YjeMalcolm, chaotic male elven Priest ------------------- ----------------------------- |..............%..| |.....................|....... |.---------------.|---------------------.|...........%.........)... |......^.. |.-...............?......|-------------..-----... ---------- |.|---------------------.| |.....|.... ---- |.| . |..(..|.. |.@g |....%^. |.-- |..... |.| |.... |.| |... |.| |-. |.| |.. |.| |. |.| |.| |.- |. --- [YjeMalcol the Priest] St:16 Dx:13 Co:15 In:11 Wi:19 Ch:9 Chaotic Gnomish Mines:12 $:0 HP:0(61) Pw:3(154) AC:-1 Exp:11 T:17406 Hallu Burdened Latest messages The fire giant kicks! The siren kicks! What do you want to zap? [dehikmsuCDHJLNORTV-X or ?*] In what direction? The magic missile hits the succubus. The magic missile hits the rust monster! The weeping angel misses. The vermicious knid kicks! The gnomish wizard kicks! What do you want to zap? [dehikmsuCDHJLNORTV-X or ?*] In what direction? The magic missile hits the aria elemental. The Dalek misses. The baby amphitere kicks! The chillbug kicks! The werejackal hits! The iron piercer misses. The gold golem kicks! What do you want to zap? [dehikmsuCDHJLNORTV-X or ?*] Nothing happens. The baby bong worm hits! The plains centaur misses. The chickatrice misses. The bust vortex hits! The bourgeiose kicks! The diagonally moving grid bug kicks! The Audrey II hits! The rope golem kicks! The flash of insight kicks! You die... Your inventory Weapons a - a blessed +1 club (weapon in hand)* U - an uncursed [+0] mace Armor b - an uncursed +0 robe (being worn)* l - a blessed +4 small shield (being worn) p - an uncursed +0 etched helmet [helmet] (being worn) I - an uncursed +0 elven leather helm Z - an uncursed +0 studded leather armor (being worn) Comestibles c - an uncursed C-ration g - 3 uncursed sprigs of wolfsbane* n - 2 uncursed eucalyptus leaves Rings f - an uncursed +1 ring of gain strength (on right hand) o - a cursed clay ring [of hunger] q - a cursed plain ring [of poison resistance]* r - a cursed quartz ring [of regeneration]* v - a cursed ring of fire resistance x - a cursed ring of sustain ability y - a cursed ring of sustain ability z - a cursed wedding ring [of invisibility] A - an uncursed chrysoberyl ring [of slow digestion] (on left hand) G - a cursed wire ring [of searching] K - a cursed ring of fire resistance Wands d - an uncursed platinum wand [of polymorph (0:6)] e - a cursed wand of striking [0:5]* h - a cursed wand of striking [0:6] i - an uncursed wand of digging [0:4] k - an uncursed wand of magic missile [0:0] m - an uncursed wand of striking [0:5] s - an uncursed orichalcum wand [of locking (0:5)] u - an uncursed tin wand [of opening (0:8)] C - an uncursed tin wand [of opening (0:6)] D - an uncursed wand of digging [0:4] H - a cursed electrum wand [of teleportation (0:6)] J - an uncursed short wand [of nothing (0:7)] L - an uncursed mahogany wand [of undead turning (0:7)] N - an uncursed wand of striking [0:6] O - a cursed mahogany wand [of undead turning (0:5)] R - an uncursed wand of sleep [0:4] T - an uncursed wand of striking [0:4] V - an uncursed electrum wand [of teleportation (0:6)] W - an uncursed wand of secret door detection [0:12] X - a cursed octagonal wand [of enlightenment (0:14)] Tools j - an uncursed blindfold t - an uncursed lock pick B - 2 uncursed [tallow] candles P - a cursed bag called sack [sack] Q - an uncursed [+0] pick-axe S - an uncursed [tooled] horn Gems w - an uncursed yellowish brown gem [worthless glass] F - an uncursed orange gem [worthless glass] M - an uncursed blue gem [worthless glass] Y - an uncursed gray stone [luckstone] Contents of the sack: 8230 gold pieces a cursed amulet of change a cursed amulet of change a cursed scroll called confuse monster [of confuse monster] 2 uncursed scrolls of create monster a cursed scroll of create monster an uncursed scroll of enchant armor an uncursed scroll of identify 2 cursed scrolls of identify an uncursed scroll of light 2 uncursed scrolls of remove curse an uncursed potion of blindness an uncursed potion of healing a cursed potion of healing 3 potions of holy water a cursed potion of invisibility an uncursed potion of object detection a cursed potion of object detection an uncursed potion of paralysis an uncursed potion of sickness 2 uncursed potions of water an uncursed ring called warning? [of warning] a cursed ring called warning? [of warning] a cursed ring of aggravate monster a cursed ring of polymorph an uncursed ring of stealth an uncursed wand of create monster [0:13] an uncursed wand of digging [0:7] an uncursed wand of digging [0:7] an uncursed wand of digging [0:1] an uncursed wand of slow monster [0:3] an uncursed wand of slow monster [0:4] an uncursed wand of slow monster [0:5] an uncursed wand of speed monster [0:7] an uncursed wand of speed monster [0:2] an uncursed black gem [worthless glass] 2 uncursed black gems [worthless glass] 5 uncursed blue gems [worthless glass] 4 uncursed orange gems [worthless glass] an uncursed orange gem [worthless glass] an uncursed orange gem [agate] 2 uncursed red gems [garnet] an uncursed red gem [ruby] an uncursed red gem [worthless glass] 2 uncursed red gems [garnet] a cursed red gem [worthless glass] 2 uncursed violet gems [worthless glass] 2 uncursed violet gems [worthless glass] 2 uncursed white gems [worthless glass] an uncursed yellow gem [worthless glass] 5 uncursed yellow gems [worthless glass] an uncursed yellowish brown gem [amber] an uncursed yellowish brown gem [worthless glass] an uncursed yellowish brown gem [worthless glass] Final Attributes You were piously aligned. Hunger level was 828. Your alignment was 96 / 97. Monster difficulty range was 2 - 11. Level difficulty was 12. You were cold resistant. You were sleep resistant. You were hallucinating. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You had slower digestion. You were in direct contact with cold iron. You were very lucky (5). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead (2nd time!). Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 13% b - detect food 2 divination 0% 68% c - magic missile 2 attack 0% 14% d - light 1 divination 0% 20% e - sleep 1 enchantment 0% 28% f - fireball 4 attack 87% 68% Vanquished creatures a ghost 2 giant mimics (3 created) a baby long worm 3 couatls a stalker a water elemental 2 sergeants (4 created) a small mimic 2 quantum mechanics (3 created) a troll a gelatinous cube a pyrolisk 3 large dogs (2 created) a flaming sphere a gargoyle (2 created) 2 tengu a leocrotta (0 created) 2 elf mummies a human mummy an ettin zombie 4 leather golems 5 giant beetles (6 created) a quivering blob a cockatrice 2 wolves 4 leprechauns an orc-captain (0 created) 5 iron piercers (4 created) 3 mumakil 5 giant spiders a scorpion a horse (2 created) 3 black lights a vampire bat 3 gnome kings (4 created) 3 orc mummies 2 brown puddings a rust monster (0 created) 2 yetis 2 gold golems a werewolf 2 lizards 4 chickatrices (6 created) a dog 2 dingos a jaguar 5 dwarf lords 3 blue jellies 2 dust vortices (3 created) a raven a snake 2 apes (4 created) 3 human zombies (4 created) a rope golem (0 created) a Woodland-elf (2 created) 7 soldier ants (8 created) 4 fire ants 7 snow ants 8 bugbears (13 created) a quasit (2 created) 3 wood nymphs (4 created) a water nymph 2 mountain nymphs (3 created) a Mordor orc 3 Uruk-hai (4 created) a rock piercer (4 created) 2 rock moles 2 woodchucks 2 ponies 2 yellow lights (4 created) 2 shriekers a violet fungus (2 created) 19 gnome lords (25 created) 11 gnomish wizards (12 created) 3 kobold mummies a red naga hatchling 2 golden naga hatchlings 2 guardian naga hatchlings a white naga hatchling 3 barrow wights 6 elf zombies 2 ghouls a straw golem a paper golem (2 created) a baby crocodile 6 giant ants 3 little dogs (4 created) 2 floating eyes (3 created) 21 dwarves (24 created) 2 kobold lords a kobold shaman a hill orc (2 created) 5 rothes 3 rabid rats 2 centipedes 3 giant bats (4 created) 8 monkeys 3 dwarf zombies a wererat a werejackal 4 iguanas (5 created) 19 killer bees 4 acid blobs 2 coyotes a gas spore (2 created) 4 hobbits (5 created) 2 large kobolds 12 hobgoblins (13 created) 4 giant rats (6 created) 7 cave spiders (10 created) a brown mold (2 created) 3 yellow molds 2 red molds (3 created) 89 gnomes (98 created) 6 geckos 17 jackals 7 foxes a kobold 4 goblins (5 created) 8 sewer rats 18 grid bugs (19 created) 3 bats (4 created) 6 lichens (8 created) 3 kobold zombies 8 newts 508 creatures vanquished. Voluntary challenges You used a wielded weapon 656 times. You read items or engraved 208 times. You put on armor 29 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You engraved Elbereth 201 times. You encountered 1 bones level. You used Sokoban shortcuts 8 times. Your skills at the end Fighting Skills (none) Weapon Skills club [Expert] Spellcasting Skills clerical spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 2: an altar to Offler, a fountain Level 3: a scroll shop, an altar to Offler Stairs down to The Gnomish Mines Level 4: a general store Level 6: a general store Level 7: [oracle] many fountains Level 8: Stairs up to Sokoban, level 7 The Gnomish Mines: levels 4 to 12 Level 6: [minetn] some shops, a temple, some fountains, a sink Level 12: [minend] <- You were here Game information Started: 2014-04-01 11:03:25 Ended: 2014-04-03 03:44:02 Play time: PT00:47:51 Goodbye YjeMalcolm the Priest... You died in The Gnomish Mines on dungeon level 12 with 45770 points, and 8230 pieces of gold, after 17406 moves. Killer: hallucinogen-distorted mountain centaur You were level 11 with a maximum of 61 hit points when you died. You reached the 92nd place on the top 100 list. No Points Name Hp [max] 1 1926294 Graylight-Rog-Hum-Mal-Cha ascended to demigod-hood. 557 [558] 2 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 3 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364] 90 46510 weirdvic-Wiz-Gno-Mal-Neu died in The Quest on level 14 [max 13]. Killed by a vampire bat. - [63] 91 46029 weirdvic-Bar-Vam-Fem-Cha quit in The Dungeons of Doom on level 4 [max 12]. 171 [171] *92 45770 YjeMalcolm-Pri-Elf-Mal-Cha died in The Gnomish Mines * on level 12. Killed by a hallucinogen-distorted mountain centaur. - [61] 93 45369 hyphie-Bar-Vam-Fem-Cha turned to stone in The Dungeons of Doom on level 13. Petrified by a cockatrice. 116 [116] 94 44756 YjeMalcolm-Bar-Vam-Mal-Cha died in The Dungeons of Doom on level 11 [max 13]. Killed by a xorn, while frozen by a monster's gaze. - [125]