Vis, lawful male human Archeologist -.--- #....| ----------- #|...| |......%.... # #.... |.....)[...| ###---- |.*........+ # # |.......<..|# ### # |...........####################### ------------ ### # ### # # # ------- ##### ## ------ |.....+#### --.----.-----# # |g@S.| |.....|#### |...........|###########-.S..| .......# %#............|# |....| ------- |............# ------ -------------# [Vis the Exhumer] St:25 Dx:14 Co:16 In:18 Wi:17 Ch:9 Lawful Dungeons of Doom:12 $:648 HP:0(74) Pw:66(66) AC:0 Exp:11 T:14672 Stressed Latest messages You see here a tripe ration. You see here an egg. You activated a magic portal! You feel dizzy for a moment, but the sensation passes. The snake bites! (4x) Unknown command ' '. What do you want to use or apply? [abdf-kmnqstvwABDEHJN-PTWX or ?*] You produce a strange whistling sound. The snake bites! (3x) The gargoyle misses the snake. The gargoyle hits the snake. The gargoyle bites the snake. The snake misses the gargoyle. You miss the snake. The snake bites! The snake misses. The snake bites! The gargoyle hits the snake. (2x) The snake is killed! The gargoyle misses the snake. The gargoyle hits the snake. The gargoyle bites the snake. The snake misses the gargoyle. The snake bites! (2x) The gargoyle hits the snake. (2x) The gargoyle misses the snake. The snake misses the gargoyle. The snake misses. The snake bites! You die... Your inventory Amulets Z - an uncursed amulet of ESP (being worn) Weapons i - an uncursed +2 bullwhip* p - an uncursed [+0] silver saber named Grayswandir [Grayswandir] (weapon in hand) P - an uncursed [+0] dwarvish mattock Q - an uncursed [+0] silver saber (wielded in other hand) Y - an [uncursed +0] boomerang Armor c - a blessed rotted +0 fedora (being worn)* o - an [uncursed] +0 dwarvish mithril-coat (being worn) u - an uncursed +0 pair of hard shoes [iron] M - an uncursed thoroughly rusty +0 pair of gauntlets of power (being worn) S - a blessed +2 cloak of displacement (being worn) V - an uncursed +0 pair of boots called vanduo [water walking] (being worn) Comestibles e - an [uncursed] edible bra F - 2 [uncursed] food rations K - an [uncursed] egg U - an uncursed candy bar Rings l - an uncursed ring of free action (on left hand) x - a cursed [-2] granite ring [of gain constitution] y - an uncursed ring of shock resistance z - an [uncursed] quartz ring [of fire resistance] C - an [uncursed] shiny ring [of searching] G - a cursed [-1] granite ring [of gain constitution] I - a [cursed] ring of hunger R - a cursed wedding ring [of teleportation] Wands b - a cursed wand of slow monster [0:5] d - an uncursed wand of undead turning [0:4] j - an uncursed wand called durys [of secret door detection (0:10)] m - an [uncursed] wand of sleep [0:8] t - an uncursed wand called cancel [of cancellation (0:3)] v - an uncursed wand of speed monster [0:4] D - an [uncursed] wand of digging [0:4] E - an uncursed wand of digging [0:3] J - an uncursed wand of striking [0:1] N - an [uncursed] wand of digging [0:8] O - an [uncursed] wand of fire [0:4] T - an [uncursed] wand of slow monster [0:7] W - an [uncursed] wand of cold [0:3] Tools a - an uncursed [+0] unicorn horn f - an uncursed tinning kit (0:55)* h - an [uncursed] stethoscope k - 9 uncursed [wax] candles called wax n - a blessed [wax] candle called wax q - an uncursed towel s - an uncursed bag called hold [of holding] w - an uncursed key [skeleton key] A - an uncursed magic whistle B - an uncursed leash H - an uncursed sack* Gems g - an uncursed touchstone* X - an uncursed luckstone Contents of the bag of holding: 2114 gold pieces an uncursed amulet of life saving an uncursed amulet of life saving an uncursed +0 cloak of invisibility a blessed [+0] elven leather helm an uncursed [+0] faded pall [elven cloak] a cursed [-1] pair of boots called lev [fumble] an uncursed [+0] pair of leather gloves an uncursed [+0] pair of riding gloves [gauntlets of dexterity] an uncursed apple an uncursed food ration 2 uncursed food rations an uncursed fortune cookie an uncursed lichen corpse an uncursed lizard corpse an uncursed pancake an uncursed sprig of wolfsbane an uncursed tin [of gnome meat] 3 uncursed tripe rations 2 uncursed scrolls called lux [of light] a blessed scroll called zeme [of earth] an uncursed scroll called zeme [of earth] a [cursed] scroll labeled LOREM IPSUM [of confuse monster] an uncursed scroll labeled VAS CORP BET MANI [of flood] an uncursed scroll of create monster a blessed scroll of enchant armor an uncursed scroll of enchant armor a cursed scroll of enchant armor a [cursed] scroll of enchant armor a [cursed] scroll of identify 2 [uncursed] scrolls of identify an uncursed scroll of magic mapping a cursed scroll of teleportation an [uncursed] scroll of teleportation a blessed unlabeled scroll [of blank paper] 2 uncursed unlabeled scrolls [of blank paper] 2 uncursed unlabeled scrolls [of blank paper] a cursed unlabeled scroll [of blank paper] an [uncursed] spellbook of create monster a [cursed] black potion [of levitation] an uncursed bubbly potion [of enlightenment] a [cursed] clear potion [of unholy water] 2 [uncursed] clear potions [of water] an [uncursed] cloudy potion [of fruit juice] an [uncursed] effervescent potion [of see invisible] an [uncursed] fizzy potion [of sleeping] 2 [uncursed] gooey potions [of monster detection] an uncursed greasy potion [of gain level] a blessed luminescent potion [of blindness] a cursed luminescent potion [of blindness] an uncursed magenta potion [of gain ability] an [uncursed] magenta potion [of gain ability] an uncursed murky potion [of hallucination] 6 [uncursed] potions called booze [of booze] a [cursed] potion called booze [of booze] an uncursed potion of extra healing 2 uncursed potions of full healing an [uncursed] potion of full healing 6 [uncursed] potions of object detection an [uncursed] puce potion [of restore ability] an uncursed sky blue potion [of acid] 2 [uncursed] sky blue potions [of acid] a cursed squishy potion [of sickness] an [uncursed] swirly potion [of paralysis] an [uncursed] white potion [of healing] an uncursed ring of hunger a cursed -1 ring of increase accuracy an uncursed ring of warning an [uncursed] amber stone 2 uncursed amethyst stones 2 [uncursed] amethyst stones an [uncursed] chrysoberyl stone 2 [uncursed] citrine stones 3 [uncursed] diamonds 3 [uncursed] emeralds an [uncursed] garnet stone an [uncursed] jacinth stone 2 [uncursed] rubies an [uncursed] topaz stone an uncursed worthless piece of black glass an [uncursed] worthless piece of black glass an uncursed worthless piece of green glass an uncursed worthless piece of orange glass an uncursed worthless piece of red glass an uncursed worthless piece of violet glass The sack is empty. Final Attributes You were piously aligned. Hunger level was 373. Your alignment was 83 / 83. Monster difficulty range was 2 - 11. Level difficulty was 12. You were sleep resistant. You were poison resistant. You resisted hallucinations. You were telepathic. You had automatic searching. You were displaced. You were stealthy. You could walk on water. You were fast. You had free action. You were wielding two weapons at once. You were lucky (4). You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Spells known in the end Name Level Category Fail Memory a - knock 1 matter 100% 43% b - wizard lock 2 matter 100% 87% c - create monster 2 clerical 100% 99% Vanquished creatures Aphrodite a watch captain (4 created) 2 giant mimics 2 large mimics a stalker 4 elf-lords 4 small mimics (5 created) a xan a troll a giant turtle a gelatinous cube a pyrolisk a freezing sphere a large cat a tiger an energy vortex 2 elf mummies a red naga a pit viper a carnivorous ape a leather golem 2 watchmen (14 created) a chameleon 4 giant beetles a cockatrice 6 wolves a gremlin 3 leprechauns 2 iron piercers 3 giant spiders a scorpion a horse 2 ice vortices a black light (2 created) a vampire bat a forest centaur 3 gnome kings 2 orc mummies a dwarf mummy 2 brown puddings 2 rust monsters an owlbear a gold golem a werewolf 5 Green-elves 4 lizards 3 dingos 3 housecats a jaguar 2 dwarf lords 2 blue jellies a gray unicorn 3 ravens (4 created) a plains centaur 4 gnome mummies (5 created) 8 snakes (11 created) 5 apes a rope golem 6 Woodland-elves (8 created) a soldier ant a bugbear 2 imps a quasit 4 wood nymphs 4 water nymphs (5 created) 8 mountain nymphs (9 created) 8 Uruk-hai 4 rock piercers 2 rock moles (3 created) a woodchuck 5 ponies 5 yellow lights a shrieker 2 violet fungi 17 gnome lords (18 created) 6 gnomish wizards 2 kobold mummies (3 created) 2 black naga hatchlings a golden naga hatchling a white naga hatchling 2 gray oozes 3 elf zombies a ghoul 2 straw golems 2 paper golems 2 wax golems a baby crocodile 6 giant ants (7 created) 3 little dogs 8 floating eyes (9 created) a kitten (4 created) 10 dwarves (18 created) a homunculus 2 kobold lords 9 hill orcs 6 rothes a rabid rat 2 giant bats 2 orc zombies 7 dwarf zombies a wererat 4 muggers 4 iguanas 9 killer bees (14 created) 2 acid blobs 2 coyotes 2 gas spores 12 hobbits (16 created) 5 large kobolds 2 hobgoblins 8 giant rats 6 cave spiders 2 brown molds (3 created) 2 yellow molds 2 green molds a red mold 73 gnomes (76 created) 28 garter snakes (29 created) 4 gnome zombies 5 geckos (10 created) 15 jackals a fox 5 kobolds (6 created) 5 goblins 4 sewer rats (5 created) 4 grid bugs (6 created) a bat 7 lichens (10 created) 2 kobold zombies 5 newts (6 created) 494 creatures vanquished. Voluntary challenges You used a wielded weapon 571 times. You read items or engraved 23 times. You put on armor 26 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You used Sokoban shortcuts 2 times. Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Skilled] saber [Expert] sling [Basic] whip [Basic] Spellcasting Skills (none) Dungeon overview The Dungeons of Doom: levels 1 to 12 Level 1: an altar, some fountains Level 2: an armor shop, an altar to Quetzalcoatl, a fountain, a sink Stairs down to The Gnomish Mines Level 3: a fountain Level 5: [oracle] many fountains Level 6: an armor shop Stairs up to Sokoban, level 5 Level 8: a fountain Stairs up to Town, level 7 Level 9: a fountain, a sink Level 10: a general store Level 11: some fountains Level 12: <- You were here Portal to The Quest The Gnomish Mines: levels 3 to 10 Level 6: [minetn] many shops, a temple, some fountains Level 10: [minend] a fountain Town: levels 6 to 7 Level 6: [town] many shops, many fountains Game information Seed: 94341550 Started: 2015-01-01 13:59:35 Ended: 2015-01-01 20:24:32 Play time: PT01:05:25 Goodbye Vis the Archeologist... You died in The Dungeons of Doom on dungeon level 12 with 37674 points, and 2762 pieces of gold, after 14672 moves. Killer: snake You were level 11 with a maximum of 74 hit points when you died. You didn't beat your previous score of 107145 points. 1 2880008 jente-Kni-Hum-Mal-Law ascended to demigod-hood. 855 [932] 2 1810742 tourn-Bar-Orc-Mal-Cha ascended to demigod-hood. 218 [268] 3 1784186 tourn-Wiz-Elf-Fem-Cha ascended to demigoddess-hood. 225 [347] 26 116526 pintc-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 0 [max 24]. Killed by a trickery. 109 [109] 27 109386 Nausicaa-Con-Vam-Fem-Cha died in The Dungeons of Doom on level 26. Killed by a fire elemental. - [108] *28 107145 Vis-Arc-Hum-Mal-Law died in Fort Ludios. Drowned in a moat by a giant eel. 86 [89] * 37674 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 12. Killed by a snake. - [74] 29 104801 jente-Arc-Hum-Mal-Law quit in One-eyed Sam's Market on level 23 [max 24]. 98 [120] 30 101038 Haudegen-Val-Hum-Fem-Law choked on her food in The Quest on level 12 [max 16]. Choked on a fire ant corpse. 124 [124]