Vis, lawful male human Archeologist ---- --- |..| --- |..| --..---.-- ---..| -----|)..(%@)..###)...-- |...||....B%..| ---.|.| --...--.|.....-- |...|%| |.......|....^|---.--|.- --....-----...--...| |.. --...| --.....--- |.. |...| |.....| |.. |>|.| ---..)| |.|.| |--.| |.|.| --...| --...| |..).| |..--- --..)| |..| --..-- ---- --..| ---- [Vis the Field Worker] St:12 Dx:14 Co:13 In:14 Wi:15 Ch:9 Lawful Gnomish Mines:3 $:112 HP:0(33) Pw:30(30) AC:9 Exp:5 T:1222 Latest messages You hit the rock with all your might. You succeed in cutting away some rock. What do you want to use or apply? [aeghozD or ?*] In what direction do you want to dig? [hykunjb>] You start digging. You hit the rock with all your might. You make an opening in the wall. You hear a crunching sound. You hit the gnome. You kill the gnome! You see here a thonged club. The rock mole bites! You miss the rock mole. You hit the rock mole. You miss the rock mole. You hit the rock mole. The rock mole bites! You miss the rock mole. (4x) You hit the rock mole! The rock mole bites! You miss the rock mole. The giant bat bites! (2x) You miss the rock mole. The giant bat bites! (2x) You kill the rock mole! You miss the giant bat. The giant bat bites! (2x) You miss the giant bat. The giant bat bites! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded)* n - 7 uncursed [+0] darts Armor b - an uncursed +0 leather jacket (being worn)* c - an uncursed +0 fedora (being worn)* Comestibles d - 2 uncursed food rations* k - 2 uncursed edible bras u - an [uncursed] food ration C - an uncursed partly eaten food ration* Potions m - an uncursed clear potion [of water] Rings i - an uncursed opal ring [of regeneration] (on left hand) Tools e - an uncursed +0 pick-axe (weapon in hand)* h - an uncursed sack* o - an uncursed looking glass [mirror] z - a [blessed tallow] candle D - an [uncursed tallow] candle Gems g - an uncursed touchstone* r - an [uncursed] worthless piece of yellowish brown glass y - an [uncursed] chrysoberyl stone The sack is empty. Final Attributes You were devoutly aligned. Hunger level was 507. Your alignment was 16 / 16. Monster difficulty range was 0 - 4. Level difficulty was 3. You were stealthy. You regenerated. You were fast. You were lucky (1). You are dead. Spells known in the end Name Level Category Fail Memory a - restore ability 4 healing 100% 98% Vanquished creatures a rock mole a gnome lord a homunculus an acid blob (2 created) 11 gnomes (16 created) a gecko 5 jackals (7 created) a fox a grid bug (2 created) a lichen a kobold zombie 4 newts (5 created) 29 creatures vanquished. Voluntary challenges You used a wielded weapon 45 times. You read items or engraved 3 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: an altar to Quetzalcoatl, a fountain Level 2: an altar to Quetzalcoatl Stairs down to The Gnomish Mines The Gnomish Mines: Level 3: <- You were here Game information Seed: 323305778 Started: 2015-05-01 05:37:29 Ended: 2015-05-01 05:50:55 Play time: PT00:06:57 Goodbye Vis the Archeologist... You died in The Gnomish Mines on dungeon level 3 with 801 points, and 112 pieces of gold, after 1222 moves. Killer: giant bat You were level 5 with a maximum of 33 hit points when you died. You didn't beat your previous score of 5015 points. 1 16346 lance-Ran-Gno-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a giant mummy. - [62] 2 11137 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 4 [max 7]. Killed by a Woodland-elf. - [52] 3 8131 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 10. Killed by an invisible stalker. - [70] 4 5175 mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on level 5 [max 7]. Killed by a wand. - [31] * 5 5015 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 5. Killed by a snow ant. - [57] * 801 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on level 3. Killed by a giant bat. - [33] 6 4396 mrob-Con-Hum-Mal-Cha died in The Gnomish Mines on level 7 [max 9]. Killed by a watchman. - [17] 7 4283 lance-Wiz-Gno-Fem-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a killer bee. - [38]