Vis, lawful male human Archeologist
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---.....--..-- )..<..%.|
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[Vis the Investigator] St:16 Dx:8 Co:11 In:13 Wi:18 Ch:8 Lawful
Gnomish Mines:7 $:726 HP:0(46) Pw:28(28) AC:1 Exp:6 T:1523
Latest messages
The Woodland-elf hits!
You hit the Woodland-elf.
The Woodland-elf swings her runed bow.
The Woodland-elf hits!
You miss the Woodland-elf.
The Woodland-elf swings her runed bow.
The Woodland-elf hits!
You hit the Woodland-elf.
You kill the Woodland-elf!
There are several objects here.
G - a blue and green shield.
H - an elven mithril-coat.
I - a leather hat.
What do you want to take off? [bck or ?*]
You were wearing an uncursed +0 leather jacket.
What do you want to wear? [bGH or ?*]
You finish your dressing maneuver.
What do you want to wear? [G or ?*]
You are now wearing a blue and green shield.
You are carrying too much to get through. (2x)
What do you want to use or apply? [ae-izC or ?*]
e - an uncursed +0 pick-axe (weapon in hand).
a - an uncursed +2 bullwhip (alternate weapon; not wielded).
In what direction do you want to dig? [yklnj>]
You start digging.
You hit the rock with all your might.
You make an opening in the wall.
A trap door in the ceiling opens and a rock falls on your head!
Your fedora does not protect you.
You die...
Your inventory
Weapons
a - an uncursed +2 bullwhip (alternate weapon; not wielded)*
E - an [uncursed +0] arrow
Armor
b - an uncursed +0 leather jacket*
c - an uncursed +0 fedora (being worn)*
k - an [uncursed] +0 pair of mud boots [elven] (being worn)
G - an [uncursed] +0 blue and green shield [elven] (being worn)
H - a [blessed] +1 elven mithril-coat (being worn)
I - an [uncursed +0] leather hat [elven leather helm]
Comestibles
d - 2 uncursed food rations*
n - an [uncursed] tripe ration
u - an [uncursed] carrot
v - an [uncursed] partly eaten lichen corpse
y - an [uncursed] food ration
Scrolls
m - an [uncursed] scroll labeled ANDOVA BEGARIN [of identify]
o - a [blessed] scroll labeled ANDOVA BEGARIN [of identify]
p - an [uncursed] scroll labeled LOREM IPSUM [of create monster]
q - an [uncursed] scroll labeled XIXAXA XOXAXA XUXAXA [of teleportation]
t - a [cursed] scroll labeled HAPAX LEGOMENON [of gold detection]
F - an [uncursed] scroll labeled VELOX NEB [of enchant armor]
Potions
l - an [uncursed] amber potion [of monster detection]
r - an [uncursed] clear potion [of water]
Tools
e - an uncursed +0 pick-axe (weapon in hand)*
f - an uncursed tinning kit (0:22)*
h - an uncursed sack*
i - an uncursed magic marker (0:62)*
z - an [uncursed] key [skeleton key]
C - an [uncursed tallow] candle
Gems
g - an uncursed touchstone*
j - 2 [uncursed] garnet stones
D - an [uncursed] black gem [worthless glass]
The sack is empty.
Final Attributes
- You were devoutly aligned.
- Hunger level was 189.
- Your alignment was 17 / 17.
- Monster difficulty range was 1 - 6.
- Level difficulty was 7.
- You were stealthy.
- You were fast.
- You were lucky (1).
- You are dead.
You didn't know any spells.
Vanquished creatures
47 creatures vanquished.
Voluntary challenges
- You were illiterate.
- You used a wielded weapon 66 times.
- You put on armor 5 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never engraved Elbereth.
- You never encountered a bones level.
- You never used any Sokoban shortcuts.
Your skills at the end
Fighting Skills |
(none) |
Weapon Skills |
pick-axe | [Basic] |
sling | [Basic] |
whip | [Basic] |
Spellcasting Skills |
(none) |
Dungeon overview
- The Dungeons of Doom: levels 1 to 4
- Level 1:
- a fountain, a sink
- Level 2:
- a fountain
- Level 3:
- a fountain
- Level 4:
- Stairs down to The Gnomish Mines
- The Gnomish Mines: levels 5 to 7
- Level 7: <- You were here
Game information
Started: 2014-04-18 19:17:29
Ended: 2014-04-18 19:43:01
Play time: PT00:07:06
Goodbye
Goodbye Vis the Archeologist...
You died in The Gnomish Mines on dungeon level 7 with 2070 points,
and 726 pieces of gold, after 1523 moves.
Killer: falling rock
You were level 6 with a maximum of 46 hit points when you died.
You didn't beat your previous score of 13911 points.
1 139312 ABOCbKA-Tou-Hum-Fem-Neu turned to stone in The
Dungeons of Doom on level 23. Petrified by Medusa. 152 [152]
2 90637 Vis-Arc-Hum-Mal-Law was crushed to death in Fort
Ludios. Crushed to death by a collapsing drawbridge. 101 [101]
3 53809 ABOCbKA-Tou-Hum-Fem-Neu quit in The Dungeons of Doom
on level 12. 125 [127]
10 15324 hyphie-Wiz-Vam-Fem-Cha died in The Gnomish Mines on
level 6 [max 11]. Killed by a bolt of lightning. - [60]
11 14438 Sylpheed-Val-Hum-Fem-Law was poisoned in The Gnomish
Mines on level 5 [max 7]. Poisoned by a rotted
winter wolf corpse. 68 [89]
*12 13911 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on
* level 5 [max 7]. Killed by a garter snake, while
frozen by a monster's gaze. - [72]
* 2070 Vis-Arc-Hum-Mal-Law died in The Gnomish Mines on
level 7. Killed by a falling rock. - [46]
13 12502 Klaak-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on
level 6. Killed by a blast of frost. - [72]
14 11649 Klaak-Wiz-Vam-Fem-Cha died in Sokoban on level 7
[max 8]. Killed by an invisible arch-lich. - [73]