Souljazz, chaotic male elven Wizard
                                                                               
                                                                               
                                                                               
                                                                               
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Souljazz the Evoker       St:7 Dx:8 Co:15 In:17 Wi:12 Ch:16  Chaotic S:230
Dlvl:3  $:58 HP:0(11) Pw:7(7) AC:9  Xp:1/18 T:363
Latest messages
  You see here a large box.
  Hmmm, it seems to be locked.
  Unknown command 'y'.
  You see here a large box.
  In what direction? 
  THUD!
  In what direction? 
  THUD!
  In what direction? 
  THUD!
  In what direction? 
  THUD!
  You break open the lock!
  You see here a large box.
  You carefully open the large box...
  The gnome hits!
  You hit the gnome!
  You miss the gnome.
  The gnome hits!
  You die...
Your inventory
Weapons
a - a blessed +1 quarterstaff (weapon in hands)
Armor
b - an uncursed +0 cloak of magic resistance (being worn)
Comestibles
n - 2 uncursed tins of lichen
p - 2 uncursed food rations
Scrolls
i - 2 uncursed scrolls of identify
j - an uncursed scroll of enchant weapon
q - an uncursed scroll of earth
t - an uncursed scroll of fire
v - an uncursed scroll of identify
Spellbooks
k - a blessed spellbook of force bolt
l - an uncursed spellbook of healing
o - an uncursed spellbook of stone to flesh
Potions
f - an uncursed potion of paralysis
g - an uncursed potion of see invisible
h - a blessed potion of healing
s - a blessed potion of confusion
u - an uncursed potion of speed
Rings
d - an uncursed ring of fire resistance
e - an uncursed +1 ring of gain dexterity
Wands
c - an uncursed wand of light (0:11)
Tools
m - an uncursed wooden harp
r - an uncursed bag of holding
The bag of holding is empty.
Final Attributes
- You were fervently aligned.
 
- You were magic-protected.
 
- You saw invisible.
 
- You had infravision.
 
- You are dead.
 
Spells known in the end
 | Name | Level | Category | Fail | 
| a | force bolt | 1 | attack | 0% | 
| b | healing | 1 | healing | 0% | 
| c | stone to flesh | 3 | healing | 99% | 
Vanquished creatures
- a kobold
 
- a goblin
 
- a grid bug
 
- a lichen
 
- a newt
 
  5 creatures vanquished.
Voluntary challenges
- You were an atheist.
 
- You went without food.
 
- You never genocided any monsters.
 
- You never polymorphed an object.
 
- You never changed form.
 
- You used no wishes.
 
Your skills at the end
| Fighting Skills | 
| (none) | 
| Weapon Skills | 
| quarterstaff | [Basic] | 
| Spellcasting Skills | 
| attack spells | [Basic] | 
| enchantment spells | [Basic] | 
Game information
  Started: 2010-07-12 08:28:31
  Ended:   2010-07-12 08:32:15
  Play time: 0:03
Goodbye
Goodbye Souljazz the Wizard...
You died in The Gnomish Mines on dungeon level 3 with 225 points,
and 58 pieces of gold, after 363 moves.
Killer: gnome
You were level 1 with a maximum of 11 hit points when you died.
You didn't beat your previous score of 22042 points.
 No  Points     Name                                                   Hp [max]
  1    2328592  spontiff-Val-Dwa-Mal-Law ascended to demigod-hood.    430 [433]
  2    1970464  Kwirq-Wiz-Gno-Mal-Neu ascended to demigod-hood.       391 [402]
  3    1467082  Souai-Tou-Hum-Mal-Neu ascended to demigod-hood.       152 [152]
 54      22652  souai-Sam-Hum-Mal-Law died in The Dungeons of Doom on
                level 9.  Killed by a leocrotta.                        -  [92]
 55      22173  Dworkin-Wiz-Vam-Mal-Cha died in The Gnomish Mines on
                level 7 [max 13].  Killed by a snake, while fainted
                from lack of food.                                      -  [99]
*56      22042  Souljazz-Wiz-Elf-Mal-Cha died in The Dungeons of Doom          
                on level 11.  Killed by a leocrotta.                    -  [78]
*          225  Souljazz-Wiz-Elf-Mal-Cha died in The Gnomish Mines on          
                level 3.  Killed by a gnome.                            -  [11]
 57      21301  ctaboir-Bar-Vam-Mal-Cha died in Sokoban on level 8
                [max 10].  Killed by a rothe, while frozen by a
                monster's gaze.                                         -  [96]
 58      19214  bhaak-Sam-Hum-Mal-Law died in The Dungeons of Doom on
                level 10 [max 11].  Killed by a warhorse, while
                praying.                                                -  [84]