Theoria, neutral female gnomish Healer ------------ #------------ |..........+ ## #|........... |..........| # #|..........| ----- |...........###`##########f#@`|..........-# |...| |..........| # |...).)....|# |..>| |........... ### ----|-------# |...| ------------ # # # |...| ### # # # |...| # # ### ##....| ### # ### # ----- # # # ### ### # ### # # ######## # ### ### #-----|-- ### # # #|......| ############## ######|......|# ###---.- #..(....-#############....| --------# |..<| ----- [Theoria the Rhizotomist] St:10 Dx:10 Co:14 In:9 Wi:16 Ch:16 Neutral Dungeons of Doom:1 $:1740 HP:12(12) Pw:4(4) AC:8 Exp:1 T:254 Latest messages You break open the lock! You see here a large box. You have a little trouble lifting m - a large box. Your movements are slowed slightly because of your load. What do you want to use or apply? [cg-jm or ?*] You have a little trouble removing n - 2 eggs. What do you want to drop? [$a-kmn or ?*] You drop a large box. Your movements are now unencumbered. The door opens. Hannah misses the grid bug. The grid bug bites! You get zapped! Hannah bites the grid bug. The grid bug is killed! You displaced Hannah. You see here a thonged club. You see here 19 gold pieces. 19 gold pieces. What do you want to wield? [- a or ?*] You are already wielding that! # What do you want to wield? [- a or ?*] (2x) j - a blessed spellbook of stone to flesh (weapon in hand). You see here a thonged club. Hannah drops a thonged club. The door opens. With great effort you move the boulder. # Really quit? [yes/no] Your inventory Weapons a - an uncursed +0 scalpel* Armor b - an uncursed +1 pair of leather gloves (being worn)* Comestibles k - 5 uncursed apples* n - 2 [uncursed] eggs Spellbooks h - a blessed spellbook of healing* i - a blessed spellbook of extra healing* j - a blessed spellbook of stone to flesh (weapon in hand)* Potions d - a blessed potion of healing* e - 3 uncursed potions of healing* f - 4 uncursed potions of extra healing* Wands g - an uncursed wand of sleep (0:7)* Tools c - an uncursed stethoscope* Final Attributes You were fervently aligned. Hunger level was 645. Your alignment was 10 / 11. Monster difficulty range was 0 - 1. Level difficulty was 1. You were poison resistant. You had infravision. Your luck was zero. You survived. Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 99% b - extra healing 3 healing 54% 99% c - stone to flesh 3 healing 64% 99% Vanquished creatures a grid bug a newt 2 creatures vanquished. Voluntary challenges You were a pacifist. You were an atheist. You went without food. You never hit with a wielded weapon. You read items or engraved 1 time. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills knife [Basic] Spellcasting Skills healing spells [Basic] Dungeon overview The Dungeons of Doom: Level 1: <- You were here Game information Seed: 2096487666 Started: 2015-11-24 00:52:12 Ended: 2015-11-24 00:54:12 Play time: PT00:01:00 Goodbye Theoria the Healer... You quit in The Dungeons of Doom on dungeon level 1 with 66 points, and 1740 pieces of gold, after 254 moves. Killer: quit You were level 1 with a maximum of 12 hit points when you quit. You didn't beat your previous score of 2364 points. 1 1237558 tourn-Pri-Hum-Fem-Cha ascended to demigoddess-hood. 246 [274] 2 697887 blub-Val-Dwa-Fem-Law died in Gehennom on level 37 [max 46]. Killed by brainlessness. 245 [245] 3 224220 rail-Bar-Vam-Fem-Cha died in One-eyed Sam's Market on level 24 [max 29]. Killed by a captain. - [133] 98 2511 blub-Wiz-Gno-Fem-Neu died in The Dungeons of Doom on level 5. Killed by a giant ant. - [47] 99 2434 BlueOoze-Sam-Hum-Fem-Law died in The Gnomish Mines on level 6. Killed by a crossbow bolt. - [65] *100 2364 Theoria-Hea-Gno-Fem-Neu died in The Dungeons of Doom on level 5. Killed by a bolt of lightning. - [52] * 66 Theoria-Hea-Gno-Fem-Neu quit in The Dungeons of Doom on level 1. 12 [12]