Vis, lawful male human Archeologist .-- ..@--- .....| ---....| |......| .|.|*...| .<.|--..| -..| ---- --- [Vis the Digger] St:14 Dx:9 Co:14 In:13 Wi:18 Ch:7 Lawful Gnomish Mines:3 $:84 HP:0(13) Pw:2(2) AC:9 Exp:1 T:551 Latest messages Unknown command ' '. What do you want to use or apply? [afgisF or ?*] "You sneaky cad! Get out of here with that pick!" e - an uncursed +0 pick-axe. What do you want to wield? [- ae or ?*] e - an uncursed +0 pick-axe (weapon in hand). You see here a pole sickle (7 zorkmids). You see here a lichen corpse. You displaced your kitten. You see here a scroll of remove curse. (2x) L - a scroll of remove curse. Autopickup: ON, for $"?!=/ objects. You hear a distant squeak. You miss the lichen. You kill the lichen! You hear a distant squeak. What do you want to use or apply? [ae-gisF or ?*] In what direction do you want to dig? [kulnjb>] You start digging. You hear the chime of a cash register. You hit the rock with all your might. You make an opening in the wall. You hear a distant squeak. You displaced your kitten. A trap door in the ceiling opens and a rock falls on your head! Your fedora does not protect you. You displaced your kitten. A trap door in the ceiling opens and a rock falls on your head! Your fedora does not protect you. You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* Armor b - a blessed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* Comestibles d - 4 uncursed food rations* j - an [uncursed] lichen corpse p - an [uncursed] tin [of jackal meat] Scrolls l - a [cursed] scroll labeled GHOTI [of fire] L - a [blessed] scroll of remove curse Spellbooks k - an [uncursed] colorful spellbook [of charm monster] Potions m - a [cursed] black potion [of confusion] Tools e - an uncursed +0 pick-axe (weapon in hand)* f - an uncursed tinning kit (0:55)* i - an uncursed oil lamp* s - an uncursed sack* F - an [uncursed] key [skeleton key] Gems g - an uncursed touchstone* The sack is empty. Final Attributes You were fervently aligned. Hunger level was 338. Your alignment was 12 / 12. Monster difficulty range was 0 - 2. Level difficulty was 3. You were stealthy. You were fast. You were lucky (1). You are dead. You didn't know any spells. Vanquished creatures a jackal (3 created) 2 grid bugs 3 lichens (5 created) 5 newts 11 creatures vanquished. Voluntary challenges You were an atheist. You used a wielded weapon 8 times. You read items or engraved 2 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: a general store, a fountain Stairs down to The Gnomish Mines The Gnomish Mines: Level 3: <- You were here Game information Seed: 2571364453 Started: 2015-05-09 08:28:53 Ended: 2015-05-09 08:35:48 Play time: PT00:02:08 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 3 with 226 points, and 84 pieces of gold, after 551 moves. Killer: falling rock You were level 1 with a maximum of 13 hit points when you died. You didn't beat your previous score of 17992 points. 1 239108 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 27. Drowned in a moat by an electric eel. 81 [122] 2 149935 jente-Wiz-Vam-Mal-Cha turned to stone in The Dungeons of Doom on level 24. Petrified by Medusa. 104 [141] 3 43951 ulit-Val-Hum-Mal-Law died in The Dungeons of Doom on level 8 [max 11]. Killed by a werewolf. - [121] 4 19918 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 6 [max 12]. Killed by a human mummy, while frozen by a monster's gaze. - [72] * 5 17992 Vis-Arc-Hum-Mal-Law died in Sokoban on level 4 [max 7]. Killed by a gray unicorn. - [58] * 226 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 3. Killed by a falling rock. - [13] 6 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62] 7 8950 ulit-Tou-Hum-Mal-Neu died in The Gnomish Mines on level 12. Killed by an earth elemental. - [72]