YjeMalcolm, chaotic male elven Priest # ------------ -----.---- |....>.....| |........| ------ |..........| |....<.... |....| |........*.| |........| |....| ----------|- |........+ |..... ----------- ## |........| |....| # |.........| # ----.----- ## #########-..^......| ### # ######### |.........| # ### # ----------- ### # ## ---.---############################# # ####### |...@..d -#----.------#### ----.- |.....| |...........|#######.....| |.....| |...........| # |....| ------- |...........| |....| ------------- ------ [YjeMalcol the Acolyte] St:16 Dx:10 Co:11 In:9 Wi:20 Ch:10 Chaotic Dungeons of Doom:1 $:90 HP:23(24) Pw:36(48) AC:4 Exp:4 T:910 Latest messages The golden haze around you becomes less dense. The sewer rat bites! You kill the sewer rat! You kill the lichen! You see here an uncursed lichen corpse. The sewer rat bites! The golden haze around you disappears. You hit the sewer rat. The sewer rat just misses! You miss the sewer rat. The sewer rat misses. You kill the sewer rat! You see here an uncursed lichen corpse. There is an uncursed lichen corpse here; eat it? [ynq] (n) This lichen corpse tastes terrible! You finish eating the lichen corpse. The coyote just misses! You kill the coyote! Welcome to experience level 4. You feel awake! You hit the coyote. The coyote bites! You miss the coyote. The coyote misses. You miss the coyote. The coyote misses. You kill the coyote! A trap door in the ceiling opens and a rock falls on your head! # Really quit? [yes/no] Your inventory Weapons a - a blessed +1 club (weapon in hand)* Armor b - an uncursed +0 robe (being worn)* c - an uncursed +0 small shield (being worn)* t - an uncursed +0 studded leather armor (being worn) Comestibles e - an uncursed clove of garlic* f - an uncursed sprig of wolfsbane* m - an uncursed tripe ration Scrolls l - a cursed scroll labeled HACKEM MUCHE [of fire] n - an uncursed scroll labeled VE FORBRYDERNE [of teleportation] Spellbooks g - an uncursed spellbook of protection* h - an uncursed spellbook of healing* Potions d - 4 potions of holy water* j - a cursed luminescent potion [of hallucination] p - a cursed pink potion [of gain energy] q - an uncursed potion of water Wands o - an uncursed titanium wand [of cancellation (0:5)] Tools i - an uncursed wooden harp* s - an uncursed [magic] lamp Gems k - an uncursed violet gem [amethyst] Final Attributes You were devoutly aligned. Hunger level was 758. Your alignment was 14 / 14. Monster difficulty range was 0 - 2. Level difficulty was 1. You were sleep resistant. You saw invisible. You had infravision. Your luck was zero. You survived. Spells known in the end Name Level Category Fail Memory a - protection 1 clerical 0% 96% b - healing 1 healing 0% 96% Vanquished creatures a shrieker (2 created) a little dog (2 created) 2 coyotes a gas spore a jackal 4 sewer rats a grid bug (2 created) 5 lichens (6 created) a newt 17 creatures vanquished. Voluntary challenges You used a wielded weapon 25 times. You read items or engraved 1 time. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills club [Basic] Spellcasting Skills clerical spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: <- You were here Game information Started: 2014-01-10 11:41:51 Ended: 2014-01-10 11:56:16 Play time: PT00:04:10 Goodbye YjeMalcolm the Priest... You quit in The Dungeons of Doom on dungeon level 1 with 508 points, and 90 pieces of gold, after 910 moves. Killer: quit You were level 4 with a maximum of 24 hit points when you quit. No Points Name Hp [max] 1 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 2 1592018 russ37-Tou-Hum-Mal-Neu ascended to demigod-hood. 354 [364] 3 1166090 unnht-Ran-Elf-Mal-Law ascended to demigod-hood. 209 [247] 99 9348 weirdvic-Cav-Dwa-Fem-Law quit in The Dungeons of Doom on level 1 [max 11]. 119 [119] 100 9347 YjeMalcolm-Bar-Orc-Fem-Cha died in The Gnomish Mines on level 11. Killed by a water elemental. - [84] * 508 YjeMalcolm-Pri-Elf-Mal-Cha quit in The Dungeons of Doom on level 1 [max 3]. 23 [24]