YjeMalcolm, chaotic male vampiric Wizard ---- |..-- |...| --- --..|--.-- |..||.|.| --- - ------..-|.|.| --.--- -.--.--.....|.--- --....-- --- |............%| |......---.--- --............-- --...%.<.....| --.....|.......- ----..^.....| |.....----...--.. ---.....-- --....| |...| - -..>...| --...-- |...| ..-..|..---|....| ---...| . .....|-...|--..-- |.(.-- -.------.---....---------%--- -%.......................| --.-------......---------- --- |......| -------- [YjeMalcol the Thaumaturge] St:11 Dx:12 Co:13 In:18 Wi:12 Ch:11 Chaotic Gnomish Mines:3 $:862 HP:0(56) Pw:117(122) AC:6 Exp:9 T:5131 Weak Burdene Latest messages You feel an unseen monster! It bites! Your movements are slowed slightly because of your load. Wizard needs food, badly! You hit it. You bite it. It bites! You hit it. You bite it. It bites! (2x) You miss it. You bite it. Something growls! You feel hemmed in. It bites! You can see again. The winter wolf bites! You scrawl "Elbereth" with your fingers onto the floor. The winter wolf turns to flee! The wolf turns to flee! The werewolf turns to flee! The werewolf changes into a human. The phial crashes on your head and breaks into shards. You feel somewhat dizzy. Call a viscous potion: You feel less confused now. In what direction? The spell hits the winter wolf! The blast of frost hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* E - an [uncursed +0] runed dagger [elven] (alternate weapon; not wielded) Z - an [uncursed +0] crude dagger [orcish] Armor b - an uncursed +0 cloak of magic resistance (being worn)* R - a [cursed -3] pair of buckled boots [fumble] U - an [uncursed] +0 studded leather armor (being worn) Comestibles w - 2 [uncursed] tripe rations I - an [uncursed] slime mold Rings d - an uncursed +2 ring of gain constitution* e - an uncursed ring of stealth* n - an [uncursed +3] ring of gain constitution x - a [cursed] amber ring [of cold resistance] A - a [cursed] gold ring [of polymorph] B - an [uncursed] mithril ring [of sustain ability] F - an [uncursed +2] ring of gain constitution Wands c - an uncursed wand of lightning (0:2)* m - an [uncursed] aluminum wand [of secret door detection (0:12)] s - an [uncursed] wand of cold [0:5] y - an [uncursed] iridium wand [of slow monster (0:6)] D - an [uncursed] wand of cold [0:5] G - an [uncursed] wand of make invisible [0:6] Tools H - an [uncursed] bag of holding N - an [uncursed] magic marker [0:74] Y - an [uncursed +0] pick-axe Gems g - an [uncursed] white gem [opal] p - 2 [uncursed] green gems [worthless glass] K - 2 [uncursed] black gems [worthless glass] X - an [uncursed] yellowish brown gem [worthless glass] Contents of the bag of holding: an [uncursed] scroll labeled SODALG [of identify] an [uncursed] scroll of earth a blessed scroll of scare monster 2 blessed scrolls of taming an uncursed spellbook of cure blindness a blessed spellbook of force bolt a [cursed] clear potion [of unholy water] a [blessed] indigo potion [of enlightenment] an [uncursed] potion called object? [of object detection] a [blessed] potion called object? [of object detection] an uncursed potion of extra healing an uncursed potion of monster detection an uncursed potion of restore ability an [uncursed] potion of restore ability 4 [uncursed tallow] candles Final Attributes You were piously aligned. Hunger level was 40. Your alignment was 35 / 35. Monster difficulty range was 0 - 6. Level difficulty was 3. You were level-drain resistant. You were magic-protected. You saw invisible. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 75% b - cure blindness 2 healing 0% 75% Vanquished creatures 3 giant mimics 2 small mimics (4 created) 2 wolves (4 created) a lizard a dog 2 gnome mummies a human zombie (3 created) a rope golem a bugbear (2 created) a wood nymph a water nymph 2 Uruk-hai an orc shaman a rock piercer a woodchuck a fog cloud a shrieker 3 gnome lords 3 gnomish wizards a kobold mummy 2 black naga hatchlings a white naga hatchling a gray ooze 4 straw golems 4 giant ants a floating eye a kitten (2 created) 2 dwarves (4 created) 3 kobold lords a kobold shaman a hill orc (4 created) 2 giant bats 3 monkeys 13 orc zombies 2 dwarf zombies a werejackal an iguana 7 coyotes (9 created) a hobbit 2 manes 2 large kobolds a hobgoblin a giant rat a yellow mold (2 created) 8 gnomes (11 created) 2 garter snakes 3 geckos (4 created) 5 jackals (6 created) 3 foxes (4 created) a kobold (2 created) 3 goblins 3 sewer rats 12 grid bugs (14 created) 3 lichens (4 created) 3 kobold zombies a newt 135 creatures vanquished. Voluntary challenges You used a wielded weapon 150 times. You read items or engraved 18 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 23 times. You never encountered a bones level. You used Sokoban shortcuts 10 times. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Skilled] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: a wand shop Stairs down to The Gnomish Mines Level 3: a weapon shop, a fountain Level 5: [oracle] many fountains Level 6: a general store Stairs up to Sokoban, level 5 The Gnomish Mines: Level 3: <- You were here Game information Started: 2014-08-20 12:43:29 Ended: 2014-08-20 13:56:31 Play time: PT00:14:47 Goodbye YjeMalcolm the Wizard... You died in The Gnomish Mines on dungeon level 3 with 8032 points, and 862 pieces of gold, after 5131 moves. Killer: blast of frost You were level 9 with a maximum of 56 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 72795 jente-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 12 [max 18]. Killed by a rock troll. - [102] 2 52305 lapsa-Rog-Vam-Mal-Cha died in The Dungeons of Doom on level 19. Killed by a rock troll. - [97] 3 30175 Haudegen-Val-Hum-Fem-Law died in The Gnomish Mines on level 9. Killed by a troll. - [100] 8 10876 jente-Mon-Hum-Mal-Neu died in The Gnomish Mines on level 9 [max 11]. Killed by a gremlin. - [67] 9 10151 Foo-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 9. Killed by a sirrush. - [52] *10 8032 YjeMalcolm-Wiz-Vam-Mal-Cha died in The Gnomish Mines on level 3 [max 6]. Killed by a blast of frost. - [56] 11 8028 Haudegen-Val-Hum-Fem-Law died in The Dungeons of Doom on level 7. Killed by a Green-elf. - [60] 12 7196 rainyrat-Mon-Hum-Mal-Cha died in The Gnomish Mines on level 6 [max 7]. Killed by an ettin zombie, while fainted from lack of food. - [56]