YjeMalcolm, chaotic male human Ranger
                                                                               
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          #  #------------##     |............|####|.......|           -.----  
   -----###  #|...........##     |.............#   ---.-----#       #  |....|  
   |....######...........|#      --------------#     ##################|:@..|  
   |...|     #|.>........|######################                    # #.....|  
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   |....######|...........##                                           +....|  
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[YjeMalcol the Tenderfoot]   St:14 Dx:9 Co:14 In:16 Wi:14 Ch:8  Chaotic
Dungeons of Doom:2  $:305 HP:18(18) Pw:10(10) AC:7  Exp:2 T:551 Elbereth

Latest messages

You add "Elbereth" with your fingers to the writing in the dust.
The water demon turns to flee! (2x)
In what direction?
The arrow misses the water demon.
The water demon picks up an uncursed +2 arrow.
You add "Elbereth" with your fingers to the writing in the dust.
The grid bug turns to flee!
The water demon turns to flee!
The grid bug turns to flee!
Sirius misses the grid bug. (2x)
In what direction?
You shoot 2 arrows.
The 1st arrow misses the water demon.
The 2nd arrow misses the water demon.
The water demon picks up 2 uncursed +2 arrows.
Sirius misses the grid bug.
What do you want to read? [ln or ?*]
You begin to memorize the runes.
Sirius misses the grid bug. (2x)
The water demon turns to flee!
Sirius misses the grid bug.
The gecko turns to flee!
Sirius misses the grid bug.
You learn the "cure blindness" spell.
Sirius bites the grid bug.
The grid bug is killed!
What do you want to ready? [- acd or ?*]
Never mind.
#
Really quit? [yes/no]

Your inventory

Weapons

a - an uncursed +1 dagger (alternate weapon; not wielded)*
b - an uncursed +1 bow (weapon in hand)*
c - 54 uncursed +2 arrows (in quiver)*
d - 39 uncursed +0 arrows*

Armor

e - an uncursed +2 cloak of displacement (being worn)*
i - an [uncursed +0] pair of riding gloves [gauntlets of dexterity]

Comestibles

f - 4 uncursed cram rations*
g - an [uncursed] lichen corpse
m - an [uncursed] melon

Scrolls

n - a [cursed] scroll labeled MAPIRO MAHAMA DIROMAT [of gold detection]

Spellbooks

l - an [uncursed] spellbook of cure blindness

Potions

h - an [uncursed] clear potion [of water]

Rings

o - an [uncursed +4] shiny ring [of gain constitution]

Tools

j - an [uncursed] lock pick
p - an [uncursed] key [skeleton key]

Gems

k - an [uncursed] green gem [worthless glass]

Final Attributes

Spells known in the end

NameLevelCategoryFailMemory
cure blindnesshealing99%100%

Vanquished creatures

19 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
dagger[Basic]
bow[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Started: 2014-06-12 04:27:20
Ended: 2014-06-12 04:34:29
Play time: PT00:02:00

Goodbye

Goodbye YjeMalcolm the Ranger...
You quit in The Dungeons of Doom on dungeon level 2 with 451 points,
and 305 pieces of gold, after 551 moves.
Killer: quit
You were level 2 with a maximum of 18 hit points when you quit.
 No  Points     Name                                                   Hp [max]
  1    1801806  stth-Val-Dwa-Fem-Cha ascended to demigoddess-hood.    484 [484]
  2    1745924  Mortuis-Con-Hum-Fem-Cha ascended to demigoddess-hood. 112 [167]
  3    1716120  weirdvic-Tou-Hum-Fem-Law ascended to
                demigoddess-hood.                                     162 [266]

 99      15921  gerster-Wiz-Hum-Mal-Neu died in The Dungeons of Doom
                on level 7 [max 9].  Killed by a leocrotta.             -  [72]
 100      15324  hyphie-Wiz-Vam-Fem-Cha died in The Gnomish Mines on
                level 6 [max 11].  Killed by a bolt of lightning.       -  [60]
*          451  YjeMalcolm-Ran-Hum-Mal-Cha quit in The Dungeons of             
                Doom on level 2.                                       18  [18]