YjeMalcolm, chaotic male human Monk ------- ------------ |......#####|..........| .....%| #|..........| |).[[.^# ##...........| ------- #|........`.-############# ------- ------------ # |.))..| ################......| [ |..>..| ### ------- # -------- @ -------------- ##### -.......| ----S-- |.a..........|##### |...).. |aa..........|### GG |.....| |.k...........# oG |.....| |............|# oh |......## |.............## |.....| # --------------# ------- ################### [YjeMalcol the Initiate] St:15 Dx:14 Co:12 In:11 Wi:16 Ch:11 Chaotic Dungeons of Doom:10 $:3421 HP:0(58) Pw:56(56) AC:2 Exp:9 T:4119 Blind Latest messages x - a glass wand. A - a mahogany wand. B - a coral ring. C - a balsa wand. There is a grave here. Something is engraved here on the headstone. You read: "DirthNirth, killed by an owlbear, while praying". There are many more objects here. You destroy DirthNirth's ghost! There is a grave here. Something is engraved here on the headstone. You read: "DirthNirth, killed by an owlbear, while praying". There are many objects here. Someone shouts "Off with his head!" E - a cram ration. F - a cream pie. G - a food ration. H - a lizard corpse. I - a bag. J - an expensive camera. M - a key. N - a lamp. What do you want to take off? [abnp or ?*] Use the 'R' command to remove that. What do you want to remove? [wz or ?*] You were wearing an uncursed ring of regeneration (on left hand). What do you want to read? [ejr or ?*] A cloud of darkness falls upon you. The pit viper bites! (22x) You die... Your inventory Amulets z - an uncursed amulet versus poison (being worn) Armor a - an uncursed +2 pair of leather gloves (being worn)* b - an uncursed +1 robe (being worn)* n - an [uncursed] +0 helmet (being worn) p - an [uncursed] +0 pair of speed boots (being worn) T - an [uncursed] +0 leather cloak Comestibles c - an [uncursed] K-ration g - 2 uncursed food rations* h - 5 uncursed apples* E - a [cursed] cram ration F - a [cursed] cream pie G - an [uncursed] food ration H - a [cursed] lizard corpse Scrolls j - a [cursed] scroll of light r - a [cursed] scroll of magic mapping Spellbooks e - an [uncursed] thin spellbook [of finger of death] Potions i - an [uncursed] clear potion [of water] l - a [blessed] clear potion [of holy water] o - an [uncursed] cloudy potion [of monster detection] q - a [blessed] gooey potion [of full healing] s - an [uncursed] potion of healing Rings w - an uncursed ring of regeneration y - an [uncursed +1] ring of gain constitution B - a [cursed +1] coral ring [of increase damage] V - a [cursed] diamond ring [of aggravate monster] W - an [uncursed] emerald ring [of poison resistance] Wands f - an [uncursed] spiked wand [of light (0:11)] t - a [cursed] iridium wand [of polymorph (0:4)] u - a [cursed] mahogany wand [of striking (0:0)] x - a [cursed] glass wand [of fire (0:4)] A - a [cursed] mahogany wand [of striking (0:3)] C - a [cursed] balsa wand [of magic missile (0:7)] K - an [uncursed] wand of cold [0:7] Tools k - a cursed magic marker (0:27)* I - a [cursed] bag [sack] J - a [cursed] expensive camera [0:72] M - a [cursed] key [skeleton key] N - a [cursed oil] lamp Gems d - an [uncursed] red gem [jasper] m - 3 [uncursed] red gems [worthless glass] v - a [cursed] white gem [worthless glass] D - an [uncursed] yellow gem [worthless glass] L - an [uncursed] yellow gem [worthless glass] P - 5 [uncursed] orange gems [worthless glass] Q - an [uncursed] violet gem [worthless glass] R - 2 [uncursed] white gems [worthless glass] Contents of the sack: a [blessed] scroll [of teleportation] a [cursed] scroll [of punishment] a [blessed] scroll [of identify] 2 [uncursed] scrolls [of earth] an [uncursed] scroll [of food detection] a [blessed] potion [of confusion] an [uncursed] potion [of full healing] an [uncursed] potion [of water] a [cursed] ring [of aggravate monster] an [uncursed] ring [of polymorph control] an [uncursed] ring [of conflict] a [cursed] ring [of polymorph] a [blessed +1] ring [of gain constitution] an [uncursed +3] ring [of gain strength] a [blessed +5] ring [of increase accuracy] Final Attributes You were piously aligned. Hunger level was 373. Your alignment was 30 / 30. Monster difficulty range was 1 - 9. Level difficulty was 10. You were sleep resistant. You were poison resistant. You were blinded. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You were very fast. Your luck was zero. You are dead. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 80% b - light 1 divination 0% 86% c - dig 5 matter 92% 98% Vanquished creatures a ghost a flesh golem a sergeant (3 created) 7 small mimics (10 created) an enormous rat an elf mummy a cobra a wolf a spotted jelly a horse an orc mummy a dwarf lord 5 water moccasins an Uruk-hai 2 woodchucks a yellow light (2 created) 4 gnome lords (5 created) 2 gnomish wizards (3 created) a kobold mummy (2 created) a white naga hatchling a gray ooze (2 created) a ghoul a paper golem a wax golem a giant ant a little dog 3 floating eyes (6 created) 5 dwarves (7 created) a kobold shaman a rothe (5 created) a centipede a giant bat a werejackal 2 iguanas 14 killer bees (17 created) an acid blob 2 coyotes (3 created) a gas spore 3 hobbits (4 created) a hobgoblin (2 created) 3 cave spiders (4 created) a green mold 19 gnomes (27 created) a gecko (2 created) 6 jackals (8 created) a goblin 3 sewer rats 3 grid bugs a bat a lichen 8 newts (9 created) 125 creatures vanquished. Voluntary challenges You were an atheist. You pretended to be a vegetarian. You never hit with a wielded weapon. You read items or engraved 20 times. You put on armor 22 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills martial arts [Skilled] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 12 Level 2: a sink Stairs down to The Gnomish Mines Level 3: a general store Level 4: a sink Level 8: Stairs up to Sokoban, level 7 Level 9: a fountain, some trees Level 10: <- You were here Level 11: a general store Level 12: a weapon shop The Gnomish Mines: levels 3 to 5 Level 5: [minetn] many shops, a temple, some fountains Game information Started: 2013-12-30 04:05:49 Ended: 2013-12-30 11:39:31 Play time: PT00:30:09 Punardarsanaya YjeMalcolm the Monk... You died in The Dungeons of Doom on dungeon level 10 with 14015 points, and 3421 pieces of gold, after 4119 moves. Killer: pit viper, while reading a book You were level 9 with a maximum of 58 hit points when you died. You reached the 61st place on the top 100 list. No Points Name Hp [max] 1 1644240 percy11-Val-Hum-Mal-Law ascended to demigod-hood. 305 [373] 2 1166090 unnht-Ran-Elf-Mal-Law ascended to demigod-hood. 209 [247] 3 661838 unnht-Rog-Vam-Fem-Cha ascended to demigoddess-hood. 159 [189] 59 14764 Graylight-Wiz-Elf-Mal-Cha died in The Gnomish Mines on level 10. Killed by an ettin mummy. - [78] 60 14162 blargius-Bar-Orc-Fem-Cha choked on her food in Sokoban on level 7 [max 11]. Choked on a stone giant corpse. 71 [87] *61 14015 YjeMalcolm-Mon-Hum-Mal-Cha died in The Dungeons of * Doom on level 10 [max 12]. Killed by a pit viper, while reading a book. - [58] 62 13867 unnht-Tou-Hum-Mal-Neu was poisoned in The Dungeons of Doom on level 26. Poisoned by a locust. 23 [66] 63 13761 Entreri-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 10. Killed by a mountain centaur. - [78]