Sabrejon, chaotic male elven Wizard


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[Sabrejon the Thaumaturge]  St:10 Dx:11 Co:16 In:20 Wi:10 Ch:10  Chaotic
Mine Town:6  $:608 HP:0(47) Pw:67(91) AC:2  Xp:7/1134 T:2800


Latest messages
  You read: "?".
  You have extreme difficulty lifting a werewolf corpse. Continue? [ynq] (q) 
  q - a werewolf corpse.
  You can barely move a handspan with this load!
  The priestess of Anhur intones:
  "Pilgrim, you enter a sacred place!"
  You experience a strange sense of peace.
  # 
  o: unknown extended command.
  # 
  What do you want to sacrifice? [q or ?*] 
  Your sacrifice is consumed in a burst of flame!
  You glimpse a four-leaf clover at your feet.
  Your movements are now unencumbered.
  You see here 35 rocks.
  "Hello, Sabrejon!  Welcome again to Izchak's lighting store!"
  You see here 3 candles (39 zorkmids).
  Really attack Izchak? [yes/no] 
  You see here a brass lantern (16 zorkmids).
  You hit the small mimic.
  The small mimic hits!
  The soldier ant bites!
  The soldier ant stings!
  The soldier ant misses.
  The soldier ant stings!
  The soldier ant bites!
  The soldier ant stings!
  The soldier ant bites!
  The soldier ant stings!
  You die...


Your inventory
  Amulets
  A - an uncursed concave amulet [of ESP] (being worn)
  Weapons
  a - a blessed +1 quarterstaff (weapon in hands)*
  V - an uncursed [+0] dagger
  Armor
  b - an uncursed +0 cloak of magic resistance (being worn)*
  s - an uncursed +0 dwarvish iron helm (being worn)
  u - a blessed +0 pair of iron shoes (being worn)
  v - an [uncursed] +0 studded leather armor (being worn)
  Comestibles
  f - 2 uncursed food rations
  Scrolls
  g - an uncursed scroll labeled ZELGO MER [of confuse monster]
  i - an uncursed scroll of enchant weapon
  p - an uncursed scroll labeled VAS CORP BET MANI [of gold detection]
  x - a blessed scroll labeled LOREM IPSUM [of teleportation]
  Potions
  m - an uncursed magenta potion [of booze]
  G - an uncursed dark potion [of healing]
  K - an uncursed smoky potion [of oil]
  X - an [uncursed] potion of fruit juice
  Rings
  d - an uncursed +1 ring of gain dexterity (on right hand)
  e - an uncursed ring of shock resistance (on left hand)*
  Wands
  c - an uncursed wand of sleep (0:4)*
  H - an uncursed wand of polymorph (0:4)
  Tools
  h - a blessed partly used [wax] candle
  n - an uncursed magic marker (0:34)*
  o - an uncursed towel
  r - an uncursed [magic] whistle
  z - an uncursed partly used [tallow] candle
  O - 2 uncursed [tallow] candles
  Gems
  D - an uncursed stone called touch [touchstone]
  E - an uncursed gem called soft black gem [jet]
  L - an uncursed yellowish brown gem [amber]

Final Attributes
  You were piously aligned.
  Hunger level was 627.
  Your alignment was 23 / 24.
  Monster difficulty range was 1 - 6.
  Level difficulty was 6.
  You were sleep resistant.
  You were shock resistant.
  You were magic-protected.
  You saw invisible.
  You were telepathic.
  You had infravision.
  You were very lucky (8).
  You are dead.

Spells known in the end
      Name               Level    Category     Fail  Memory
  a - force bolt             1    attack         3%    87%
  b - confuse monster        2    enchantment    3%    87%
  c - detect treasure        4    divination    99%    89%
  d - wizard lock            2    matter        58%    93%
  e - sleep                  1    enchantment    3%    95%
  f - knock                  1    matter         3%    99%
  g - light                  1    divination     3%    99%
  h - slow monster           2    enchantment    3%    99%

Vanquished creatures
  a giant beetle
  a wolf
  a werewolf
  a lizard
  a raven
  3 fire ants
  a violet fungus
  4 gnome lords (6 created)
  2 gnomish wizards
  a floating eye
  a kitten (3 created)
  4 dwarves (6 created)
  2 dwarf zombies
  an iguana
  2 coyotes
  2 hobbits
  23 gnomes (30 created)
  a gnome zombie
  9 jackals
  a fox
  2 goblins (3 created)
  7 grid bugs
  5 lichens (6 created)
  2 kobold zombies
  2 newts (3 created)
  80 creatures vanquished.

Voluntary challenges
  You used a wielded weapon 80 times.
  You read items or engraved 18 times.
  You put on armor 10 times.
  You never genocided any monsters.
  You never polymorphed an object.
  You never changed form.
  You used no wishes.
  You engraved Elbereth 8 times.
  You never encountered a bones level.
  You never used any Sokoban shortcuts.

Your skills at the end
  Fighting Skills
    (none)
  Weapon Skills
    quarterstaff       [Basic]
  Spellcasting Skills
    attack spells      [Basic]
    enchantment spells [Basic]

Dungeon overview
  The Dungeons of Doom: levels 1 to 4
     Level 1:
        some fountains
     Level 2:
        a fountain, a sink
     Level 3:
        Stairs down to The Gnomish Mines
     Level 4:
        a fountain
  The Gnomish Mines: levels 4 to 6
     Level 6: [minetn] <- You were here
        many shops, a temple to Anhur, some fountains

Game information
  Started: 2013-04-16 22:25:28
  Ended:   2013-04-16 23:18:07
  Play time: PT00:10:39

Goodbye Sabrejon the Wizard...
You died in The Gnomish Mines on dungeon level 6 with 3618 points,
and 608 pieces of gold, after 2800 moves.
Killer: soldier ant
You were level 7 with a maximum of 47 hit points when you died.


You reached the 12th place on the top 100 list.

  1      27422  weirdvic-Wiz-Elf-Fem-Cha died in Sokoban on level 6
                [max 13].  Crunched in the head by an iron ball.        -  [78]
  2      20766  stenno-Val-Hum-Fem-Law died in The Dungeons of Doom
                on level 12.  Killed by a falling object.               - [100]
  3      12846  lapsa-Wiz-Elf-Mal-Cha died in The Gnomish Mines on
                level 6.  Killed by a bolt of cold.                     -  [76]

 10       4088  Sabrejon-Wiz-Elf-Mal-Cha died in The Dungeons of Doom
                on level 5 [max 6].  Killed by a dingo.                 -  [64]
 11       3630  Constantin-Arc-Hum-Mal-Neu died in The Dungeons of
                Doom on level 7.  Killed by a crocodile.                -  [44]
*12       3618  Sabrejon-Wiz-Elf-Mal-Cha died in The Gnomish Mines on          
                level 6.  Killed by a soldier ant.                      -  [47]
 13       2634  qvazzler-Rog-Hum-Mal-Cha died in The Dungeons of Doom
                on level 8.  Killed by a giant spider, while fainted
                from lack of food.                                      -  [39]
 14       1085  qvazzler-Rog-Hum-Mal-Cha died in The Gnomish Mines on
                level 4.  Killed by an invisible gnome lord.            -  [33]