YjeMalcolm, lawful male vampiric Rogue ------- |.....| ------ |..<..| |...... @I#### ####### |.....| | ----- # ########......| |.....################### # ------- |.... ################################ - [YjeMalcol the Cutpurse] St:11 Dx:20 Co:13 In:11 Wi:11 Ch:10 Lawful Dungeons of Doom:5 $:0 HP:0(43) Pw:28(28) AC:2 Exp:5 T:2315 Fainted Blind B Latest messages You hear a distant squeak. (2x) You regain consciousness. You faint from lack of food. You hear a distant squeak. You regain consciousness. You faint from lack of food. It hits! It bites! It misses. It hits! It misses. It bites! It misses. It bites! (2x) It hits! It bites! (2x) It hits! It bites! (2x) It hits! It bites! It misses. It hits! It misses. It bites! It hits! It bites! It misses. It hits! It bites! (2x) You die... Your inventory Weapons a - an uncursed +0 short sword (weapon in hand)* b - 10 uncursed +0 daggers (in quiver)* Armor c - a cursed +1 leather armor (being worn)* J - an [uncursed +0] splint mail M - an [uncursed] +2 pair of leather gloves (being worn) N - a [blessed] +2 pair of combat boots [water walking] (being worn) O - a cursed -2 helm of opposite alignment (being worn) P - a cursed -1 cloak of invisibility (being worn) Scrolls y - 2 [cursed] scrolls of identify Spellbooks U - an [uncursed] tattered spellbook [of detect treasure] Potions d - an uncursed potion of sickness* Rings l - an uncursed ring of invisibility Wands k - an [uncursed] wand of digging [0:3] Tools e - an uncursed lock pick* f - an uncursed sack* m - an [uncursed tin] whistle E - an [uncursed] key [skeleton key] Gems o - 2 [uncursed] blue gems [worthless glass] F - an [uncursed] black gem [worthless glass] Contents of the sack: 175 gold pieces Final Attributes You were devoutly aligned. Hunger level was -454. Your alignment was 18 / 21. Monster difficulty range was 0 - 5. Level difficulty was 5. You were level-drain resistant. You were blinded. You were invisible. You were stealthy. You could fly. You could walk on water. You could survive without air. You regenerated. Your luck was zero. You are dead. You didn't know any spells. Vanquished creatures a small mimic (5 created) a bugbear a rock piercer (2 created) a yellow light 2 floating eyes (3 created) a kitten a giant bat an acid blob a hobgoblin a giant rat 2 yellow molds a green mold (2 created) a gnome zombie 6 jackals 2 goblins 2 sewer rats 6 grid bugs a lichen (2 created) 2 newts (3 created) 34 creatures vanquished. Voluntary challenges You used a wielded weapon 24 times. You read items or engraved 9 times. You put on armor 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 2 times. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] short sword [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: a fountain Level 2: a scroll shop Level 4: an armor shop Level 5: <- You were here Game information Started: 2014-05-02 13:23:24 Ended: 2014-05-02 13:51:12 Play time: PT00:05:00 Goodbye YjeMalcolm the Rogue... You died in The Dungeons of Doom on dungeon level 5 with 1296 points, and 175 pieces of gold, after 2315 moves. Killer: rothe, while fainted from lack of food You were level 5 with a maximum of 43 hit points when you died. You reached the 85th place on the top 100 list. No Points Name Hp [max] 1 408903 Vis-Arc-Hum-Fem-Law turned to stone in The Dragon Caves on level 43. Petrified by an Olog-hai. 185 [198] 2 379238 weirdvic-Rog-Orc-Mal-Cha turned to stone in The Dungeons of Doom on level 24 [max 25]. Petrified by a sergeant. 257 [257] 3 268883 YjeMalcolm-Hea-Hum-Mal-Neu died in The Quest on level 16 [max 25]. Drowned in a pool of water by a giant eel. 164 [166] 83 1331 russ37-Arc-Hum-Mal-Law died in The Gnomish Mines on level 7. Killed by a giant spider. - [40] 84 1323 YjeMalcolm-Pri-Elf-Mal-Cha died in The Gnomish Mines on level 6. Killed by a rock. - [38] *85 1296 YjeMalcolm-Rog-Vam-Mal-Law died in The Dungeons of * Doom on level 5. Killed by a rothe, while fainted from lack of food. - [43] 86 1286 Dermenslof-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 4. Killed by a kitten. - [48] 87 1279 Sundalphon-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a giant bat. - [31]