YjeMalcolm, chaotic male elven Priest -------------- |............| |............` |...........@| |...........<+ |..........f.| -------------- [YjeMalcol the Acolyte] St:10 Dx:11 Co:12 In:12 Wi:20 Ch:10 Chaotic Dungeons of Doom:4 $:555 HP:0(22) Pw:37(37) AC:7 Exp:3 T:1479 Latest messages The cool draught refreshes you. Drink from the fountain? [yn] (n) The cool draught refreshes you. Drink from the fountain? [yn] (n) The cool draught refreshes you. Drink from the fountain? [yn] (n) This water's no good! The fountain dries up! You see here an uncursed yellow mold corpse. 23 gold pieces. Count: 11 (2x) The bat bites! (2x) You miss the bat. The bat bites! (2x) You kill the bat! Welcome to experience level 3. You hear some noises. You hear some noises in the distance. This door is locked. What do you want to throw? [$ar or ?*] In what direction? The crude dagger slips as you throw it! The bat bites! You kill the bat! r - an uncursed crude dagger. The kitten eats an uncursed bat corpse. You displaced your kitten. Click! You trigger a rolling boulder trap! You are hit by a boulder! You die... Your inventory Weapons a - a blessed +1 club (weapon in hand)* r - an uncursed [+0] crude dagger [orcish] Armor b - a blessed +0 robe (being worn)* c - an uncursed +0 small shield (being worn)* Comestibles e - 2 uncursed cloves of garlic* f - a cursed sprig of wolfsbane* Scrolls m - a cursed scroll labeled ZELGO MER [of destroy armor] Spellbooks g - an uncursed spellbook of remove curse* h - an uncursed spellbook of cure blindness* l - an uncursed spellbook of wizard lock u - an uncursed spellbook of cure blindness Potions d - 4 potions of holy water* n - an uncursed potion of water o - an uncursed soapy potion [of see invisible] t - an uncursed icy potion [of sleeping] v - a cursed effervescent potion [of monster detection] Tools i - a cursed bugle* Gems p - a cursed black gem [jet] Final Attributes You were devoutly aligned. Hunger level was 707. Your alignment was 15 / 17. Monster difficulty range was 0 - 3. Level difficulty was 4. You saw invisible. You had infravision. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - remove curse 3 clerical 0% 93% b - cure blindness 2 healing 5% 93% c - wizard lock 2 matter 14% 93% Vanquished creatures 2 acid blobs 2 giant rats 3 yellow molds a gnome zombie a gecko 5 jackals a fox a goblin 4 grid bugs 2 bats (4 created) 2 lichens (3 created) a kobold zombie 6 newts (7 created) 31 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 21 times. You read items or engraved 4 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 1 time. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills club [Basic] Spellcasting Skills clerical spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: a fountain Level 2: a fountain Level 4: <- You were here Game information Started: 2014-04-10 09:52:43 Ended: 2014-04-10 10:06:32 Play time: PT00:03:09 Goodbye YjeMalcolm the Priest... You died in The Dungeons of Doom on dungeon level 4 with 840 points, and 555 pieces of gold, after 1479 moves. Killer: a boulder You were level 3 with a maximum of 22 hit points when you died. You reached the 17th place on the top 100 list. No Points Name Hp [max] 1 8189 Klaak-Wiz-Vam-Fem-Cha died in Sokoban on level 5 [max 6]. Killed by a hill orc. - [80] 2 6010 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 8. Killed by an enormous rat. - [48] 3 4838 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 4 [max 5]. Killed by a snow ant. - [65] 15 1079 rainyrat-Mon-Hum-Mal-Cha died in The Gnomish Mines on level 3. Killed by a gnome lord. - [37] 16 902 Dermenslof-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by a wand. - [50] *17 840 YjeMalcolm-Pri-Elf-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a boulder. - [22] 18 379 engelson-Rog-Hum-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a jackal, while fainted from lack of food. - [27] 19 331 Mortuis-Con-Hum-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by an orcish dagger. - [10]