------                    
                                              ---                              

[YjeMalcol the Investigator]  St:11 Dx:12 Co:15 In:12 Wi:16 Ch:10  Lawful
Gnomish Mines:3  $:0  HP:0(44) Pw:32(32) AC:6  Exp:6 T:3200 Burdened

Latest messages

The coyote turns to flee!
The newt turns to flee!
The coyote turns to flee!
The rabid rat turns to flee!
The newt turns to flee!
The coyote turns to flee!
The rabid rat turns to flee! (2x)
The newt turns to flee!
You kill the newt!
Something is written here in the dust.
You read: "??? ?".
There is a newt corpse here; eat it? [ynq] (n)
Blecch! Rotten food!
You add "Elbereth" with your fingers to the writing in the dust. (2x)
The rabid rat turns to flee!
What do you want to wear? [j or ?*]
You finish your dressing maneuver.
Count: 88
The rabid rat turns to flee! (3x)
You stop waiting.
The rabid rat bites!
You hit the rabid rat.
The rabid rat just misses!
You miss the rabid rat.
The rabid rat bites!
You miss the rabid rat.
The rabid rat bites! (2x)
You miss the rabid rat.
The rabid rat bites! (2x)
You die...

Your inventory

Weapons

a - an uncursed +2 bullwhip (weapon in hand)*
c - 4 [uncursed +0] darts
m - 9 [uncursed +3] darts
x - an [uncursed +0] dagger
y - 3 [uncursed +0] crossbow bolts

Armor

b - an uncursed +0 leather jacket (being worn)*
j - an uncursed +1 helm of brilliance (being worn)
G - a cursed [+0] striped shirt*

Comestibles

q - an uncursed tripe ration
s - an uncursed lichen corpse
u - an uncursed clove of garlic

Scrolls

n - an [uncursed] scroll of teleportation

Rings

k - a blessed +1 ring of protection (on right hand)
v - an uncursed [-2] ivory ring [of increase accuracy] (on left hand)
B - a cursed [-1] brass ring [of gain strength]

Wands

l - an uncursed wand of lightning [0:2]

Tools

e - an uncursed +0 pick-axe (alternate weapon; not wielded)*
f - an uncursed tinning kit (0:24)*
h - an uncursed sack*
i - an uncursed tin opener*
p - an [uncursed tallow] candle
L - a cursed key [skeleton key]

Gems

g - an uncursed touchstone*
o - a cursed loadstone
r - 2 [uncursed] yellow gems [worthless glass]
z - an [uncursed] blue gem [worthless glass]

Contents of the sack:

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
charm monsterenchantment100%93%

Vanquished creatures

58 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
pick-axe[Basic]
sling[Basic]
whip[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2014-08-21 14:04:49
Ended: 2014-08-22 13:12:38
Play time: PT00:10:43

Goodbye

Goodbye YjeMalcolm the Archeologist...
You died in The Gnomish Mines on dungeon level 3 with 2447 points,
and 941 pieces of gold, after 3200 moves.
Killer: rabid rat
You were level 6 with a maximum of 44 hit points when you died.
You reached the 31st place on the top 100 list.
 No  Points     Name                                                   Hp [max]
  1      72795  jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on
                level 12 [max 18].  Killed by a rock troll.             - [102]
  2      52305  lapsa-Rog-Vam-Mal-Cha died in The Dungeons of Doom on
                level 19.  Killed by a rock troll.                      -  [97]
  3      30175  Haudegen-Val-Hum-Fem-Law died in The Gnomish Mines on
                level 9.  Killed by a troll.                            - [100]

 29       2573  lapsa-Rog-Vam-Mal-Cha died in The Dungeons of Doom on
                level 4.  Killed by a bat.                              -  [56]
 30       2495  YjeMalcolm-Pri-Hum-Mal-Law died in The Gnomish Mines
                on level 5 [max 6].  Killed by a kobold shaman, while
                sleeping.                                               -  [50]
*31       2447  YjeMalcolm-Arc-Hum-Mal-Law died in The Gnomish Mines           
                on level 3 [max 5].  Killed by a rabid rat.             -  [44]
 32       2440  jente-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on
                level 6.  Killed by a giant spider.                     -  [45]
 33       1789  psyborg-Wiz-Elf-Mal-Cha died in The Dungeons of Doom
                on level 3 [max 4].  Killed by an orcish dagger.        -  [39]